* Adds “Explore by build extension” to the intro page
* Adds instructions for clearing the build cache
* Add a tip for running trigger dev + next dev concurrently
* left align table headers
* Adds trouble shooting for pino
* Adds corepack bug and workaround
* Removes reference to undici as it messes with spans
* Left align table headers
* Adds example for exporting logs to Axiom
* In dev, the worker group is optional when triggering tasks (the master queue is defined by the environment). Also deprecated the TaskEvent.isDebug column and using TaskEventKind.LOG instead for debug events
* Fixed a couple of type issues
* More type fixes
* bump worker version
* Suggested glossary for the RunEngine, TBC
* Removed BatchTaskRun changes from this branch, they were done in main
* Set the BatchTaskRun status to completed when all runs are completed
* When dequeuing respect passed in maxResources
* Ported over the new run props: idempotencyKeyExpiresAt, versions, oneTimeUseToken, maxDurationInSeconds
* Didn’t hit save… the new props when triggering tasks passed through
* Idempotency expiration + waitpoint edge case
* WIP on creating checkpoint, parking for now
* fix worker routes
* upgrade webapp node types to support generic event emitter
* separate event bus handler singleton and run failure alerts
* duration waits
* fix execution snapshot debug spans
* task waits
* fix event bus types
* temporary fix for react hook run handle type
* disable run notifications for now
* convert any typecasts to expect errors to more easily fix later
* fix webapp types after node types upgrade
* updateEnvConcurrencyLimits across marqs and the runqueue
* Pass proper values into the run engine
* RunQueue settings and removed unused rebalancing workers
* Remove rebalancing prop
* Tidied more things up
* Update/remove queue limits for MARQS and RunQueue
* taskQueue/concurrencyLimit changes ported back into the RunEngine
* Reworked completing waitpoints to improve performance and reduce race conditions
* Improved test robustness
* Down to a single run lock only when a run is totally unblocked and ready to continue
* warm starts, worker notifications, wait fixes
* Fix for Run Engine poll interval env var
* Expect the waitpoint to be completed quickly
* If a run is locked then it’s too late to expire it
* Added VALKEY_ env vars and plugged them into the run engine
* Extracted and updated the guard queue function so it can be used when batching
* Added logging and universal concurrency changes to trigger task v1
* Added notes back in
* Bump @trigger.dev/worker to 3.3.7
* reportInvocationUsage for the runAttemptStarted event
* improve execution snapshot span debug span start times
* Unfriendly IDs
* update lockfile
* Created a shared determineEngineVersion function
* disable unfinished commands
* save new cli config to different location, misc fixes
* add basic engine version check via current deploy
* new run engine will default to node 22 runtime
* block some actions for projects on previous run engine
* fix worker group tests
* fix triggerAndWait test
* one typescript version to rule them all
* redlock type patch
* fix type issues caused by ts-reset
* improve cleanup scripts
* add missing socket.io dep
* fix run notification handler type
* fix worker group test again
* generate prisma client for e2e tests
* remove worker group tests for now
* prevent image pull rate limits during unit tests
* increase timeout for queue concurrency limit test
* generate prisma client for preview release
* same node types everywhere
* Updated engine readme, removed legacy system notes
* use default machine preset from platform package
* worker instances plural in schema
* disable pnpm update notifications
* return worker group details from connect call
* add workers admin route
* fix heartbeat route return type
* move deployment labels to core apps
* refactor run controller env schema
* Add firstAttemptStartedAt to TaskRun
* RunEngine 2.0 batch trigger support (#1581)
* Make it clear when BatchTriggerV2Service is used
* Copy of BatchTriggerV2Service
* WIP batch triggering
* Allow blocking a run with multiple waitpoints at once. Made it atomic
* Removed unused param
* New batch service
* Pass through the parentRunId and resumeParentOnCompletion
* Use the new batch service, and correct trigger task version
* Force V1 engine if using BatchTriggerV2Service, we’ve already done the check at this point
* Removed the $transaction and early exit if nothing changed
