Adds the chat.agent({...}) task definition (server runtime) and the
browser-side TriggerChatTransport + AgentChat that drives it from a
React or Next.js app. The runtime sits on top of the Sessions primitive
and handles the durable conversational task lifecycle.
Server runtime:
- chat.agent({...}) — session-aware task definition
- Lifecycle hooks: onChatStart, onTurnStart, onTurnComplete, onAction,
onValidateMessages, hydrateMessages
- chat.history read primitives for HITL flows
- chat.local, chat.headStart, chat.handover, oomMachine
- Delta-only wire + S3 snapshot reconstruction at run boot
- Actions are no longer turns
Browser transport:
- TriggerChatTransport (ai-sdk Transport): delta-only wire sends,
SSE reconnection with lastEventId resume, stop/abort cleanup,
dynamic accessToken refresh
- AgentChat: direct programmatic API
- useTriggerChatTransport (React hook)
- chat-tab-coordinator: cross-tab leader election
Includes the chat-agent, chat-agent-delta-wire-snapshots,
chat-history-read-primitives, chat-head-start, chat-actions-no-turn,
chat-session-attributes, agent-skills, and mock-chat-agent-test-harness
changesets.
## Summary
- Run-view inspector panel was glitching out on Firefox: visual flicker
on close, locking up at min size, and intermittent `panelHasSpace`
invariant errors. Root cause is the underlying `react-window-splitter`
library's collapse animation, which uses `@react-spring/rafz` and
interacts poorly with Firefox.
- Disabled the library's collapse animation on Firefox only, app-wide
(every consumer of `RESIZABLE_PANEL_ANIMATION`). Chromium and Safari
behaviour is unchanged.
## Changes
- **Firefox animation skip** in `RESIZABLE_PANEL_ANIMATION` —
UA-detected at module load, resolves to `undefined` for Firefox so the
library's animation actor completes in one frame instead of running its
rAF loop.
- **Inspector min raised 50px → 250px** so dragging can't shrink the
panel into a near-useless width.
- **`autosaveId` bumped `v2` → `v3`** to invalidate stale persisted
snapshots (the library has a `// TODO` branch that ignores prop changes
for already-registered panels, so existing users would otherwise still
see the old 50px min).
- **`react-window-splitter` pinned** to exact `0.4.1` to protect the
patch from drifting if line offsets change in a patch release.
- **Two hunks added to the existing `@window-splitter/state` patch:**
- Removed the library's auto-collapse-on-drag block entirely. Every
collapsible panel in the app is parent-controlled, and that block was
triggering state-machine deadlocks when handlers were no-ops.
Drag-to-collapse is now disabled across the app; collapse is only
triggered explicitly (close button, ESC, URL change, etc.).
- In `getDeltaForEvent`, fall back to the panel's `default` before its
`min` when expanding — so the first ever click on a span opens the
inspector at 500px, not 250px.
## Local testing confirmed
- [x] Firefox: open a run, click various spans → panel opens instantly
at 500px, drags freely between 250px and max, closes instantly to 0. No
console errors.
- [x] Chrome/Chromium: same flow, but with smooth open/close animation
as before.
- [x] Safari: same as Chrome.
- [x] Reload mid-session → panel restores cleanly to the dragged size.
- [x] Other resizable panels in the app (logs, deployments, schedules,
batches, bulk-actions, runs index) still animate on Chromium/Safari.
## Notes
- Linear: TRI-8584
- Branch contains intermediate commits exploring an unsuccessful
snapshot-validator approach; they're reverted by the final commit.
Cumulative diff is 6 files. Squash on merge if you'd prefer a clean
history.
---------
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Follow-up to the v4.4.5 release incident where the release PR (#3406)
was merged with a stale lockfile and stale Chart.yaml, breaking npm +
helm releases. The two automation jobs (`update-lockfile`,
`bump-chart-version`) got cancelled mid-flight by `cancel-in-progress`
when the merge fired the workflow again on `main`.
This restructures `changeset:version` so all the post-version-bump
fixups happen in the same script and end up in a single atomic commit on
`changeset-release/main`, via `changesets/action`'s normal commit step.
Pattern borrowed from Cloudflare workers-sdk, Astro, shadcn/ui.
## Before
```
push: main
└── release-pr (changeset version → bumps package.jsons, opens PR)
└── update-lockfile (separate job, separate commit)
└── bump-chart-version (separate job, separate commit)
```
Three jobs, three commits to the release branch.
## After
```
push: main
└── release-pr
└── changesets/action runs:
changeset version
pnpm install --lockfile-only
node scripts/bump-helm-chart.mjs
node scripts/cleanup-server-changes.mjs
...all staged and committed as ONE commit by the action
```
One job, one commit.
## Summary
Upgrades all `@remix-run/*` packages in `apps/webapp` from **2.1.0 →
2.17.4** to address security vulnerabilities. Recreation of #2951 on a
fresh checkout of `main`.
**Updated packages (`apps/webapp/package.json`):**
- `@remix-run/express`, `@remix-run/node`, `@remix-run/react`,
`@remix-run/serve`, `@remix-run/server-runtime`: 2.1.0 → 2.17.4
- `@remix-run/router`: ^1.15.3 → ^1.23.2
- `@remix-run/dev`, `@remix-run/eslint-config`, `@remix-run/testing`:
2.1.0 → 2.17.4
**Root `package.json` overrides:**
- `@remix-run/dev@2.17.4>tar-fs`: 2.1.3 → 2.1.4
- `testcontainers@10.28.0>tar-fs`: 3.0.9 → 3.1.1
**Documentation:** Updated Remix version references in `CLAUDE.md`,
`apps/webapp/CLAUDE.md`, and `.cursor/rules/webapp.mdc`.
**Server changes:** Added `.server-changes/upgrade-remix-security.md`
for release tracking per `CONTRIBUTING.md`.
No application code changes — only `package.json` files, documentation,
a server-changes entry, and the regenerated `pnpm-lock.yaml`.
### Updates since last revision
Addressed all 3 Devin Review findings:
1. **Missing `.server-changes/` file** — added
`.server-changes/upgrade-remix-security.md` (commit ce22a0bd4)
2. **Sentry Remix patch (`@sentry/remix@9.46.0`)** — verified the patch
at `patches/@sentry__remix@9.46.0.patch` applies cleanly against 2.17.4.
