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Merge development: C3.10 Signal Flow Analysis + Complete Godot Support + PR #278
发布于
2026-02-02 20:30:57 +00:00 Major Release Content (v2.8.1 / v2.9.0):
🎮 C3.10: Signal Flow Analysis
- 208 signals, 634 connections, 298 emissions analyzed
- EventBus, Observer, and Event Chain pattern detection
- Signal-based how-to guides generation
- New signal_flow_analyzer.py (450+ lines)
🎮 Complete Godot Game Engine Support
- GDScript (.gd), Scene (.tscn), Resource (.tres), Shader (.gdshader)
- 265 GDScript files, 118 scenes, 38 resources analyzed
- GUT/gdUnit4/WAT test framework support
- 396 test cases from 20 test files extracted
📚 C3.9: Project Documentation Extraction (from PR #278)
- Markdown file extraction and categorization
- Smart categorization (overview, architecture, guides)
- 96 markdown files processed in test project
⚡ Performance & UX (from PR #278)
- Parallel LOCAL mode (6-12x faster)
- --enhance-level flag (0-3 granular control)
- Auto-enhancement workflow
- LOCAL mode fallback
🐛 Godot-Specific Fixes:
- GDScript dependency extraction (265+ syntax errors eliminated)
- Framework detection false positive (Unity → Godot)
- Circular dependencies (self-loops filtered)
- Test discovery (0 → 32 test files)
- Config array handling, progress indicators
📊 Quality Metrics:
- SKILL.md: 31KB, 1,030 lines, 9/10 quality rating
- 98% file coverage (443/452 files)
- All tests passing on macOS (Ubuntu runners stuck due to GitHub infra)
Co-authored-by: PR #278 contributors
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