* Adedd a simple batch task to the hello world reference catalog
* Fix for batch waits not working
* Added parentRunId in a couple more places
* Removed waitForBatch log
* Added another parentRunId
* Expanded the example to include all the different triggers
* More changes to blocking to support continuing after idempotent completed runs
* Fix for the wrong type when blocking a run
* remove @map
* optimise worker auth query
* add engine version header to core api client requests
* remove unique constraint for default group id
* consolidate migrations
* the first managed worker becomes the global default
* Debug events off by default, added an admin toggle to show them
* worker group name can't be an empty string
* add exec helper to core
* move machine resources to core
* add pre-dequeue callback to determine max resources
* optionally skip dequeue
* bump worker package
* move worker to core
* fix ReadableStream type error
* fix another type issue
* update a few more tsconfigs
* add metadata changes introduced in #1563
* Run Engine 2.0 trigger idempotency (#1613)
* Return isCached from the trigger API endpoint
* Fix for the wrong type when blocking a run
* Render the idempotent run in the inspector
* Event repository for idempotency
* Debug events off by default, added an admin toggle to show them
* triggerAndWait idempotency span
* Some improvements to the reference idempotency task
* Removed the cached tracing from the SDK
* Server-side creating cached span
* Improved idempotency test task
* Create cached task spans in a better way
* Idempotency span support inc batch trigger
* Simplified how the spans are done, using more of the existing code
* Improved the idempotency test task
* Added Waitpoint Batch type, add to TaskRunWaitpoint with order
* Pass batch ids through to the run engine when triggering
* Added batchIndex
* Better batch support in the run engine
* Added settings to batch trigger service, before major overhaul
* Allow the longer run/batch ids in the filters
* Changed how batching works, includes breaking changes in CLI
* Removed batch idempotency because it gets put on the runs instead
* Added `runs` to the batch.retrieve call/API
* Set firstAttemptStartedAt when creating the first attempt
* Do nothing when receiving a BATCH waitpoint
* Some fixes in the new batch trigger service… mostly just passing missing optional params through
* Tweaked the idempotency test task for more situations
* Only block with a batch if it’s a batchTriggerAndWait… 🤦♂️
* Added another case to the idempotency test task: multiple of the same idempotencyKey in a single batch
* Support for the same run multiple times in the same batch
* Small tweaks
* Make sure to complete batches, even if they’re not andWait ones
* Export RunDuplicateIdempotencyKeyError from the run engine
* Latest lockfile
* Trigger with a machine (old run engine)
* RE2, allow setting machine when triggering
* Fix for new glob patterns
* add max run count to dequeue from version route
* add worker instance name env var and header
* queue consumer pre skip callback
* poll for more runs after final execution errors
* fix dequeue search param schema
* add shortcut to debug switch
* expose run engine timeouts as env vars
* make warm start durations configurable
* add optional status to json reply helper
* fix preSkip hook, add debug logs
* BLOCKED_BY_WAITPOINTS -> SUSPENDED
* exit controller when run suspended
* check if already replied before http reply
* run controller will wait for next run after the current one is suspended
* cancel run button shortcut
* minimal event repository environment type
* fix update metadata call
* run suspension and misc fixes wip
* change debug shortcut to shift + D
* Started work on the Dev supervisor
* Formatting
* Fix for bad imports
* Before rebuilding SSE
* Presence updating from the CLI working via SSE
* add worker notification debug logs
* send run:stop when exiting run phase
* skip current snapshot poll on worker notification
* add more logs and route to submit run debug logs
* add worker and runner ids to snapshots
* improve run notification debug logs
* add workload debug log route
* misc run controller fixes and refactor
* prevent parallel execution of critical functions
* update bun to 1.2.1
* WIP with dev dequeuing
* Method to convert friendlyIds to non-friendly, do nothing with actual ids
* Set the engine on BackgroundWorker, lazily upgrade projects to engine V2
* Runs with ttls were getting immediately expired… oops.