The patch modifies Sentry's own `RemixInstrumentation` wrapper (removing
`request.clone()` and form data attributes), not Remix internals. The
underlying Remix APIs it hooks into (`callRouteAction`,
`callRouteLoader`) are stable across 2.1→2.17.
3. **`remix-typedjson@0.3.1` compatibility** — peer deps declare
`@remix-run/react: ^1.16.0 || ^2.0`, covering 2.17.4. Confirmed working
at runtime across all 22 tested pages that use it (root.tsx, hooks,
route loaders).
### Verification performed during this session
- **Runtime:** Express+Remix integration, magic link login, client-side
routing, MetaFunction rendering
- **Operational:** hello-world task triggered via API, runs list, run
detail, tasks page
- **Comprehensive UI:** 22 pages, 11 filter types, environment/project
switchers, interactive elements
- **Docker:** Production Dockerfile (`docker/webapp/Dockerfile`) builds
successfully
- **Changelog audit:** All 16 minor versions reviewed — every breaking
change is behind opt-in future flags the webapp doesn't enable
## Review & Testing Checklist for Human
- [ ] **Verify auth flows in staging** — `remix-auth`,
`remix-auth-email-link`, and `remix-auth-github` declare peer deps on
`@remix-run/server-runtime@^1.x`, which is now 2.17.4. Login (magic link
+ OAuth) should be tested in a staging environment since local dev
testing may not exercise all auth code paths.
- [ ] **Verify tar-fs override versions** resolve the targeted security
advisories (2.1.4 and 3.1.1)
- [ ] **Review new transitive dependencies** added by the upgrade:
`turbo-stream@2.4.1`, `undici@6.25.0`, `valibot@1.3.1`, `ws@7.5.10`
Recommended test plan: deploy to staging and exercise core webapp flows
— login (email magic link + GitHub OAuth), dashboard navigation, task
triggering/viewing, and API endpoints — to catch runtime regressions not
covered by local testing.
### Notes
- Peer dependency warnings for `remix-auth-*` packages (expecting
`@remix-run/server-runtime@^1.x`) were present in the original PR #2951
as well and appear to be pre-existing
- The lockfile diff is large (~1200 lines) but mechanical — driven by
the Remix version bump cascading through transitive dependencies
- CI failures (`audit`, `units/internal/1-of-8`) are unrelated: `audit`
is a `claude-code-action` bot permissions issue; the internal test
failure is a ClickHouse testcontainers `Failed to connect to Reaper`
flake
Link to Devin session:
https://app.devin.ai/sessions/d9fa9953b9bf40e5a8d12b8f5ba5b86b
Requested by: @ericallam
---------
Co-authored-by: Devin AI <158243242+devin-ai-integration[bot]@users.noreply.github.com>
Co-authored-by: Eric Allam <eallam@icloud.com>
- Full prompt management UI: list, detail, override, and version
management for AI prompts defined with `prompts.define()`
- Rich AI span inspectors for all AI SDK operations with token usage,
messages, and prompt context
- Real-time generation tracking with live polling and filtering
## Prompt management
Define prompts in your code with `prompts.define()`, then manage
versions and overrides from the dashboard without redeploying:
```typescript
import { task, prompts } from "@trigger.dev/sdk";
import { generateText } from "ai";
import { openai } from "@ai-sdk/openai";
import { z } from "zod";
const supportPrompt = prompts.define({
id: "customer-support",
model: "gpt-4o",
variables: z.object({
customerName: z.string(),
plan: z.string(),
issue: z.string(),
}),
content: `You are a support agent for Acme SaaS.
Customer: {{customerName}} ({{plan}} plan)
Issue: {{issue}}
Respond with empathy and precision.`,
});
export const supportTask = task({
id: "handle-support",
run: async (payload) => {
const resolved = await supportPrompt.resolve({
customerName: payload.name,
plan: payload.plan,
issue: payload.issue,
});
const result = await generateText({
model: openai(resolved.model ?? "gpt-4o"),
system: resolved.text,
prompt: payload.issue,
...resolved.toAISDKTelemetry(),
});
return { response: result.text };
},
});
```
The prompts list page shows each prompt with its current version, model,
override status, and a usage sparkline over the last 24 hours.
From the prompt detail page you can:
- **Create overrides** to change the prompt template or model without
redeploying. Overrides take priority over the deployed version when
`prompt.resolve()` is called.
- **Promote** any code-deployed version to be the current version
- **Browse generations** across all versions with infinite scroll and
live polling for new results
- **Filter** by version, model, operation type, and provider
- **View metrics** (total generations, avg tokens, avg cost, latency)
broken down by version
## AI span inspectors
Every AI SDK operation now gets a custom inspector in the run trace
view:
- **`ai.generateText` / `ai.streamText`** — Shows model, token usage,
cost, the full message thread (system prompt, user message, assistant
response), and linked prompt details
- **`ai.generateObject` / `ai.streamObject`** — Same as above plus the
JSON schema and structured output
- **`ai.toolCall`** — Shows tool name, call ID, and input arguments
- **`ai.embed`** — Shows model and the text being embedded
For generation spans linked to a prompt, a "Prompt" tab shows the prompt
metadata, the input variables passed to `resolve()`, and the template
content from the prompt version.
All AI span inspectors include a compact timestamp and duration header.
## Other improvements
- Resizable panel sizes now persist across page refreshes (patched
`@window-splitter/state` to fix snapshot restoration)
- Run page panels also persist their sizes
- Fixed `<div>` inside `<p>` DOM nesting warnings in span titles and
chat messages
- Added Operations and Providers filters to the AI metrics dashboard
## Screenshots
<img width="3680" height="2392" alt="CleanShot 2026-03-21 at 10 14
17@2x"
src="https://github.com/user-attachments/assets/f3e59989-a2fa-4990-a9d0-3cacda431868"
/>
<img width="3680" height="2392" alt="CleanShot 2026-03-21 at 10 15
37@2x"
src="https://github.com/user-attachments/assets/2f2d02df-2d2b-44fb-ac6f-9153f6a6c387"
/>
<img width="3680" height="2392" alt="CleanShot 2026-03-21 at 10 15
54@2x"
src="https://github.com/user-attachments/assets/baa161e0-ef91-4fa4-a55f-986b71cccdf0"
/>
## ✅ Checklist
- [ ] I have followed every step in the [contributing
guide](https://github.com/triggerdotdev/trigger.dev/blob/main/CONTRIBUTING.md)
- [ ] The PR title follows the convention.
