76a53eb096
* Store temp files in subdirectory * Fix Dispose case for new temp dir * Adjust tests for new temp dir * Dispose unit tests * Unit test for issue 4811 * Refactor for not using temp files * Fix storage checks for saving data, plus tests * Use Base64 for storing keys and decoding them; handles odd key strings * Don't allow "?" in a key * Address review * Deleted test cases * PersistData handle deletion of files * Refactor GetFilePath to use Persist() * Make PathForKey protected
469 lines
18 KiB
C#
469 lines
18 KiB
C#
/*
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* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
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* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using QuantConnect.Configuration;
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using QuantConnect.Interfaces;
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using QuantConnect.Logging;
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using QuantConnect.Packets;
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using QuantConnect.Util;
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namespace QuantConnect.Lean.Engine.Storage
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{
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/// <summary>
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/// A local disk implementation of <see cref="IObjectStore"/>.
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/// </summary>
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public class LocalObjectStore : IObjectStore
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{
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/// <summary>
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/// No read permissions error message
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/// </summary>
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protected const string NoReadPermissionsError = "The current user does not have permission to read from the organization Object Store." +
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" Please contact your organization administrator to request permission.";
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/// <summary>
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/// No write permissions error message
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/// </summary>
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protected const string NoWritePermissionsError = "The current user does not have permission to write to the organization Object Store." +
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" Please contact your organization administrator to request permission.";
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/// <summary>
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/// Event raised each time there's an error
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/// </summary>
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public event EventHandler<ObjectStoreErrorRaisedEventArgs> ErrorRaised;
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/// <summary>
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/// Flag indicating the state of this object storage has changed since the last <seealso cref="Persist"/> invocation
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/// </summary>
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private volatile bool _dirty;
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private Timer _persistenceTimer;
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private TimeSpan _persistenceInterval;
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private readonly string _storageRoot = Path.GetFullPath(Config.Get("object-store-root", "./storage"));
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private readonly ConcurrentDictionary<string, byte[]> _storage = new ConcurrentDictionary<string, byte[]>();
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private readonly object _persistLock = new object();
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/// <summary>
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/// Provides access to the controls governing behavior of this instance, such as the persistence interval
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/// </summary>
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protected Controls Controls { get; private set; }
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/// <summary>
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/// The root storage folder for the algorithm
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/// </summary>
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protected string AlgorithmStorageRoot { get; private set; }
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/// <summary>
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/// Initializes the object store
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/// </summary>
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/// <param name="algorithmName">The algorithm name</param>
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/// <param name="userId">The user id</param>
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/// <param name="projectId">The project id</param>
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/// <param name="userToken">The user token</param>
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/// <param name="controls">The job controls instance</param>
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public virtual void Initialize(string algorithmName, int userId, int projectId, string userToken, Controls controls)
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{
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// absolute path including algorithm name
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AlgorithmStorageRoot = Path.Combine(_storageRoot, algorithmName);
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// create the root path if it does not exist
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Directory.CreateDirectory(AlgorithmStorageRoot);
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Log.Trace($"LocalObjectStore.Initialize(): Storage Root: {new FileInfo(AlgorithmStorageRoot).FullName}");
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Controls = controls;
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// Load in any already existing objects in the storage directory
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LoadExistingObjects();
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// if <= 0 we disable periodic persistence and make it synchronous
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if (Controls.PersistenceIntervalSeconds > 0)
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{
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_persistenceInterval = TimeSpan.FromSeconds(Controls.PersistenceIntervalSeconds);
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_persistenceTimer = new Timer(_ => Persist(), null, _persistenceInterval, _persistenceInterval);
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}
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}
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/// <summary>
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/// Loads objects from the AlgorithmStorageRoot into the ObjectStore
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/// </summary>
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protected virtual void LoadExistingObjects()
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{
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if (Controls.StoragePermissions.HasFlag(FileAccess.Read))
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{
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foreach (var file in Directory.EnumerateFiles(AlgorithmStorageRoot))
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{
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// Read the contents of the file and decode the filename to get our key
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var contents = File.ReadAllBytes(file);
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var key = Base64ToKey(Path.GetFileName(file));
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_storage[key] = contents;
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}
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}
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}
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/// <summary>
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/// Determines whether the store contains data for the specified key
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/// </summary>
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/// <param name="key">The object key</param>
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/// <returns>True if the key was found</returns>
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public bool ContainsKey(string key)
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{
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if (key == null)
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{
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throw new ArgumentNullException(nameof(key));
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}
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if (!Controls.StoragePermissions.HasFlag(FileAccess.Read))
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{
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throw new InvalidOperationException($"LocalObjectStore.ContainsKey(): {NoReadPermissionsError}");
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}
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return _storage.ContainsKey(key);
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}
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/// <summary>
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/// Returns the object data for the specified key
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/// </summary>
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/// <param name="key">The object key</param>
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/// <returns>A byte array containing the data</returns>
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public byte[] ReadBytes(string key)
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{
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// Ensure we have the key, also takes care of null or improper access
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if (!ContainsKey(key))
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{
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throw new KeyNotFoundException($"Object with key '{key}' was not found in the current project. " +
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"Please use ObjectStore.ContainsKey(key) to check if an object exists before attempting to read."