* Pass the Waiting for deploy reason through, so we have it on the execution snapshots
* Fixed the logic for getting the right background worker for a run
* Use the correct ID when dequeuing…
* determineEngineVersion is now fully functional
* Rate limiter ignores the dev endpoints
* Retrieving a batch gives you the runIds
* Set a unique version for the RE2 BatchTaskRun
* add provisional changeset
* The start of dev run execution is working
* First dev run working
* Moved the dev run controller closer to what Nick did with the managed one
* export exec output type
* Heartbeat fix: don’t heartbeat if _isHeartbeating == false
* Dev runs get notifications, some dev bug fixes
* Improved logging or dequeuing
* We need to dequeue runs from the latest version too, for triggerAndWait
* Ported Eric’s validateWorkerManifest with nicer errors
* When flattening an idempotency key if part is undefined, return undefined
* Dev logging fixes
* Remove sigterm listener
* Deprecating workers. Don’t specify a BackgroundWorker when dequeuing an environment
* Deleted some old files. Renamed “managed” to “deploy”
* When a build finishes, always copy the build dir (otherwise the first one gets trampled on by the 2nd)
* Dev master queues should work differently
* Deleting old workers
* Added debounce function to core
* Improvement to canceling
* WIP on debounce canceling on socket disconnection
* Added environment data to execution snapshots
* Dev runs that have stalled get “Canceled” with a reason explaining why
* Show CLI messaged when a connection to the platform is lost/restored
* Fix TriggerTask after merge
* Add trigger task v2 max attempts, replace some findUniques
* Port the new queue logic to the run engine
* More fixes post-merge
* We weren’t setting a `retryConfig` up for the tests… it’s now required
* Start the Redis worker inside the Run Engine… 🤦♂️
* Trying to make the testcontainers more reliable
* Added keyPrefix: "engine:”
* Badly placed bracket in trigger task
* Better Redis namespacing
* Fix for expired run not getting removed from the queue
* Don’t create a redis client in the testcontainers, return the redisOptions instead
* Cleanup redis client in the run lock tests
* Fix for the RunQueue not supporting keyPrefix
* Updated more of the RunQueue scripts rebalancing
* Trying to make Redis more robust in the tests…
* Improved test resiliciency more
* Fix for delays (checkpoint check)
* Increase the timeout slightly to fix ttl test
* Added priority support when triggering
* More wip trying to make test containers more reliable
* batchTriggerAndWait test is still failing… some wip to try fix it
* Fixed redis tests now we’re not providing a client
* Separate Redis clients for the run engine worker/queue/runlock
* Made the wait for duration test more resilient
* Added idempotencyKeyExpiresAt to Waitpoints
* Waitpoint timeouts and idempotency expiry
* Use finishWaitpoint, removed extra worker job
* Added waitpoint idempotency tests
* Creating resume tokens is working
* Some improvements to the resume tokens
* Moved resumeTokens to just be wait functions 🥳
* Delete old RuntimeManagers
* Wait for token is working
* Better test for the wait tokens
* Improved the test task some more
* Hide the accessories in the span inspector
* WIP on waitpoint inspector
* WIP on complete waitpoint form
* Span overview panel can be changed based on the entity type
* Improved the waitpoint display
* WIP on completing waitpoint form
* Use the existing CodeBlock for the tip
* Style improvements
* Complete waitpoint
* All waitpoint sidebar variants
* Waits now use a pause icon
* Durations waits use the API to create/block with a waitpoint, not the runtime
* Fix for engine.blockRunWithWaitpoint required org id
* Removed old wait code from the run controllers/task run process
* Form action for skipping a datetime waitpoint
* Move testDockerCheckpoint to a separate core package export (it can’t be bundled on the client)
* Fix for glitchy hourglass animation
* Completed waitpoints display better
* Increase Redis maxRetriesPerRequest to 20 (default)
* Completing and skipping waitpoints is working
* Remove the database prisma dev command, since we need to use create only now. Updated docs