- [ ] I ran and tested the code works
---
## Description
This PR standardizes the `@types/node` dependency across the entire
monorepo to version `20.14.14`. Previously, different packages were
using different versions (ranging from 12.20.55 to 22.13.9), which could
cause type conflicts and inconsistencies.
### Changes Made
1. **tsconfig.json** - Added `"node"` to the `types` array in
`apps/webapp/tsconfig.json` to ensure Node.js types are properly
recognized
2. **package.json overrides** - Added `@types/node` version override to
`20.14.14` in the root `package.json`
3. **pnpm-lock.yaml** - Updated lock file to reflect the standardized
version across all packages and their dependencies
4. **Fixture package.json** - Updated
`packages/cli-v3/e2e/fixtures/emit-decorator-metadata/package.json` to
use the standardized version
This ensures consistent type definitions across the monorepo and
prevents version mismatches that could lead to type errors or unexpected
behavior.
---
## Testing
- Verified that all package references to `@types/node` now point to
version `20.14.14`
- Confirmed that the lock file properly reflects the override across all
transitive dependencies
- Ensured TypeScript configuration includes Node.js types for proper
type checking
---
## Changelog
- Standardized `@types/node` to version `20.14.14` across all packages
in the monorepo
- Added `"node"` to TypeScript compiler types in webapp configuration
- Updated all package dependencies to use the consistent version through
pnpm overrides
💯https://claude.ai/code/session_018eqp2LvvErkFSN9oK5xBh1
<!-- devin-review-badge-begin -->
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href="https://app.devin.ai/review/triggerdotdev/trigger.dev/pull/2970">
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---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: claude[bot] <41898282+claude[bot]@users.noreply.github.com>
Co-authored-by: Eric Allam <ericallam@users.noreply.github.com>
What changed
- Upgraded recharts to 2.15.2
- Added multiple chart types and components: big number, line, stacked,
bar (including zoomable & reference line), big dataset bar, and usage
graph
- Implemented custom legend with animated values, tooltip showing x-axis
data, and hover/highlight behaviors for stacks and legend
- Added loading, no-data, and invalid chart states plus loading spinners
and improved loading animations/layout
- Storybook integration: initial charts setup, separate chart files,
alphabetized menu, chart state toggles, and story updates
- Interaction & UX improvements: zooming (drag/select), crosshair
pointer, show/select dates while zooming, prevent text selection on
drag, hide mouse wheel zoom, capped legend items, axis/legend styling
tweaks, better spacing, and min-height for charts
- Data & state handling: moved date data to route for unified zooming,
moved chartState to main Chart component, moved hard-coded/mock data out
of components, and set chart data when zooming to start/end dates
- Performance & animation: turned off/reduced chart animations, sped up
animated numbers, removed hover transitions for bars
- New UI primitives and layout: Card component, small card updates, SVG
icons, improved segmented control and popover variants, table
improvements (resizable columns, filtering, sorting, scrolling fixes)
- Various fixes and polish: tooltip style fixes, legend value updates,
hover/leave state resets, bar width fixes for small datasets,
type/import fixes, and numerous small style/typo tweaks
---------
Co-authored-by: James Ritchie <james@trigger.dev>
TRQL (pronounced Treacle like the delicious British dark sweet syrup) is
the TRiggerQueryLanguage. It allows users to safely write queries on
their data. The queries are safely turned into ClickHouse queries which
are tenant-safe and not SQL injectable.
https://github.com/user-attachments/assets/bbfca473-b3fc-4150-8fe6-79e8840a2d29
This started out as a translation of HogQL by PostHog from Python to
TypeScript.
Features
- Tenant safe queries.
- Many underlying ClickHouse features including functions and
aggregations.
- Virtual columns, which are exposed to users as real columns but are
actually expressions.
- Transformations of data types and where clauses.
- Simple JSON path querying.
- Limits on execution time.
- Reporting of query statistics.
## Query page
There’s a new Query page (currently behind a feature flag) where you can
write TRQL queries and execute them against your environment, project or
organization.
Features
- Executing TRQL queries
- Syntax highlighting and errors
- Autocomplete
- AI generation/editing of queries
- Help and examples
- Table with auto-inferred data types from the table schema
- Table cell renderers for our special types like Run ids, environments,
machines, tasks, queues, etc.
- Copy/export as CSV/JSON
- Line and bar graphs with grouping and stacking
- History of queries
* fix: sentry memory leak by disabling includeLocalVariables
* Enhance heap snapshot consistency and labeling
To facilitate more accurate and consistent heap memory snapshots, a new function forceConsistentGC was added before taking a snapshot. This ensures the garbage collector (GC) runs multiple times, stabilizing the heap state for more reliable analysis. This is particularly helpful when debugging memory-related issues.
Updates to the memory-leak-detector script now allow labeling of snapshot runs using the --label flag. This helps in distinguishing different runs for easier tracking and comparison of memory usage across test sessions. Additionally, the --expose-gc flag ensures that the GC can be manually triggered during test runs, leading to more consistent memory states and potentially uncovering hidden memory leaks.
* Refactor forceConsistentGC for improved readability
The function forceConsistentGC was refactored to enhance code readability and consistency. The main improvements include:
- Updated syntax for consistent string quotation and spacing.
- Simplified garbage collection by removing specific major/minor GC calls, as the distinction isn't necessary.
- Implemented minor changes to arrow function formatting for consistency.
These changes neither impact the program logic nor the function behavior but help maintain code quality standards and readability.
* Fix memory leak by removing request.clone() usage
Identified that the memory leak in the project was linked to the usage of request.clone() within the `@sentry/remix` package's callRouteAction handler. Although initially suspected as a Sentry issue, the problem appears to arise from the handling of request.clone() in Remix version 2.1.0. By removing the call to request.clone(), the memory leak has been resolved.
