* Easier to create a rate limiter, use it in the ApiRateLimiter. Upgraded the Upstash package
* Always prefix any rate limiter in Redis with “ratelimit:”
* By default log when the rate limit is hit
* Added rate limiting to IngestSendEvent
* Log out the EventRecord id
* Increase events.deliverScheduled attempts
* INGEST_EVENT_RATE_LIMIT_MAX is optional
* Removed old API rate limit code
* IngestSendEvent rate limiter is optional. Moved outside of the DB transaction
* Log a message out when the rate limiter is created
* Return undefined if the rate limit has been crossed
* Started troubleshooting guide
* More work on the troubleshooting guide
* NestJS troubleshooting and using await when triggering
* Fleshed out more
* Added Prisma
* Tweaks
* Test page: don’t show deleted dev environments
* Function to filter out environments that are dev and have no orgMember or orgMemberId
* Don’t show tasks from deleted members (or the associated environment labels)
* Show “Dev: Deleted” if the user has been removed.
* Only show your environment in the env vars table
* Renamed function
* Use the displayableEnvironment function
* WIP worker TaskRunAttempt creation
* Handling failing task runs that cannot create an attempt for whatever reason
* Move the visibility queue stuff into a graphile job
* Fixed task runs with unsanitized queue names
* “Borrow” the code from alerts PR to get self hosted deployments working
* Add an admin API endpoint to get info about the shared marqs queue
* Allow admins to view any project metrics
* start adding lazy attempts to prod
* lazy attempt creation for prod workers
* resurrect prod stack traces
* add exception event to failed run spans
* simplify dependency resumes
* fix typecheck
* fix merge
* fresh process for all attempts
* always try sigterm first
* stop heartbeat timeout on non-inplace replace message
* add missing ack on checkpoint creation service failure
* bypass dequeue for retries with running worker
* respect retry delays
* crash runs with invalid run status for execution
* remove debug logs
* fix nack message
* fix version locking
* fresh attempt processes in dev and prod
* improve handling of ipc timeouts
* consider checkpoint failures on cancellation
* add basic chaos monkey to checkpointer
* changeset
* control forced checkpoint simulation via env var
* fix merge
* kill old attempt processes before checkpointing
* detailed perf logging for checkpointing
* add coordinator otlp endpoint example
* improve prod run cancellation
* rename supports lazy attempts migration
* fix graceful exit
* fix retry mechanics
* clear paused state before retry
* remove checkpoint image after push
* crash worker on unrecoverable errors
* refactor unrecoverable error emit
* switch to do hosted busybox image
* increase wait for duration ipc timeout
* add changeset for misc fixes
* fix merge
* fix retry delay span runId
* fix dev retries
* improve prod worker logging
* log checkpoint sizes
* add lazy attempts catalog entries
* Fixed merge issue: use zodFetch, not wrapZodFetch
* Revert "Fixed merge issue: use zodFetch, not wrapZodFetch"
This reverts commit d137e4e1fe.
* importEnvVars uses wrapZodFetch now
* add backwards compat for retries without checkpoints
* handle more cases of unrecoverable runs
* don't kill the child process if it shouldn't be killed
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Co-authored-by: nicktrn <55853254+nicktrn@users.noreply.github.com>
Co-authored-by: Matt Aitken <matt@mattaitken.com>
* Updated worker types
* Cloudflare rate limiter applied to sendEvent/sendEvents
* Latest wrangler
* Updated to the latest compatibility_date and nest the unsafe bindings properly
* Added some types from a Discord members
* Better logging and added a reset header so the SDK can use it from inside the run function
* Set staging proxy rate limit to 100/60s
* WIP env var management API
* Add import env var API endpoint
* Adding docs and support for using both API keys and PATs when interacting with the env var endpoints
* WIP envvar SDK
* Uploading env vars in a variety of formats now works
* Finish env var endpoints and add resolveEnvVars hook
* Add changeset
* Added traceId index to TaskEvent
* Get less data and get the trace from the run
* Use the read replica in the EventRepository
* Use the regular client to get the run because the redirect from test can be very fast
* Switch to new TaskRunNumberCounter that uses taskIdentifier + environmentId
* Drop old TaskRunCounter table (not used anymore)
* Revert "Drop old TaskRunCounter table (not used anymore)"
This reverts commit d7311a3d03cd8020df02105da155ceec4fa24b1b.
* Fix: API rate limit error has the correct seconds until reset
* When a v2 run hits the rate limit, reschedule using the reset timestamp
* Still throw AutoYieldRateLimitErrors
* Reschedule runs from the rate limit
* The stress test timeout should be inside the task
* If the rate limit error is thrown, don’t retry the API request
* Added v2Enabled and hasRequestedV3 columns to Organization
* Don’t create a project when you create an org
* Form for requesting v3 access
* Reworked the new project form with the different version states. Refined copy on early access
* If the project isn’t in the org then redirect to the new project page
* Better message for existing users
* Tidy imports
* If it’s not the managed cloud then allow them to create v2 projects
* Fix TypeScript inclusion in tsconfig.json for cli-v3 init
Fixed an issue where TypeScript files were included in the project directory when no include directive was present in tsconfig.json. Previously, the CLI added trigger.config.ts to the inclusion list by default, causing TypeScript compilation errors for other files. The fix ensures that trigger.config.ts is only added to the inclusion list if there's an existing include directive present in tsconfig.json
* Create hot-fishes-retire.md
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Co-authored-by: Eric Allam <eric@trigger.dev>
* WIP on multi-select
* WIP on simple checkbox
* CheckboxWIthLabel and Checkbox
* Multi-selection of runs across pages is working
* Fix for selection on seconds page
* Focus the run filter on page load
* Don’t focus the checkbox
* BulkActionBar now shows/hides and has buttons
* Some state to stop escape clearing the selection when the modals are open
* Delete unused formData util
* Improvements to the page
* Created the replay resource action. It doesn’t do anything useful yet.
* Database schema created for BulkActionGroup/BulkActionItem
* The BulkActionService is creating the right data, now we need to process it
* WIP on bulk processing
* Added failed state and made the sourceRun required
* Bulk replaying is working
* WIP on bulk action filtering
* Fixed bulk filters displaying
* Filtering by batch is working
* Some fixes for the bulk id filtering
* Style tweaks
* Load the extra info in parallel
* Bulk canceling working
* Get the most recent 20 bulk actions to display in the filter menu
* Even if the run isn’t cancelable add it to the final list
* Maximum of 250 runs can be bulk actioned
* Don’t let them select more than the maximum (250 currently)
* Separate each bulk item action into it’s own separate graphile job to increase resiliency
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Co-authored-by: Eric Allam <eallam@icloud.com>