* Added skip timeout, reworked the UI
* Tweaked spacing
* Added payload limit to waitpoint token completion from dashboard
* Test idempotency works on wait.for and wait.until
* Moved the worker-actions to /engine/ from /api/
* Moved dev engine endpoints to /engine/ from /api/
* Separate /engine/ rate limiter
* Added parallel wait prevention, it’s working for duration waits but not well for triggerAndWait yet
* WIP post-merge conflicts
* Set taskEventStore column in the new engine
* Remove duplicate keys
* Post-merge fixes
* Fix for span merge layout
* Use executedAt instead of firstAttemptStartedAt
---------
Co-authored-by: Matt Aitken <matt@mattaitken.com>
* Removed unnecessary classes from Dialog
* Display large modal with code and copy button
* Fixes button position if chrome is shown
* Removes the duplication of the Highlight component
* Record cold start and execution metrics on attempt executions. Add cold start metrics as span events on attempt spans and display them in the run dashboard
* Add deployed tasks run timeline metrics
* Add Dequeued event to run timeline and cleanup the run timeline code
* Adds variants to storybook
* WIP adding new span styles
* Added offset progress bar animation
* More storybook states
* Adds support for the full vertical span to show the same state
* Adds error state to timelineLine
* Added additional state
* Added more line styling
* Added progress state to dequeued
* Added another state to storybook
* Fixed classname error
* Updated styles for the span timeline points
* Fixes alignment of timeline follow cursor indicator
* Adds help text tooltip to timeline span type titles
* Fixes type error
* Tweaked wording of tooltips
* Fixed type error (check this)
* Moved isAdmin to a higher level
* removed unused admin props
* Removed unused Admin filter
* Fixed border styling
* made the opacity of the timeline states 30% less
* Undo type cast
* Added a diminished style that’s used for spans (grey progress bar)
* Adds new storybook state
* Fixed timeline state
* Removed state if span isn’t the first
* Changed the timestamp span icon
---------
Co-authored-by: James Ritchie <james@trigger.dev>
* Improve the MarQS priority system by moving future messages into the LRE worker and using a priority timestamp offset to define priority in messages
* Add a test to make sure priority offsets don't unfairly favor environments
* requeuing should clear concurrency sets
* Heartbeats should only reschedule existing heartbeat jobs
* Fix type error
* Moves API reference to a new dropdown section
* Move toubleshooting higher up
* Separates the reference Overview page into new pages
* Removed Projects api and redirects old page to overview
* typo
* Format the machine override example code
* Adds note to add `fluent-ffmpeg` to external
* Updates onFailure with more clarification
* Adds debugging in vs code to Troubleshooting
* Removed link
* New MarQS method requeueMessage, an atomic version of replace message
* Remove redundant call to remove the message from the env queue in requeueMessage
* run engine v1: orgs are no longer considered for concurrency
* Add reserve concurrency concept to allow waiting to resume parent tasks to release concurrency at the env level for child tasks to use (or else there is a deadlock). WIP recursive tasks
* child tasks inherit the queue timestamp from their parent tasks to prioritize completing child tasks based on when their parent started
* handle reserve concurrency with recursive deadlocks
* Finish docs update for concurrency
* Some fixes from badge conflict resolution
* WIP priority queues
* Implement MarQS priority queues
* Fix the migrations
* Adds more Prisma documentation
* Adds more info and a diagram to improve idempotencyKeyTTLs
* Adds more clarity to the run with TTL docs section
* Limits page copy improvements
* Adds schema properties to the alert webhooks
* typo
* Adds feature list to the sveltekit plugin page
* Removed Migrations section in side menu
* Tidy up the table links
* Creates a community packages section
* Small tweak
* Adds info and links to community packages
* Updated mintlify broken links version in workflow file
* fixed broken link
* add timeout support to sendWithAck