- Introduced garbage collection execution before snapshot to manage memory allocation effectively.
- Improved error handling and timeout mechanisms in the memory leak detector to enhance its resilience during runtime.
- Expanded testing for both GET and POST requests to monitor and validate potential memory leaks better. The POST requests involve sending large payloads to stress-test the system.
- The modification particularly focuses on enhancing robust memory tracking and providing detailed progress reporting during request phases.
* patch @sentry/remix to prevent memory leaks
* Fix pnpm lock
* undo some unrelated changes
* shard unit tests
* temp enable for all pushes
* fix test workflow
* update to latest vitest and only add to root package.json
* additionally use default reporter
* gather reports before uploading
* split up slow replication tests
* split up unit tests workflow
* move workflows to parent dir
* use new paths in parent workflow
* prevent artifact clashes
* we always need to create the reports dir
* speed up merge reports
* gather reports even when tests fail
* fix artifact patterns
* increase shards
* disable push trigger again
* improve dequeue snapshot test reliability
* Upgrade posthog-node to clear axios vulns
* Upgrade @slack/web-api to use a secure version of axios
* Update parse-duration to fix security vulns
* Mitigate against the ws DoS vuln
* Upgrade body-parser to 1.20.3 in the webapp
* Upgrade react-use to 17.5.1 to remove the fast-loops transitive dep
* Remove unused babel dev deps and config file that's no longer used
* Upgrade prismjs to 1.30.0 and bundle parse-duration now
* upgrade express to 4.20.0 to fix issue with XSS when redirecting
* Upgrade @conform/zod to 0.9.2
* WIP clickhouse package with test containers setup
* More clickhouse client setup now with otel and real tests, and the v1 of raw run events
* Add some additional columns to raw_run_events_v1
* WIP runs dashboard service
* Create a new run engine event bus event for the runs dashboard to hook into
* Track run events in the run engine
* make sure engine v1 runs get synced to CH
* Update the attemptNumber of v3 task runs
* Restructure the run events to be more sparse
* emit more stuff
* Setup replication package
* scaffold the replication package
* replication wip
* resolve conflicts
* more replication stuff
* Add ability to drop the replication slot completely on teardown
* Use the new single replacingmergetree task events table for replication
* get it working
* insert payloads into their own table only on insert and then join
* prepare for using clickhouse cloud and now running ch migrations during boot in the entrypoint.sh
* Handover WIP and tests
* Testing the replication service
* Remove the runs dashboard stuff that we aren't using anymore
* Added a test for large payloads
* hacky typecheck fix
* Fix new internal package typecheck issues and start adding telemetry to the replication service
* tracing over spans, some other improvements
* Improvements to the runs replication service, now ready for testing
* Some fixes and cleanups
* Don't need this code anymore
* move transaction types into the runs replication service
* only send spans where there are transaction events
* A couple of suggested tweaks
* add terminal link as cli module so we can more easily patch it
* apply cursor patch
* add license info
* remove terminal-link package and add deprecation notice
* remove old patch
* remove terminal-link from sdk
* changeset
* refactor: docker compose migration
* fix compose download link
* set static name for electric container
---------
Co-authored-by: nicktrn <55853254+nicktrn@users.noreply.github.com>
* patch k8s client to allow field selector on informers
* add pod cleaner and tests
* add failed pod handler and tests
* remove supervisor test script for now
* re2: fix @trigger.dev/core exports
* re2: WIP env based queue selection algo
* more wip
* WIP
* Get run engine tests to pass
* Adding tests for the fair dequeueing strat in the run engine
* Configure the new queue selection strategy in the webapp and get it all building and typechecks passing
* webapp now uses built packages, building redis-worker, run-engine, database, using better tsconfig setups for tests, moving isomorphic code into core/v3/isomorphic
* Fixed webapp typechecks
* dev now depends on build, fixed supervisor typecheck
* Fixed run engine tests
* Fixed e2e tests
* bump worker version
* Suggested glossary for the RunEngine, TBC
* Removed BatchTaskRun changes from this branch, they were done in main
* Set the BatchTaskRun status to completed when all runs are completed
* When dequeuing respect passed in maxResources
* Ported over the new run props: idempotencyKeyExpiresAt, versions, oneTimeUseToken, maxDurationInSeconds
* Didn’t hit save… the new props when triggering tasks passed through
* Idempotency expiration + waitpoint edge case
* WIP on creating checkpoint, parking for now
* fix worker routes
* upgrade webapp node types to support generic event emitter
* separate event bus handler singleton and run failure alerts
* duration waits
* fix execution snapshot debug spans
* task waits
* fix event bus types
* temporary fix for react hook run handle type
* disable run notifications for now
* convert any typecasts to expect errors to more easily fix later
* fix webapp types after node types upgrade
* updateEnvConcurrencyLimits across marqs and the runqueue
* Pass proper values into the run engine
* RunQueue settings and removed unused rebalancing workers
* Remove rebalancing prop
* Tidied more things up
* Update/remove queue limits for MARQS and RunQueue
* taskQueue/concurrencyLimit changes ported back into the RunEngine
* Reworked completing waitpoints to improve performance and reduce race conditions
* Improved test robustness
* Down to a single run lock only when a run is totally unblocked and ready to continue
* warm starts, worker notifications, wait fixes
* Fix for Run Engine poll interval env var
* Expect the waitpoint to be completed quickly
* If a run is locked then it’s too late to expire it
* Added VALKEY_ env vars and plugged them into the run engine
* Extracted and updated the guard queue function so it can be used when batching
* Added logging and universal concurrency changes to trigger task v1
* Added notes back in
* Bump @trigger.dev/worker to 3.3.7
