8d5c86fea0
* WIP * Make release concurrency system extremely simple, everything just releases all the time * update the deadlock detection to use the new lockedQueueReleaseConcurrencyOnWaitpoint column * WIP new release concurrency system * Remove releaseConcurrency and releaseConcurrencyOnWaitpoint Also removed deadlock detection, and added environment burst concurrency * Added new DEQUEUED status Cleaned up the API run statuses, including now detecting new clients and not breaking older clients by adding an API version header to all requests * Introduce the new "current dequeued concurrency set" * Remove QUEUED_EXECUTING because we no longer "eagerly" release before checkpointing * Remove waitpoint test for QUEUED_EXECUTING * Add isWaiting * Add changeset * Use createdAt for ordering realtime runs instead of number * Clarify the envCurrentDequeuedKey usage * mock the db.server file to fix the tests * Updated changset "EXECUTED" -> "EXECUTING" --------- Co-authored-by: Matt Aitken <matt@mattaitken.com>
30 lines
692 B
TypeScript
30 lines
692 B
TypeScript
import { logger, runs, task } from "@trigger.dev/sdk";
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export const statusesTest = task({
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id: "statuses-test",
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run: async () => {
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console.log("statusesTest");
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},
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});
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export const subscribeToRun = task({
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id: "subscribe-to-run",
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run: async (payload: { runId: string }) => {
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const subscription = runs.subscribeToRun(payload.runId, {
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stopOnCompletion: false,
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});
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for await (const event of subscription) {
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logger.info("run event", { event });
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}
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},
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});
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export const retrieveRun = task({
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id: "retrieve-run",
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run: async (payload: { runId: string }) => {
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const run = await runs.retrieve(payload.runId);
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logger.info("run", { run });
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},
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});
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