a91c08c731
## What `startRunAttempt` — the run controller's first call when a run starts — had no retry on transient connection errors. A brief connection blip on that call would abandon the start and send the run back through the queue, delaying its first attempt. This adds a jittered backoff retry, matching the existing `continueRunExecution` path with a shorter budget, so a transient blip is ridden out in place instead of bouncing the run. ## Why a shorter budget The continue path retries generously. Start-attempt keeps a tighter budget (6 attempts, ~25-40s jittered) so it rides out a transient blip but never keeps retrying past the point the run would already have been requeued. ## Safety Retrying is safe: start-attempt is guarded server-side by the snapshot id — a retry after a start has already committed is rejected, so it can never double-start an attempt. A pure connection error (the common case) never reached the server. ## Scope One retry-options object on `startRunAttempt`; no other behavior change. Warm starts share this path and get the same resilience.