* reportInvocationUsage for the runAttemptStarted event
* improve execution snapshot span debug span start times
* Unfriendly IDs
* update lockfile
* Created a shared determineEngineVersion function
* disable unfinished commands
* save new cli config to different location, misc fixes
* add basic engine version check via current deploy
* new run engine will default to node 22 runtime
* block some actions for projects on previous run engine
* fix worker group tests
* fix triggerAndWait test
* one typescript version to rule them all
* redlock type patch
* fix type issues caused by ts-reset
* improve cleanup scripts
* add missing socket.io dep
* fix run notification handler type
* fix worker group test again
* generate prisma client for e2e tests
* remove worker group tests for now
* prevent image pull rate limits during unit tests
* increase timeout for queue concurrency limit test
* generate prisma client for preview release
* same node types everywhere
* Updated engine readme, removed legacy system notes
* use default machine preset from platform package
* worker instances plural in schema
* disable pnpm update notifications
* return worker group details from connect call
* add workers admin route
* fix heartbeat route return type
* move deployment labels to core apps
* refactor run controller env schema
* Add firstAttemptStartedAt to TaskRun
* RunEngine 2.0 batch trigger support (#1581)
* Make it clear when BatchTriggerV2Service is used
* Copy of BatchTriggerV2Service
* WIP batch triggering
* Allow blocking a run with multiple waitpoints at once. Made it atomic
* Removed unused param
* New batch service
* Pass through the parentRunId and resumeParentOnCompletion
* Use the new batch service, and correct trigger task version
* Force V1 engine if using BatchTriggerV2Service, we’ve already done the check at this point
* Removed the $transaction and early exit if nothing changed
* Adedd a simple batch task to the hello world reference catalog
* Fix for batch waits not working
* Added parentRunId in a couple more places
* Removed waitForBatch log
* Added another parentRunId
* Expanded the example to include all the different triggers
* More changes to blocking to support continuing after idempotent completed runs
* Fix for the wrong type when blocking a run
* remove @map
* optimise worker auth query
* add engine version header to core api client requests
* remove unique constraint for default group id
* consolidate migrations
* the first managed worker becomes the global default
* Debug events off by default, added an admin toggle to show them
* worker group name can't be an empty string
* add exec helper to core
* move machine resources to core
* add pre-dequeue callback to determine max resources
* optionally skip dequeue
* bump worker package
* move worker to core
* fix ReadableStream type error
* fix another type issue
* update a few more tsconfigs
* add metadata changes introduced in #1563
* Run Engine 2.0 trigger idempotency (#1613)
* Return isCached from the trigger API endpoint
* Fix for the wrong type when blocking a run
* Render the idempotent run in the inspector
* Event repository for idempotency
* Debug events off by default, added an admin toggle to show them
* triggerAndWait idempotency span
* Some improvements to the reference idempotency task
* Removed the cached tracing from the SDK
* Server-side creating cached span
* Improved idempotency test task
* Create cached task spans in a better way
* Idempotency span support inc batch trigger
* Simplified how the spans are done, using more of the existing code
* Improved the idempotency test task
* Added Waitpoint Batch type, add to TaskRunWaitpoint with order
* Pass batch ids through to the run engine when triggering
* Added batchIndex
* Better batch support in the run engine
* Added settings to batch trigger service, before major overhaul
* Allow the longer run/batch ids in the filters
* Changed how batching works, includes breaking changes in CLI
* Removed batch idempotency because it gets put on the runs instead
* Added `runs` to the batch.retrieve call/API
* Set firstAttemptStartedAt when creating the first attempt
* Do nothing when receiving a BATCH waitpoint
* Some fixes in the new batch trigger service… mostly just passing missing optional params through
* Tweaked the idempotency test task for more situations
* Only block with a batch if it’s a batchTriggerAndWait… 🤦♂️
* Added another case to the idempotency test task: multiple of the same idempotencyKey in a single batch
* Support for the same run multiple times in the same batch
* Small tweaks
* Make sure to complete batches, even if they’re not andWait ones
* Export RunDuplicateIdempotencyKeyError from the run engine
* Latest lockfile
* Trigger with a machine (old run engine)
* RE2, allow setting machine when triggering
* Fix for new glob patterns
* add max run count to dequeue from version route
* add worker instance name env var and header
* queue consumer pre skip callback
* poll for more runs after final execution errors
* fix dequeue search param schema
* add shortcut to debug switch
* expose run engine timeouts as env vars
* make warm start durations configurable
* add optional status to json reply helper
* fix preSkip hook, add debug logs
* BLOCKED_BY_WAITPOINTS -> SUSPENDED
* exit controller when run suspended
* check if already replied before http reply
* run controller will wait for next run after the current one is suspended
* cancel run button shortcut
* minimal event repository environment type
* fix update metadata call
* run suspension and misc fixes wip
* change debug shortcut to shift + D
* Started work on the Dev supervisor
* Formatting
* Fix for bad imports
* Before rebuilding SSE
* Presence updating from the CLI working via SSE
* add worker notification debug logs
* send run:stop when exiting run phase
* skip current snapshot poll on worker notification
* add more logs and route to submit run debug logs
* add worker and runner ids to snapshots
* improve run notification debug logs
* add workload debug log route
* misc run controller fixes and refactor
* prevent parallel execution of critical functions
* update bun to 1.2.1
* WIP with dev dequeuing
* Method to convert friendlyIds to non-friendly, do nothing with actual ids
* Set the engine on BackgroundWorker, lazily upgrade projects to engine V2
* Runs with ttls were getting immediately expired… oops.