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);
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}
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byte[] data;
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_storage.TryGetValue(key, out data);
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return data;
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}
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/// <summary>
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/// Saves the object data for the specified key
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/// </summary>
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/// <param name="key">The object key</param>
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/// <param name="contents">The object data</param>
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/// <returns>True if the save operation was successful</returns>
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public bool SaveBytes(string key, byte[] contents)
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{
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if (key == null)
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{
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throw new ArgumentNullException(nameof(key));
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}
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if (key.Contains("?"))
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{
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throw new ArgumentException($"LocalObjectStore.SaveBytes(): char '?' is not supported in the key {key}");
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}
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if (!Controls.StoragePermissions.HasFlag(FileAccess.Write))
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{
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throw new InvalidOperationException($"LocalObjectStore.SaveBytes(): {NoWritePermissionsError}");
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}
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if (InternalSaveBytes(key, contents))
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{
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_dirty = true;
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// if <= 0 we disable periodic persistence and make it synchronous
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if (Controls.PersistenceIntervalSeconds <= 0)
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{
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Persist();
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}
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return true;
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}
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return false;
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}
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/// <summary>
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/// Won't trigger persist nor will check storage write permissions, useful on initialization since it allows read only permissions to load the object store
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/// </summary>
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protected bool InternalSaveBytes(string key, byte[] contents)
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{
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// Before saving confirm we are abiding by the control rules
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// Start by counting our file and its length
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var fileCount = 1;
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var expectedStorageSizeBytes = contents.Length;
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foreach (var kvp in _storage)
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{
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if (key.Equals(kvp.Key))
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{
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// Skip we have already counted this above
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// If this key was already in storage it will be replaced.
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}
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else
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{
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fileCount++;
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expectedStorageSizeBytes += kvp.Value.Length;
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}
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}
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// Verify we are within FileCount limit
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if (fileCount > Controls.StorageFileCount)
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{
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var message = $"LocalObjectStore.InternalSaveBytes(): at file capacity: {fileCount}. Unable to save: '{key}'";
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Log.Error(message);
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OnErrorRaised(new StorageLimitExceededException(message));
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return false;
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}
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// Verify we are within Storage limit
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var expectedStorageSizeMb = BytesToMb(expectedStorageSizeBytes);
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if (expectedStorageSizeMb > Controls.StorageLimitMB)
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{
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var message = $"LocalObjectStore.InternalSaveBytes(): at storage capacity: {expectedStorageSizeMb}MB/{Controls.StorageLimitMB}MB. Unable to save: '{key}'";
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Log.Error(message);
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OnErrorRaised(new StorageLimitExceededException(message));
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return false;
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}
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// Add the entry
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_storage.AddOrUpdate(key, k => contents, (k, v) => contents);
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return true;
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}
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/// <summary>
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/// Deletes the object data for the specified key
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/// </summary>
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/// <param name="key">The object key</param>
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/// <returns>True if the delete operation was successful</returns>
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public bool Delete(string key)
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{
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if (key == null)
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{
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throw new ArgumentNullException(nameof(key));
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}
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if (!Controls.StoragePermissions.HasFlag(FileAccess.Write))
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{
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throw new InvalidOperationException($"LocalObjectStore.Delete(): {NoWritePermissionsError}");
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}
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byte[] _;
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if (_storage.TryRemove(key, out _))
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{
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_dirty = true;
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// if <= 0 we disable periodic persistence and make it synchronous
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if (Controls.PersistenceIntervalSeconds <= 0)
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{
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Persist();
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}
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return true;
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}
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return false;
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}
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/// <summary>
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/// Returns the file path for the specified key
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/// </summary>
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/// <param name="key">The object key</param>
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/// <returns>The path for the file</returns>
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public virtual string GetFilePath(string key)
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{
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// Ensure we have an object for that key
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if (!ContainsKey(key))
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{
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throw new KeyNotFoundException($"Object with key '{key}' was not found in the current project. " +
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"Please use ObjectStore.ContainsKey(key) to check if an object exists before attempting to read."
