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triggerdotdev--trigger.dev/internal-packages/emails
Katia Bulatova 0b750d00dd feat(webapp): dashboard agent — Watch (#4525)
Watch is the agent noticing something later: you ask it to tell you when
a condition holds, and it answers when it does — or when it can't any
more.

A watch is a **durable one-shot promise**. The condition is checked on a
schedule by deterministic code (no LLM in the checks), the answer lands
in the chat once, and then the watch is over. Ten kinds: three on a run,
five on a queue, error recurrence, health recovery.

## Stack

Stacked on **#4529** (UI), which is stacked on **#4418** (chat, reports,
investigate). Merge those first. **#4516** (storybook gallery) sits on
top of this branch.

## How to review


[**GUIDEBOOK.md**](https://github.com/triggerdotdev/trigger.dev/blob/feat/dashboard-agent-flows-watch/internal-packages/dashboard-agent/GUIDEBOOK.md)
on this branch is the behaviour reference — it states the conditions
rather than the code, so you can predict what happens without running
anything. "The ten watch kinds, and what makes each fire" and "Creating
a watch" describe exactly this PR, and the tables there are the spec the
code is written against.

## What's inside

- **Ten watch kinds**, one deterministic check each
(`dashboardAgentWatch*Checks.ts`), with the spec union in
`dashboard-agent-contracts/src/watch.ts`.
- **Scheduling** — each watch schedules its own next check; due watches
of one `(environment, cadence)` group can be checked together in one
batch pass, with a sweep as the backstop for expiry, redelivery and
retention.
- **Delivery** — the in-chat wake and card, an optional email alert (new
`DASHBOARD_AGENT_WATCH` alert channel, so it shows on the project's
Alerts page with one-click unsubscribe), and an optional investigation
when the outcome needs attention.
- **Submission ledger** — `watch_submissions`, keyed `(chat_id,
client_request_id)`, so a retried card submission replays the recorded
outcome instead of creating a second watch.
- **Watch token** — a delayed-execution credential accepted only by the
watch endpoints, re-checked against the user's live access on every
tick.
- **Unread work** — the panel polls for wakes that landed while it was
closed, so a chat can go unread and light the launcher dot.

## Key decisions

**A check result is a 4-way, and only two of them are verdicts.**
`satisfied` / `terminal_unsatisfied` are answers; `pending` and
`unavailable` are not. Any exception inside any check is caught in one
place and becomes `unavailable` with an unverified observation — a check
that failed is never evidence.

**A completed window is an answer, and whether it is good or bad news is
declared per kind, never inferred.** There is a table for that in the
guidebook: `run_failed` completing its window is *good* news ("hasn't
failed"), `backlog_drain` completing it is not. One rule overrides the
table: a window that completed on an unverified observation is neutral
and says only that the watch ended without a confirmed answer. **An
unreadable source is never a negative answer** — and, because
investigations only open on `attention`, it never starts one either.

**Identity is `(chat, project, environment)` plus the condition,**
enforced by a partial unique index over active rows
(`watches_chat_active_identity_key`), not by the read-then-insert check.
Cadence, window, note and `ticks` are deliberately not part of it. Two
different chats may watch the same thing — a watch is a promise to a
chat.

**The server resolves the target's name, whatever the model calls it.**
The model can't tell a task queue (`task/<id>`) from a custom queue, so
both spellings are tried and the stored one wins — and the rewrite
happens **before** identity and before the row is written, so the
identity, the checks, the link and the wording all see one spelling.

**Freshness fences.** Depth falls back from the live counter to the
newest 60 s ClickHouse bucket, which only counts as current within 60 s
of now. A non-current reading at or below the *quiet line* is refused as
`unavailable` rather than believed, so a stale empty bucket is never
read as "drained". The stall streak is the one piece of carried state:
it lives in the previous check's facts and *freezes* on an unreadable
reading rather than breaking.

**Chain reliability.** There is no shared cron — each watch (or batch
group) schedules its own next tick, so the failure mode to review is the
chain dying. A failed batch check is caught, the next tick is scheduled
anyway and the run resolves rather than failing, so the chain survives a
check that couldn't run; the sweep re-arms groups and finalizes anything
still active past its deadline, even when delivery isn't configured.
Wake redelivery is id-deduped rather than conditional, because the sweep
can't know whether the user was already told. Access is re-authorized on
**every** check against the primary — replica lag would extend access
the user has already lost.

**Wording lives in one place.** `watch-wording.ts` is read by the card,
banner, toast, email and the agent's own narration, and the numbers come
from the frozen observation rather than a fresh read, so a retry
produces the same sentence. Replay reproduces the **recorded** decision
instead of deciding again — the transcript is append-once, so a second
decision would contradict it forever.

**Cancellation is the ending without an answer** — no resolution, no
wake. One exception, decided during testing: a watch the *user*
cancelled leaves a single neutral transcript line ("Stopped watching
…"), keyed off the watch id so a retry can't repeat it. The other four
reasons stay silent.

**Email is opt-in and only a fired watch emails.** An expiry is narrated
in the chat and nowhere else. Both gates (agent access, a configured
email transport) are checked at subscribe time *and* again at delivery,
and the subscription outcome is frozen on the ledger row so a retry
replays it. Neither gate is a plan check.

**One watch offer per turn.** The prompt and the renderer guard this
independently — if the turn already proposed a watch card, the action
button is dropped, because the card is the better affordance. Two eval
cases pin the prompt side: exactly one offer with the line last and the
button after it, and zero offers when the rendered card already carries
one — deterministic assertions, over a real-model run.

## Testing

Unit tests (vitest, testcontainers, no mocks) under
`apps/webapp/test/dashboardAgentWatch*.test.ts` and
`internal-packages/dashboard-agent/src/watch-*.test.ts` cover the
invariants above: the 4-way check results and the freshness fences,
identity/dedup and the submission ledger, queue-name resolution, the
batch chain surviving a failed check, sweep boundaries and alert-once,
tenancy and the watch token's scope, and the wording snapshot. The
load-bearing ones were verified by control-breaking the guard first and
checking the test goes red.

Live-tested end to end against a local stack, following the guidebook:
all ten watch kinds firing and expiring, cancellation, the email pair (a
fired watch mails, an expired one does not), and watch recovery from a
health report.
2026-08-12 09:51:40 +02:00
..

Emails

Getting Started

  1. First, install the dependencies:
pnpm install --filter emails
  1. Then, run the development server:
pnpm run dev --filter emails

Open localhost:3080 with your browser to see the result.