9a3bee0288
Stacked on #4418. Merge that first. The UI slice of the dashboard agent: the side panel, the chat transport wiring, message and card rendering, suggested prompts, and chat history. #4418 works without this — the system is simply invisible. The diff is mostly components, so the notes below cover only the three decisions you can't read off the markup. Behavior and a hands-on walkthrough live in GUIDEBOOK.md, which lands with #4525. ## Decisions worth knowing - **Action rows always render at the end of a turn.** The model's emission order isn't trusted for layout, so action blocks are split out of the stream and appended last. Display only — `answered` stays keyed on the emission index. - **The last-chat memory is org-true.** It's keyed by the chat's own organization, and a foreign or deleted chat comes back as a 404 the client treats as gone, rather than an empty chat it keeps around. - **A dead stream self-heals from the settled transcript.** Terminal records are written to the chat row after the client's stream closes, so the panel re-reads it. The poll gate is any unfinished turn — a dangling tool part, not just an open investigation. ## Notes - Gated by `canAccessDashboardAgent`; no behavior change with the flag off. - Page marks: `handle.agentPageContext` on 47 routes, ~20 lines each. - Entry points: Ask Trigger button, ⌘J, Help & Feedback. The old ⌘I and `?aiHelp=` links keep working. ## Screenshots <img width="1440" height="788" alt="Screenshot 2026-08-07 at 15 14 29" src="https://github.com/user-attachments/assets/f4e89e8d-13ed-4be3-a88d-d5cca3ece0fa" />
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