* WIP
* Make release concurrency system extremely simple, everything just releases all the time
* update the deadlock detection to use the new lockedQueueReleaseConcurrencyOnWaitpoint column
* WIP new release concurrency system
* Remove releaseConcurrency and releaseConcurrencyOnWaitpoint
Also removed deadlock detection, and added environment burst concurrency
* Added new DEQUEUED status
Cleaned up the API run statuses, including now detecting new clients and not breaking older clients by adding an API version header to all requests
* Introduce the new "current dequeued concurrency set"
* Remove QUEUED_EXECUTING because we no longer "eagerly" release before checkpointing
* Remove waitpoint test for QUEUED_EXECUTING
* Add isWaiting
* Add changeset
* Use createdAt for ordering realtime runs instead of number
* Clarify the envCurrentDequeuedKey usage
* mock the db.server file to fix the tests
* Updated changset "EXECUTED" -> "EXECUTING"
---------
Co-authored-by: Matt Aitken <matt@mattaitken.com>
* Add createdAt filter to realtime subscribing with tags
* Filter realtime colums and expose ability to skip some columns
* Add sharding support for electric
* Use unkey cache for the created at filter caching
* Remove 2 unused indexes on TaskRun
* Run list now filters by a single runtime environment
* Remove project ID indexes
* Use clickhouse in task list aggregation queries instead of pg (keep pg for self-hosters)
* WIP clickhouse powered runs list
stuff
* Improve the query to get the latest tasks for the task list presenter
* Update the usage task list to use clickhouse
* Implement next runs list powered by clickhouse
* Add new index for TaskRun for the runs list, by environment ID
* Add runTags gin index
* Handle possibly malicious inputs
* Ignore claude settings
* Better handling not finding an environment on the schedule page
* Use ms since epoch in test, not seconds
* Remove unused function
* Fix test
* Use an env var for the realtime maximum createdAt filter duration (defaults to 1 day)
* Fixed the query builder to correct the group by / order by order
* Make sure runs.list still works
* Create small-birds-arrive.md
* Initial preview migrations
* Modified the staging endpoint to create preview environments
* Added isBranchableEnvironment to RuntimeEnvironment
* Staging = yellow Preview = orange
* Changed the env sort order
* Set isBranchableEnvironment correctly. Create preview for new projects
* Very basic branch menu
* Creating branches from the dashboard
* Fix for string icons on project delete page
* Don’t show branch API keys
* WIP on the manage branches page
* RuntimeEnvironment added projectId index
* Only create the parentEnvironmentId column if it doesn’t exist already
* Improved the limit wording
* Add search to the branch list
* contains in both places
* Many style improvements
* Branch dropdown and v4 badge
* Arching/unarchive branches working in the dashboard
* Tidied imports
* Change preview slug from `prev` to `preview`
* Use correct color for side menu preview branch icon
* Upsert the branch and use the shortcode as a unique constraint
* Upserting working with nice messages in the dashboard
* Better errors when upserting branches
* Button shortcut, don’t allow event to propagate
* Better duplicate error message
* Filter out archived branches from the env selector
* Archiving/creating tweaked some more
* Add an archived banner to the app, fixes for archived branches and upsells
* Fixed pagination
* Disable editing schedules, pausing queues, testing tasks
* Don’t allow replaying if the env is archived
* When deploying detect the correct environment
* Get the projectClient when there’s a branch
* createGitMeta function, most code from the vercel CLI repo
* Deploy, getting the correct environment client
* Added git column to WorkerDeployment
* Add GitMeta to core schemas
* Create branch when deploying
* WIP on branch support in the API
* Delete old createTaskRunAttempt fn
* apiAuth remove export from internal functions
* Rename env var to “TRIGGER_PREVIEW_BRANCH”
* Add TRIGGER_PREVIEW_BRANCH to resolved env vars for runs
* First preview deploy and run working
* Set the preview branch in the main SDK
* Added git links to the preview branches table
* Better errors when replaying/testing archived branches
* Don’t dequeue archived environments
* Env var resolution with parent environment
* Hello world default machine small-2x to save my memory
* Fix for more env var functions
* Only return non-archived envs
* Switch to controlled state for the checkboxes
* Uncheck everything when PREVIEW is checked
* WIP on branch UI
* Show the preview branch label on the env vars list
* Fix for overriding env vars
* Adding preview branch env vars working
* Progress on new env vars
* Only allow selecting a single branch
* Layout fix when there are errors
* Set the defaultValue so there are some fields
* Conform fix for team invite page
* Archived environments don’t run scheduled tasks
* Added Git data to deployments
* Added git data to the deployment inspector
* Don’t allow upserting schedules when archived
* Deduplicate and blacklist some env vars
* Fix for wrong conform function being used
* Show a better error if all vars were blacklisted
* Added environment variable search (by key and value)
* Improved preview branch icon
* Replay now supports branches
* Schedule page render branches properly
* Show the env icon in bottom-left of the test page
* When editing older schedules (that have multi-env) show preview branches correctly
* Fix for incorrect disallowed branch name character
* Extract and improve the directory verification code
* WIP for CLI preview archive command
* Improved the preview branch action buttons
* Redirect to the project if we don’t find a matching env
* Archiving branch via the CLI working
* Fix for archiving branches
* Public access token test task
* JWTs working are with preview branches
* Add branch and git data to the Run ctx
* Updated GitMeta functions to work in CI
* Added pullRequestState
* Archive when deploying if the PR is closed/merged
* Fix for the changesets guide
* Fix for CLI dev bug introduced
* CLI promote now supports preview branches
* Add PR title. Reordered them and added tooltips
* syncEnvVars working with branches
* Added preview branch support to syncVercelEnvVars()
* Detect the branch from Vercel env var (set during build)
* Allow passing a branch in
* Use process.env.VERCEL_TOKEN as well… this used in Vercel CI
* Temp delete
* Improved regenerate api key modal
* Added Accordion component (with styles)
* Redesigned the API keys page
* Revert "Temp delete"
This reverts commit 177b92cd935a6161456bde65d01294e23ecfd47f.
