* Make the Windows embedded WebView layer real
- Vendor the WebView2 SDK header and loader under third_party/webview2 (BSD-3-Clause, license preserved) so repo state alone compiles the embedded layer; a missing header is now a hard error instead of a silent stub
- Fix the conformance blockers behind the guard: a local WRL callback factory for mingw, the uncaptured bridge-handler variable, an EventToken shim, and STA COM initialization on the host thread
- Stage the arch-matched loader beside built, run, packaged, and scaffolded apps, mirror it into the npm payload, and pin the wiring with vendor and loader-layout tests
* Carry the SDK root through package shortcuts and generated builds
- packageShortcut and package-ios now pass the environ map into createPackage like the package verb, so NATIVE_SDK_PATH resolves the framework root for loader staging from standalone binaries
- Generated frontend builds export NATIVE_SDK_PATH on the package command and stage the loader dir on the dev command's PATH, mirroring the SDK-dependency graph
zero-native becomes the Native SDK. Apps are authored as native markup plus Zig on a deterministic runtime and rendered by the toolkit's own engine into real OS windows — no browser, no WebView, no interpreter in the binary.
- Desktop is complete on macOS, Windows, and Linux: native rendering with per-platform titlebar fidelity, audio playback with streaming, a verified track cache, and real spectrum analysis, native context menus, packaging with sealed code signing, and a deterministic automation and record-replay story.
- Experimental iOS and Android host tiers ship behind the same app manifest: simulator and emulator dev loops, archive-ready packaging, real platform tab bars and push navigation, with embedding over the C ABI underneath.
- The docs site, component catalog, theme packs, showcase apps, and CHANGELOG carry the full account.