* Pass the Waiting for deploy reason through, so we have it on the execution snapshots
* Fixed the logic for getting the right background worker for a run
* Use the correct ID when dequeuing…
* determineEngineVersion is now fully functional
* Rate limiter ignores the dev endpoints
* Retrieving a batch gives you the runIds
* Set a unique version for the RE2 BatchTaskRun
* add provisional changeset
* The start of dev run execution is working
* First dev run working
* Moved the dev run controller closer to what Nick did with the managed one
* export exec output type
* Heartbeat fix: don’t heartbeat if _isHeartbeating == false
* Dev runs get notifications, some dev bug fixes
* Improved logging or dequeuing
* We need to dequeue runs from the latest version too, for triggerAndWait
* Ported Eric’s validateWorkerManifest with nicer errors
* When flattening an idempotency key if part is undefined, return undefined
* Dev logging fixes
* Remove sigterm listener
* Deprecating workers. Don’t specify a BackgroundWorker when dequeuing an environment
* Deleted some old files. Renamed “managed” to “deploy”
* When a build finishes, always copy the build dir (otherwise the first one gets trampled on by the 2nd)
* Dev master queues should work differently
* Deleting old workers
* Added debounce function to core
* Improvement to canceling
* WIP on debounce canceling on socket disconnection
* Added environment data to execution snapshots
* Dev runs that have stalled get “Canceled” with a reason explaining why
* Show CLI messaged when a connection to the platform is lost/restored
* Fix TriggerTask after merge
* Add trigger task v2 max attempts, replace some findUniques
* Port the new queue logic to the run engine
* More fixes post-merge
* We weren’t setting a `retryConfig` up for the tests… it’s now required
* Start the Redis worker inside the Run Engine… 🤦♂️
* Trying to make the testcontainers more reliable
* Added keyPrefix: "engine:”
* Badly placed bracket in trigger task
* Better Redis namespacing
* Fix for expired run not getting removed from the queue
* Don’t create a redis client in the testcontainers, return the redisOptions instead
* Cleanup redis client in the run lock tests
* Fix for the RunQueue not supporting keyPrefix
* Updated more of the RunQueue scripts rebalancing
* Trying to make Redis more robust in the tests…
* Improved test resiliciency more
* Fix for delays (checkpoint check)
* Increase the timeout slightly to fix ttl test
* Added priority support when triggering
* More wip trying to make test containers more reliable
* batchTriggerAndWait test is still failing… some wip to try fix it
* Fixed redis tests now we’re not providing a client
* Separate Redis clients for the run engine worker/queue/runlock
* Made the wait for duration test more resilient
* Added idempotencyKeyExpiresAt to Waitpoints
* Waitpoint timeouts and idempotency expiry
* Use finishWaitpoint, removed extra worker job
* Added waitpoint idempotency tests
* Creating resume tokens is working
* Some improvements to the resume tokens
* Moved resumeTokens to just be wait functions 🥳
* Delete old RuntimeManagers
* Wait for token is working
* Better test for the wait tokens
* Improved the test task some more
* Hide the accessories in the span inspector
* WIP on waitpoint inspector
* WIP on complete waitpoint form
* Span overview panel can be changed based on the entity type
* Improved the waitpoint display
* WIP on completing waitpoint form
* Use the existing CodeBlock for the tip
* Style improvements
* Complete waitpoint
* All waitpoint sidebar variants
* Waits now use a pause icon
* Durations waits use the API to create/block with a waitpoint, not the runtime
* Fix for engine.blockRunWithWaitpoint required org id
* Removed old wait code from the run controllers/task run process
* Form action for skipping a datetime waitpoint
* Move testDockerCheckpoint to a separate core package export (it can’t be bundled on the client)
* Fix for glitchy hourglass animation
* Completed waitpoints display better
* Increase Redis maxRetriesPerRequest to 20 (default)
* Completing and skipping waitpoints is working
* Remove the database prisma dev command, since we need to use create only now. Updated docs
* Added skip timeout, reworked the UI
* Tweaked spacing
* Added payload limit to waitpoint token completion from dashboard
* Test idempotency works on wait.for and wait.until
* Moved the worker-actions to /engine/ from /api/
* Moved dev engine endpoints to /engine/ from /api/
* Separate /engine/ rate limiter
* Added parallel wait prevention, it’s working for duration waits but not well for triggerAndWait yet
* WIP post-merge conflicts
* Set taskEventStore column in the new engine
* Remove duplicate keys
* Post-merge fixes
* Fix for span merge layout
* Use executedAt instead of firstAttemptStartedAt
---------
Co-authored-by: Matt Aitken <matt@mattaitken.com>
* Some notes on the new run engine
* lockfile with setup for the run engine
* Documenting where TaskRun is currently mutated, to try figure out the shape of the new system
* Added notes about how triggering currently works
* Details about when triggering happens
* Lots of notes about waitpoints
* Started scaffolding the RunEngine
* Sketch of Prisma waitpoint schema while it’s fresh in my mind
* Got Prisma working with testcontainers
* Use beforeEach/afterEach
* Simple Prisma and Redis test
* Return Redis options instead of a client
* Simplified things
* A very simple FIFO pull-based queue to check the tests working properly
* Use vitest extend
* Separate redis, postgres and combined tests for faster testing
* Some fixes and test improvements
* Pass a logger into the queue
* A queue processor that processes items from the given queue as fast as it can
* Test for retrying an item that wasn’t processed
* First draft of waitpoints in the Prisma schema
* Remove the custom logger from the test
* Added a completedAt to Waitpoint
* Notes on the flow for an execution starting
* Added redlock, moved some files around
* Starting point for the TaskRunExecutionSnapshot table
* Added relationships to TaskRunExecutionSnapshot
* Change some tsconfig
* Moved some things around
* Added some packages
* WIP on the RunQueue
* Fix for some imports
* Key producer with some tests
* Removed the nv type from the keys… it’s not useful to do global queries
* Passing unit tests for all the public key producer functions
* Some basic tests passing for the RunQueue
* Simple enqueue test working
* Enqueue and dequeue for dev is working
* Don’t log everything during the tests
* Enqueuing/dequeuing from the shared queue is working
* Tests for getting a shared queue
* The key producer sharedQueue can now be named, to allow multiple separate queues
* The key producer uses the name of the queue as the input
* Extra info in the Prisma schema
* Dequeuing a message gets the payload and sets the task concurrency all in one Lua script
* Adding more keys so we can read the concurrency from the queue
* Setting the concurrency with dequeue and enquque is working
* Improved the tests and fixed some bugs
* Acking is resetting the concurrencies
* Check the key has been removed after acking
* Nacking is working
* Changed the package to CommonJS + Node10 so it works with Redlock
* Moved the database, otel and emails packages to be in internal-packages
* Moved some Prisma code to the database package
* Started using the RunEngine for triggering
* Progress on run engine triggering, first waitpoint code
* Create a delay waitpoint
* Moved ZodWorker to an internal package so it can be used in the run engine as well as the webapp
* Web app now uses the zod worker package
* Added parseNaturalLanguageDuration to core/apps
* internal-packages/zod-worker in the lockfile
* Pass in the master queue, remove old rebalance workers code
* Add masterQueue to TaskRun
* Fixed the tests