* Changeset
* Fixed docs link
* The new branch panel closes when a branch is created
* Update apps/webapp/app/services/upsertBranch.server.ts
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
* Removed findUniques from WorkerGroupTokenService
* Made the parentEnvironmentId migrations safe
* Latest lockfile
* Update packages/cli-v3/src/commands/workers/build.ts
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
* Move isValidGitBranchName to a separate file
* Move the sanitize fn too
* removeBlacklistedVariables moved to a separate file
* Moved deduplicateVariableArray to a separate file…
* Fix broken sanitizeBranchName import
* Another import fix…
* Improved blacklisted error message
* SImplified migration to use `ADD COLUMN IF NOT EXISTS "parentEnvironmentId" TEXT`
---------
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
* WIP
* Completing waitpoints using public access tokens
* fixed example
* adding agent-loops reference, adding useWaitToken react hook, adding a way to throw an error to output from the run, adding an icon option to logger.trace
* Fixed metadata system
* Check if the waitpoint is COMPLETED already in the complete endpoint and return true
* re2: fix @trigger.dev/core exports
* re2: WIP env based queue selection algo
* more wip
* WIP
* Get run engine tests to pass
* Adding tests for the fair dequeueing strat in the run engine
* Configure the new queue selection strategy in the webapp and get it all building and typechecks passing
* webapp now uses built packages, building redis-worker, run-engine, database, using better tsconfig setups for tests, moving isomorphic code into core/v3/isomorphic
* Fixed webapp typechecks
* dev now depends on build, fixed supervisor typecheck
* Fixed run engine tests
* Fixed e2e tests
* bump worker version
* Suggested glossary for the RunEngine, TBC
* Removed BatchTaskRun changes from this branch, they were done in main
* Set the BatchTaskRun status to completed when all runs are completed
* When dequeuing respect passed in maxResources
* Ported over the new run props: idempotencyKeyExpiresAt, versions, oneTimeUseToken, maxDurationInSeconds
* Didn’t hit save… the new props when triggering tasks passed through
* Idempotency expiration + waitpoint edge case
* WIP on creating checkpoint, parking for now
* fix worker routes
* upgrade webapp node types to support generic event emitter
* separate event bus handler singleton and run failure alerts
* duration waits
* fix execution snapshot debug spans
* task waits
* fix event bus types
* temporary fix for react hook run handle type
* disable run notifications for now
* convert any typecasts to expect errors to more easily fix later
* fix webapp types after node types upgrade
* updateEnvConcurrencyLimits across marqs and the runqueue
* Pass proper values into the run engine
* RunQueue settings and removed unused rebalancing workers
* Remove rebalancing prop
* Tidied more things up
* Update/remove queue limits for MARQS and RunQueue
* taskQueue/concurrencyLimit changes ported back into the RunEngine
* Reworked completing waitpoints to improve performance and reduce race conditions
* Improved test robustness
* Down to a single run lock only when a run is totally unblocked and ready to continue
* warm starts, worker notifications, wait fixes
* Fix for Run Engine poll interval env var
* Expect the waitpoint to be completed quickly
* If a run is locked then it’s too late to expire it
* Added VALKEY_ env vars and plugged them into the run engine
* Extracted and updated the guard queue function so it can be used when batching
* Added logging and universal concurrency changes to trigger task v1
* Added notes back in
* Bump @trigger.dev/worker to 3.3.7
* reportInvocationUsage for the runAttemptStarted event
* improve execution snapshot span debug span start times
* Unfriendly IDs
* update lockfile
* Created a shared determineEngineVersion function
* disable unfinished commands
* save new cli config to different location, misc fixes
* add basic engine version check via current deploy
* new run engine will default to node 22 runtime
* block some actions for projects on previous run engine
* fix worker group tests
* fix triggerAndWait test
* one typescript version to rule them all
* redlock type patch
* fix type issues caused by ts-reset
* improve cleanup scripts
* add missing socket.io dep
* fix run notification handler type
* fix worker group test again
* generate prisma client for e2e tests
* remove worker group tests for now
* prevent image pull rate limits during unit tests
* increase timeout for queue concurrency limit test
* generate prisma client for preview release
* same node types everywhere
* Updated engine readme, removed legacy system notes
* use default machine preset from platform package
* worker instances plural in schema
* disable pnpm update notifications
* return worker group details from connect call
* add workers admin route
* fix heartbeat route return type
* move deployment labels to core apps
* refactor run controller env schema
* Add firstAttemptStartedAt to TaskRun