* coordinator will retry completion submission
* actually retry
* increase default retries
* something went wrong there, add this back in
* add changeset
* don't crash run on lazy attempt errors and count on retry
* remove abort controller after checkpoint in all cases
* duration checkpoints
* manual checkpoints
* add busybox to coordinator image
* add async toggle to process in background
* remove early returns
* add changeset for manual checkpoint schema
* Uses image cards for the frameworks
* Removes old snippets
* New AI agents side menu section
* WIP adding new ai agent pages
* Better overview page
* More copy added to the agent example pages
* Copy improvements
* Removes “Creating a project” page and side menu section
* Fixes broken links
* Updates to the latest Mintlify version, fixes issues, changes theme
* Adds descriptions to the main dropdown menu items
* Reformatted Introduction docs ‘landing page’
* Retry heartbeat timeouts by putting back in the queue (#1689)
* If there’s a heartbeat error and no attempts we put it back in the queue to try again
* When nacking, return whether it was put back in the queue or not
* Try and nack, if it fails then fail the run
* Consolidated switch statement
* Fail executing/retrying runs
* OOM retrying on larger machines (#1691)
* OOM retrying on larger machines
* Create forty-windows-shop.md
* Update forty-windows-shop.md
* Only retry again if the machine is different from the original
* Kubernetes OOMs appear as non-zero sigkills, adding support for treating these as OOMs
* Complete the original attempt span if retrying due to an OOM
* Revert "Complete the original attempt span if retrying due to an OOM"
This reverts commit 5f652c6212.
* chore: Update version for release (#1666)
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Release 3.3.14
* Set machine when triggering docs
* Batch queue runs that are waiting for deploy (#1693)
* Detect ffmpeg OOM errors, added manual OutOfMemoryError (#1694)
* Detect ffmpeg OOM errors, added manual OutOfMemoryError
* Create eighty-spies-knock.md
* Improved the machines docs, including the new OutOfMemoryError
* chore: Update version for release (#1695)
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* Release 3.3.15
* Create new partitioned TaskEvent table, and switch to it gradually as new runs are created (#1696)
* Create new partitioned TaskEvent table, and switch to it gradually as new runs are created
* Add env var for partition window in seconds
* Make startCreatedAt required in task event store
* Don't create an attempt if the run is final, batchTriggerAndWait bad continue fix (#1698)
* WIP fix for ResumeAttemptService selecting the wrong attempt (which has no error or output)
* Don’t create an attempt if the run is already in a final status
* Don’t get all the columns for the query. Improved the logging.
* Added a log to the batch example
* Filter out the undefined values
* Fix missing logs on child runs by using the root task run createdAt if it exists (#1697)
* Provider changes to support image cache (#1700)
* add env var for additional pull secrets
* make static images configurable
* optional image prefixes
* optional labels with sample rates
* add missing core paths
* remove excessive logs
* Fix run container exits after OOM retries (#1701)
* remove unused imports
* tell run to exit before force requeue
* handle exit for case where we already retried after oom
* improve retry span and add machine props
* don't try to exit run in dev
* Upgrade local dev to use electric beta.15 (#1699)
* Text fixes
* Removed pnpm files
---------
Co-authored-by: Matt Aitken <matt@mattaitken.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Eric Allam <eric@trigger.dev>
Co-authored-by: nicktrn <55853254+nicktrn@users.noreply.github.com>
* WIP with webhook SDK function and types
* JSDocs added to the schema
* Webhooks are working
* Expanded the alert docs
* Remove duplicate export of waitUntil.js
* Use uncrypto
* Don’t rate limit webhooks
* Create slow-olives-fix.md
* remove unused imports
* tell run to exit before force requeue
* handle exit for case where we already retried after oom
* improve retry span and add machine props
* don't try to exit run in dev