* Moved waitpoint code into the run engine, also the zod worker
* Completing waitpoints
* An experiment to create a new test container with environment
* More changes to triggering
* Started testing triggering
* Test for a run getting triggered and being enqueued
* Removed dequeueMessageInEnv
* Update dev queue tests to use the shared queue function
* Schema changes for TaskRunExecutionSnapshot
* First execution snapshot when the run is created. Dequeue run function added to the engine
* Separate internal package for testcontainers so they can be used elsewhere
* Remove the simple queue and testcontainers from the run-engine. They’re going to be separate
* Fix for the wrong path to the Prisma schem,a
* Added the testcontainers package to the run-engine
* redis-worker package, just a copy of the simple queue for now
* The queue now uses Lua to enqueue dequeue
* The queue now has a catalog and an invisible period after dequeuing
* Added a visibility timeout and acking, with tests
* Added more Redis connection logging, deleted todos
* Visibility timeouts are now defined on the catalog and can be overridden when enqueuing
* Dequeue multiple items at once
* Test for dequeuing multiple items
* Export some types to be used elsewhere
* Partial refactor of the processor
* First stab at a worker with concurrency and NodeWorkers
* Don’t have a default visibility timeout in the queue
* Worker setup and processing items in a simple test
* Process jobs in parallel with retrying
* Get the attempt when dequeuing
* Workers do exponential backoff
* Moved todos
* DLQ functionality
* DLQ tests
* Same cluster for all keys in the same queue
* Added DLQ tests
* Whitespace
* Redis pubsub to redrive from the worker
* Fixed database paths
* Fix for path to zod-worker
* Fixes for typecheck errors, mostly with TS versions and module resolution
* Redlock required a patch
* Moved the new DB migrations to the new database package folder
* Remove the run-engine package
* Remove the RunEngine prisma schema changes
* Delete triggerTaskV2
* Remove zodworker test script (no tests)
* Update test-containers readme
* Generate the client first
* Use a specific version of the prisma package
* Generate the prisma client before running the unit tests
* Support custom config file names & paths
* Fix entry point paths on windows
* Support custom conditions
Add support for custom conditions (for bundling and running), to support being able to import `ai/rsc` with the “react-server” condition.
- Fixed an issue where symlinking unresolvable externals after rebuilding caused the build to hang
- Fixed an issue with external not working with subpath exports (e.g. “ai” would not match “ai/rsc”)
- Protect better against build extensions breaking builds
* Add changeset
* Fix passing CLI process.env down to the task processes
* Remove unused import
* reviving the e2e CLI tests
* Another attempt at fixing windows
* yet another windows attempt (yawa)
* Output index child stdout and stderr (yawa)
* normalize import paths for windows
* Added some logging (yawa)
* normalize the loader path as well
* Added some logging to figure out why the entry points aren’t being found on windows
* Fix for entry point detection on windows
* Normalize runner import loader path
* Normalize import paths in dev and make sure rewritten build manifest paths are correct on windows as well
* Various cleanup after windows fixes
* Remove the webapp e2e for now
* Add node10 type resolution support for subpath exports (still does not actually import in Node 10 or Browserify/Parcel)
https://github.com/andrewbranch/example-subpath-exports-ts-compat
* init using templates again but downloaded from the repo this time
* Adding init schedule example
* Support for js init
* init now working with js
* Fix issues with links in terminals that don’t support them. Also skip update check of version starts with 0.0.0
* upgrade @opentelemetry packages to the latest versions
* remove v2 only packages, will be moved to a dedicated repo
* remove more v2 code and run pnpm install
* use the npm yalt package in the webapp
* convert @trigger.dev/core to tshy
* Switch from jest to vitest in @trigger.dev/core
* Fixed core test
* move core-backend code into core subpath export
* convert @trigger.dev/sdk to tshy
* Removed hono
* move core-apps to core/v3/apps, remove core-apps, start converting cli-v3
* Fix up some of the commands
* cli now building and loadable
* using package-json-from-dist to get package version now in core and cli
* dev command WIP
* cleaned up some repetition and structure of the entry point stuff
* bringing back the background worker stuff
* Indexing of the v3 catalog
* getting closer to executing dev runs...
* centralize dev logging using event emitter
* Move indexing to it’s own entry point, simplify code
* dev runs working
* Get instrumentation to work with openai
* debugging achieved internally
* provide worker files as part of the worker creation on the server
* support for cjs and esm javascript
* Fixed timeout
* worker manifest now has the config path
* auto-upgrade config to non-deprecated alternatives
* Adding package preview release
* deployment WIP
* improve the syncEnvVars output and adapt resolveEnvVars
* WIP bun runtime
* WIP bun support
* seed tasks with the machine preset if listed in the config
* deploy run executions WIP, extracted TaskRunProcess into 1 place
* deployed tasks running and executing 🎉
* support for waits and better flushing & process cleanup
* Fixed the heartbeating
* Better warning messages
* Improve and unify the indexing between dev and deploy
* Support for external deps that need node-gyp to build
* build extensions can now install custom packages and run instructions in the image. Also prisma extension now works and also works with multiple schema files
* Add back in the main/types/module to sdk
* dev no longer is Ink/React, grace period for disconnections in dev
* Fix the changeset config
* More changeset fixes
* Remove config packages
* More changeset fixes
* Fixed typescript issues (needed to revert back to zod 3.22.3
* Fix pr_checks workflow
* Remove the prepare script
* Fixed tests and package versions
* Remove cli test script
* Remove packages from tailwind watch paths
* Add repo to public packages
* Just commit the generated files and do the building at dev time
* Try and get pkg.pr.new working
* Try again
* Fix emitDecoratorMetadata importing named export from typescript
* config file backwards compat with export const config
* Fixed issue where import errors weren’t coming through
* p-retry is a prod dep
* typescript needs to be a prod dependency for emitDecoratorMetadata
* Add better debug logging to help track down import-in-the-middle bug
* An external is only considered resolvable if it resolves to the same path as the collected external
* Fix runtime checks to allow >=18.20
* Move extensions to a new build package
* Fixed building packages in dockerfile
* Remove the e2e test from publish workflow for now
* Don’t treat pkg.pr.new versions has needing upgrading
* making sure config handleError works, and discovered path aliases don’t work in config files
* Strip empty string env vars so they accidentally override real values
* Couple of things
* Update version to use preview instead of beta
* Hopefully fix re-attempts with >30s delay
* Match socket emit messages to current latest in main
* Initial guide
* Go back to beta
* Go back to the preview, and update guide to use pr preview tags
* Go back to beta
---------
Co-authored-by: Matt Aitken <matt@mattaitken.com>
* feature: add no-trigger-core-import
* fix: handle aliases and limit to exported modules
* fix: use longest export map name
* fix: support export type and interface
* fix: simplify message when export map is needed
* feature: fine grained modules for core
* fix: add prerequisite lint plugins
* fix: why do I have to fix these components again???