* RunEngine 2.0 batch trigger support (#1581)
* Make it clear when BatchTriggerV2Service is used
* Copy of BatchTriggerV2Service
* WIP batch triggering
* Allow blocking a run with multiple waitpoints at once. Made it atomic
* Removed unused param
* New batch service
* Pass through the parentRunId and resumeParentOnCompletion
* Use the new batch service, and correct trigger task version
* Force V1 engine if using BatchTriggerV2Service, we’ve already done the check at this point
* Removed the $transaction and early exit if nothing changed
* Adedd a simple batch task to the hello world reference catalog
* Fix for batch waits not working
* Added parentRunId in a couple more places
* Removed waitForBatch log
* Added another parentRunId
* Expanded the example to include all the different triggers
* More changes to blocking to support continuing after idempotent completed runs
* Fix for the wrong type when blocking a run
* remove @map
* optimise worker auth query
* add engine version header to core api client requests
* remove unique constraint for default group id
* consolidate migrations
* the first managed worker becomes the global default
* Debug events off by default, added an admin toggle to show them
* worker group name can't be an empty string
* add exec helper to core
* move machine resources to core
* add pre-dequeue callback to determine max resources
* optionally skip dequeue
* bump worker package
* move worker to core
* fix ReadableStream type error
* fix another type issue
* update a few more tsconfigs
* add metadata changes introduced in #1563
* Run Engine 2.0 trigger idempotency (#1613)
* Return isCached from the trigger API endpoint
* Fix for the wrong type when blocking a run
* Render the idempotent run in the inspector
* Event repository for idempotency
* Debug events off by default, added an admin toggle to show them
* triggerAndWait idempotency span
* Some improvements to the reference idempotency task
* Removed the cached tracing from the SDK
* Server-side creating cached span
* Improved idempotency test task
* Create cached task spans in a better way
* Idempotency span support inc batch trigger
* Simplified how the spans are done, using more of the existing code
* Improved the idempotency test task
* Added Waitpoint Batch type, add to TaskRunWaitpoint with order
* Pass batch ids through to the run engine when triggering
* Added batchIndex
* Better batch support in the run engine
* Added settings to batch trigger service, before major overhaul
* Allow the longer run/batch ids in the filters
* Changed how batching works, includes breaking changes in CLI
* Removed batch idempotency because it gets put on the runs instead
* Added `runs` to the batch.retrieve call/API
* Set firstAttemptStartedAt when creating the first attempt
* Do nothing when receiving a BATCH waitpoint
* Some fixes in the new batch trigger service… mostly just passing missing optional params through
* Tweaked the idempotency test task for more situations
* Only block with a batch if it’s a batchTriggerAndWait… 🤦♂️
* Added another case to the idempotency test task: multiple of the same idempotencyKey in a single batch
* Support for the same run multiple times in the same batch
* Small tweaks
* Make sure to complete batches, even if they’re not andWait ones
* Export RunDuplicateIdempotencyKeyError from the run engine
* Latest lockfile
* Trigger with a machine (old run engine)
* RE2, allow setting machine when triggering
* Fix for new glob patterns
* add max run count to dequeue from version route
* add worker instance name env var and header
* queue consumer pre skip callback
* poll for more runs after final execution errors
* fix dequeue search param schema
* add shortcut to debug switch
* expose run engine timeouts as env vars
* make warm start durations configurable
* add optional status to json reply helper
* fix preSkip hook, add debug logs
* BLOCKED_BY_WAITPOINTS -> SUSPENDED
* exit controller when run suspended
* check if already replied before http reply
* run controller will wait for next run after the current one is suspended
* cancel run button shortcut
* minimal event repository environment type
* fix update metadata call
* run suspension and misc fixes wip
* change debug shortcut to shift + D
* Started work on the Dev supervisor
* Formatting
* Fix for bad imports
* Before rebuilding SSE
* Presence updating from the CLI working via SSE
* add worker notification debug logs
* send run:stop when exiting run phase
* skip current snapshot poll on worker notification
* add more logs and route to submit run debug logs
* add worker and runner ids to snapshots
* improve run notification debug logs
* add workload debug log route
* misc run controller fixes and refactor
* prevent parallel execution of critical functions
* update bun to 1.2.1
* WIP with dev dequeuing
* Method to convert friendlyIds to non-friendly, do nothing with actual ids
* Set the engine on BackgroundWorker, lazily upgrade projects to engine V2
* Runs with ttls were getting immediately expired… oops.