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);
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}
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// Persist to ensure pur files are up to date
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Persist();
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// Fetch the path to file and return it
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return PathForKey(key);
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}
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/// <summary>
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/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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/// </summary>
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public virtual void Dispose()
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{
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try
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{
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if (_persistenceTimer != null)
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{
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_persistenceTimer.Change(Timeout.Infinite, Timeout.Infinite);
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Persist();
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_persistenceTimer.DisposeSafely();
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}
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// if the object store was not used, delete the empty storage directory created in Initialize.
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if (AlgorithmStorageRoot != null && !Directory.GetFileSystemEntries(AlgorithmStorageRoot).Any())
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{
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Directory.Delete(AlgorithmStorageRoot);
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}
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}
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catch (Exception err)
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{
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Log.Error(err, "Error deleting storage directory.");
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}
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}
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/// <summary>Returns an enumerator that iterates through the collection.</summary>
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/// <returns>A <see cref="T:System.Collections.Generic.IEnumerator`1" /> that can be used to iterate through the collection.</returns>
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/// <filterpriority>1</filterpriority>
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public IEnumerator<KeyValuePair<string, byte[]>> GetEnumerator()
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{
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return _storage.GetEnumerator();
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}
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/// <summary>Returns an enumerator that iterates through a collection.</summary>
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/// <returns>An <see cref="T:System.Collections.IEnumerator" /> object that can be used to iterate through the collection.</returns>
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/// <filterpriority>2</filterpriority>
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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/// <summary>
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/// Get's a file path for a given key.
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/// Internal use only because it does not guarantee the existence of the file.
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/// </summary>
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protected string PathForKey(string key)
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{
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// We use an encoded filename because certain keys will cause problems with persisting
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// data to a file; we use Base64 because it allow us to use all chars except '?' in our
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// key, this is because '?' in the right place will output '/' which will break during
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// persist
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return Path.Combine(AlgorithmStorageRoot, $"{KeyToBase64(key)}");
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}
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/// <summary>
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/// Invoked periodically to persist the object store's contents
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/// </summary>
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private void Persist()
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{
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// Acquire the persist lock
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lock (_persistLock)
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{
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// If there are no changes we are fine
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if (!_dirty)
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{
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return;
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}
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try
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{
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// Pause timer while persisting
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_persistenceTimer?.Change(Timeout.Infinite, Timeout.Infinite);
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if (PersistData(this))
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{
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_dirty = false;
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}
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}
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catch (Exception err)
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{
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Log.Error("LocalObjectStore.Persist()", err);
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OnErrorRaised(err);
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}
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finally
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{
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// restart timer following end of persistence
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_persistenceTimer?.Change(_persistenceInterval, _persistenceInterval);
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}
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}
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}
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/// <summary>
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/// Overridable persistence function
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/// </summary>
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/// <param name="data">The data to be persisted</param>
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/// <returns>True if persistence was successful, otherwise false</returns>
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protected virtual bool PersistData(IEnumerable<KeyValuePair<string, byte[]>> data)
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{
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try
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{
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// Delete any files that are no longer saved in the store
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foreach (var filepath in Directory.EnumerateFiles(AlgorithmStorageRoot))
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{
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var filename = Path.GetFileName(filepath);
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if (!_storage.ContainsKey(Base64ToKey(filename)))
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{
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File.Delete(filepath);
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}
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}
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// Write all our store data to disk
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foreach (var kvp in data)
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{
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// Get a path for this key and write to it
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var path = PathForKey(kvp.Key);
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File.WriteAllBytes(path, kvp.Value);
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}
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return true;
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}
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catch (Exception err)
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{
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Log.Error("LocalObjectStore.PersistData()", err);
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OnErrorRaised(err);
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return false;
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}
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}
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/// <summary>
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/// Event invocator for the <see cref="ErrorRaised"/> event
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/// </summary>
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protected virtual void OnErrorRaised(Exception error)
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{
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ErrorRaised?.Invoke(this, new ObjectStoreErrorRaisedEventArgs(error));
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}
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/// <summary>
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/// Converts a number of bytes to megabytes as it's more human legible
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/// </summary>
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private static double BytesToMb(long bytes)
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{
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return bytes / 1024.0 / 1024.0;
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}
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/// <summary>
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/// Convert a given key to a Base64 string
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/// </summary>
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/// <param name="key">Key to be encoded</param>
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/// <returns>Base64 hash string</returns>
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private static string KeyToBase64(string key)
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{
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var textAsBytes = Encoding.UTF8.GetBytes(key);
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return Convert.ToBase64String(textAsBytes);
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}
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/// <summary>
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/// Convert a given Base64 string back to a key
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/// </summary>
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/// <param name="hash">Hash to be decoded</param>
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/// <returns>Key string</returns>
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private static string Base64ToKey(string hash)
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{
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var textAsBytes = Convert.FromBase64String(hash);
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return Encoding.UTF8.GetString(textAsBytes);
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}
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}
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}
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