* Remove unnecessary disabled org check
* Add support for separate redis servers for caching, rate limiter, marqs, and the pub/sub stuff (they all default to the previously used env vars for redis)
* Remove the socket count from shared queue consumer cause it can take up to 5s to complete
* Add support for re-using queue snapshots across dequeues
* Only consider the top N orgs when dequeuing, to help mitigate large spikes in queues (like around the hour and half hour marks)
* engine v1 fairness improvements (env based queue selection)
* Add ability to bias env selection by concurrency limit and capacity
* Add some randomization to the list of queues within each evn
* Configure biases using env vars
* Typo
* revert v3 catalog project ref change
* Fix v2 marqs
* Fix streaming splits in realtime streams v2
* Add changeset
* Skip all flaky tests 😡
* Improve the way we stream from tasks to the server
* Improve the v1 realtime streams (Redis)
* Turn on the relay realtime stream service
* Improved the relay realtime cleanup
* Fixed consuming realtime runs w/streams after the run is already finished
* Remove some logs
* Update changeset
* Fixed runStream tests
* Realtime streams now powered by electric, and fix the streaming update duplicate issues by converting the electric Shape materialized view into a ReadableStream of changes
* Ensure realtime subscription stops when runs are finished, and add an onComplete handle to use realtime hooks
* Fix tests
* JWT scopes for tags and batches can now access runs that have the tag or are in the batch
- useTaskTrigger can now submit options
- auto-generated batch trigger public access tokens no longer need each individual run ID scope
* Add changeset
* Added task scopes to work like tags and batches
Also removed scopes for tags when auto-generating a public access token as that could be dangerous.
* WIP realtime streams
* Handle realtime with large payloads or outputs #1451
* feat: optimize Redis stream handling with batching
Add STREAM_ORIGIN to environment schema. Improve performance in
RealtimeStreams by using TextDecoderStream for simpler text
decoding and implementing batching of XADD commands for Redis
streams. Limit stream size using MAXLEN option. Update
environment variable repository with new variable type. Adjust
import statements for Redis key and value types.
* 🔧 chore: add dev dependencies for bundle analysis
* add metadata tests and a few more utilties
* Add stream tests and improve streaming
* Added AI tool tasks, descriptions to tasks
* Use the config file path to determine the workingDir, then the package.json path
* Remove stream test files
* useTaskTrigger react hook that allows triggering a task from the client
* Add streaming support for the realtime react hooks
* Add ability to stream results after useTaskTrigger
* Improve the stream throttling
* Use the runId as the ID key to bust the cache after triggering
* Upgrade to to the latest electric sql client and server
* Make realtime server backwards compat with 3.1.2 release
* Pass the runId into useRealtimeRun
* Fix scopes when specifiying reading all runs
* WIP @trigger.dev/rsc package
* Various fixes and accepted recommendations by CodeRabbit
* Regenerate pnpm lock file
* A couple tweaks to rsc and give up on rendering react in tasks for now
* Add changeset
* Remove triggerRequest from the useEffect deps
* Improve realtime & frontend authentication errors
* Fixed authorization tests
* Remove unnecessary log
* Add metadata.stream limits and improve the metadata streams structure
* Streams can now have up to 2500 entries
* Various coderabbit fixes
* additional react-hooks jsdocs
* Denormalize run tags, increase character limit to 128
* WIP realtime subscribing to runs
* extracted the stream stuff into core, made it more reusable
* WIP tags
* Remove tags for now because it’s not support in electric
* Support async iterables, readable stream, and callback style subscription styles
* Remove tags streaming endpoint
* Add realtime rate limits and scope them to the /realtime path
* WIP rate limt per org
* Introduce per org rate limits
* WIP JWT auth
* Move migrations into new internal db package
* Resolve pnpm lock file
* Authenticating to the realtime API with JWTs are working
* realtime in the client
* Created react-hooks package and starting to move stuff in there
* Improve types for hooks
* schema tasks
* Added useBatch hook
* build uploadthing/fal demo and change how run metadata is synced to the server
* tweaks
* WIL realtime concurrency tracking
* Implement test for realtime client using testcontainers
also updated electric to latest version
* Allow customizing the expiration time of the automatic JWT created after triggering a task
* Add support for subscribing to run tags
* Improve auth types and API
* finalize the realtime API
* Fixed some example stuff
* Allow up to 10 run tags
* Remove core from docker-provider tsconfig paths to prevent it from being typechecked
* do the same for the kubernetes provider
* Fixing some typecheck errors
* Fix webapp type errors
* Update @trigger.dev/platform to 1.0.13
* Fix attw error
* Remove from/to in subscribeToRuns query params
* Add tests for the rate limit middleware and add custom JWT rate limits
* turn off webapp test parallelism
* Finish renaming jwt -> publicAccessToken and automatically give the JWT read access to the tags when using trigger
* Add changeset
* Attempt to fix unit tests in CI
* Skip running the auth rate limit middleware tests for now
* Try a beefier machine
* Try and run webapp tests separately
* Setup env vars
* Make sliding window test more reliabile
* WIP
* Allow marqsv2 and v2 graphile to run in parallel
* Fix missing GraphileLogger import
* Fixed heartbeat after rebase
* Replace postgres based run counters with redis ones with a backfill
* Add back in the graphile logger
* Remove duplicate visibility timeout calls
* Clamp simple weighted strategy to max of 5
* Upgrades to MarQS
- It’s “queue choosing” algorithm is now MUCH better (pretty much didn’t work before) and should be performant even when we have a bunch of prod queues
- There are now concurrency limits at the environment and organization level, as well as the task/queue level. So if any of them are at capacity the message won’t be dequeued. This means we can have an org wide concurrency limit, as well as different limits for dev/prod/staging
- I’ve added an admin API that can be used to update the org/env concurrency limits
* More MarQS upgrades
- Extract the queue priortity choosing strategy into an interface
- Implement a much better weighted average strategy
- “Slide the window” of queue candidates if the parent queue sends all at-capacity queues (so we won’t get stuck attempting to choose the same 12 full queues)
- Added some unit tests for the priority stuff
- Added some ideas for expanding the priority choosing strategy with more dynamic features
* Fixes an issue with the shared queue consumer relying on the queue name to get the env id