* fix: tests
* Add eslint config and vscode settings
* Create yellow-roses-arrive.md
* Remove the vscode linting
This is temporary so no one fixes these until we merge the remix branch
---------
Co-authored-by: Eric Allam <eric@trigger.dev>
Co-authored-by: Eric Allam <eallam@icloud.com>
Co-authored-by: Matt Aitken <matt@mattaitken.com>
* TaskListPresenter: if there are no tasks then don’t do stats queries
* RunListPresenter, use BasePresenter and the read replica
* Added populate script
* Simplified the Runs list query, added live timer
* Added TaskRun indexes for the RunList
* Status can’t be null now we’re using the TaskRun status
* Use defer so the page loads and shows a spinner
* Improved the loading style
* Get rid of latest run info from the tasks table super slow
* Fix for the activity graph tooltip getting clipped
* Added a code comment crediting the GitHub issue with the portal fix
* Add search to the tasks list
* Padding
* Fix for the schedules columns not being UTC
* Remove unused function
* Fixes an issue that was treating v2 trigger directories as v3
* Make msw a normal dependency (for now) to fix Module Not Found error in Next.js.
* Extract out all the zod* stuff from core so the SDK does not import it
* Add a changeset
* Fixing typecheck errors in the webapp
* Export the Task and TaskOptions types
* Extract additional exports from core/v3 that aren’t used in the SDK
* Move to our global system from AsyncLocalStorage for the current task context storage
* Update the esbuild core bundling plugin for the new core v3 exports
* Fix v3 CLI telemetry
* Add support for tasks located in subdirectories inside trigger dirs
* Remove the env var check during deploy (too many false negatives)
* Added the new colours to the Tailwind config
* Fixed Tsailwind compile errors
* WIP Geist working in the app
* WIP Storybook
* Storybook is working again… ouch
* Use Geist mono for CodeMirror
* Some find/replace class changes
* Resizable colours improved
* WIP on primary button
* Minor style improvements
* Improve the side menu header styling
* Improved v2 breadcrumbs
* Account side menu tweaks
* The page now works with the NavBar and UpgradePrompt
* Removed unused import
* Refactored the buttons to be dry-er
* Removed the breadcrumbs
* WIP on nav bar
* WIP updating the button styles
* Fix for the old test page
* Fix for type errors
* Removed console.log
* Colour change in the resizable handle
* New loading bar divider
* Removed the design plugin
* Creating our own storybook pages
* Added some “storybook” pages
* Added DetailCell storybook
* WIP new animation for the loading page
* Added the new loading divider
* Fix for the time frame filter having a green border
* Style improvements to the new test page
* Small style improvements
* Improvements to the list pagination components
* Nav bar back button improved
* Improvements to the run page
* Lots of v2 style improvements
* Help looks better
* Improvements to the regenerate API key modal
* More general improvements
* Added section titles to our storybook
* Added form stories
* Fix for missing key prop
* Loading bar is working
* Fixed button submitting state
* Fix for the test button icon
* Code bg improved
* Improved oauth buttons
* Integration page header fix
* Various improvements, mainly changing button variants
* Segmented control style updates
* Added an outline of 3px for the segment control
* Fixes for the billing pages
* More pricing improvements
* Added dialog to storybook
* Typography now in storybook
* Free usage bar added to storybook
* Added inline clode to storybook
* Separated menu types into a sub section in storybook
* NamedIcon now in storybook
* Added page header to storybook
* Added pricing callout to storybook
* Added radio groups to storybook
* Added segmented controllers to storybook
* Added shortcuts to storybook
* Added switches to storybook
* Added toast to storybook
* Added tooltips to storybook
* Added tree view to storybook
* Added usage charts to storybook
* Tarted up the environment variables page
* Fix for the FreePlanUsage panel bg colours
* Added new badge variants
* Added the <TaskPath /> to the tasks table
* Span header improvements
* Started work on the timeline
* Started work on the timeline
* Fix for the run page header
* Timeline tick marks are working
* Timeline working
* Got the durations showing on hover
* Button improvements
* Experimenting with how the duration should be shown
* Lots of refinements to the timeline
* Much nicer API for the Timeline
* The switch is now purple to match the design, with inverted thumb when on
* Removed old stuff
* Export the props
* Added the span with duration back in
* Simplified more and fixed the span durations
* Put in some decent dummy data
* Rendering defaults
* Wip with the mouse cursor
* Improvements to the story
* Added Slider primitive
* Integrated the icons into the slider
* Lots of layout improvements
* Cleaned up imports
* “Root” indicator
* Animated background on partials
* Pull the styles through to the spans and log dots
* Fixed some bugs in the TreeView when nodes get created or destroyed
* Fix for incorrect parentTask reference
* Added run streaming endpoint for live refreshing
* Added the tabs to Storybook
* Fix for status font size mismatch
* Fix for the misaligned run filter status
* Set a minimum duration on the timeline
* The TreeView now re-calculates if the number of nodes has changed
* Partials now render to the end
* Improved the durations gutter
* The duration is calculated using the current time if there are partial events
* Added the environment label to storybook
* Improved the environment label style
* Removed bottom margin from badge
* Button style improvements
* Callouts style fits the new design better
* Got the scrollbars to appear on the tree/timeline
* Added scroll support
* Synced scrolling working
* Close button and exit icon for the detail panel
* secure field shows start of env
* Clipboard improvements
* Latest lockfile
* Fix for the durations wrapping
---------
Co-authored-by: James Ritchie <james@jamesritchie.co.uk>
* Downgrade to remix-auth-email-link to remove yarn dependency
* Turn off the pg listen service for now
* Add snapshot admin route
* A couple logger fixes
* Add ability to disable compression
* Add ability to disable SSE
* Fix SSE memory leak + DB load issue