* Pass the Waiting for deploy reason through, so we have it on the execution snapshots
* Fixed the logic for getting the right background worker for a run
* Use the correct ID when dequeuing…
* determineEngineVersion is now fully functional
* Rate limiter ignores the dev endpoints
* Retrieving a batch gives you the runIds
* Set a unique version for the RE2 BatchTaskRun
* add provisional changeset
* The start of dev run execution is working
* First dev run working
* Moved the dev run controller closer to what Nick did with the managed one
* export exec output type
* Heartbeat fix: don’t heartbeat if _isHeartbeating == false
* Dev runs get notifications, some dev bug fixes
* Improved logging or dequeuing
* We need to dequeue runs from the latest version too, for triggerAndWait
* Ported Eric’s validateWorkerManifest with nicer errors
* When flattening an idempotency key if part is undefined, return undefined
* Dev logging fixes
* Remove sigterm listener
* Deprecating workers. Don’t specify a BackgroundWorker when dequeuing an environment
* Deleted some old files. Renamed “managed” to “deploy”
* When a build finishes, always copy the build dir (otherwise the first one gets trampled on by the 2nd)
* Dev master queues should work differently
* Deleting old workers
* Added debounce function to core
* Improvement to canceling
* WIP on debounce canceling on socket disconnection
* Added environment data to execution snapshots
* Dev runs that have stalled get “Canceled” with a reason explaining why
* Show CLI messaged when a connection to the platform is lost/restored
* Fix TriggerTask after merge
* Add trigger task v2 max attempts, replace some findUniques
* Port the new queue logic to the run engine
* More fixes post-merge
* We weren’t setting a `retryConfig` up for the tests… it’s now required
* Start the Redis worker inside the Run Engine… 🤦♂️
* Trying to make the testcontainers more reliable
* Added keyPrefix: "engine:”
* Badly placed bracket in trigger task
* Better Redis namespacing
* Fix for expired run not getting removed from the queue
* Don’t create a redis client in the testcontainers, return the redisOptions instead
* Cleanup redis client in the run lock tests
* Fix for the RunQueue not supporting keyPrefix
* Updated more of the RunQueue scripts rebalancing
* Trying to make Redis more robust in the tests…
* Improved test resiliciency more
* Fix for delays (checkpoint check)
* Increase the timeout slightly to fix ttl test
* Added priority support when triggering
* More wip trying to make test containers more reliable
* batchTriggerAndWait test is still failing… some wip to try fix it
* Fixed redis tests now we’re not providing a client
* Separate Redis clients for the run engine worker/queue/runlock
* Made the wait for duration test more resilient
* Added idempotencyKeyExpiresAt to Waitpoints
* Waitpoint timeouts and idempotency expiry
* Use finishWaitpoint, removed extra worker job
* Added waitpoint idempotency tests
* Creating resume tokens is working
* Some improvements to the resume tokens
* Moved resumeTokens to just be wait functions 🥳
* Delete old RuntimeManagers
* Wait for token is working
* Better test for the wait tokens
* Improved the test task some more
* Hide the accessories in the span inspector
* WIP on waitpoint inspector
* WIP on complete waitpoint form
* Span overview panel can be changed based on the entity type
* Improved the waitpoint display
* WIP on completing waitpoint form
* Use the existing CodeBlock for the tip
* Style improvements
* Complete waitpoint
* All waitpoint sidebar variants
* Waits now use a pause icon
* Durations waits use the API to create/block with a waitpoint, not the runtime
* Fix for engine.blockRunWithWaitpoint required org id
* Removed old wait code from the run controllers/task run process
* Form action for skipping a datetime waitpoint
* Move testDockerCheckpoint to a separate core package export (it can’t be bundled on the client)
* Fix for glitchy hourglass animation
* Completed waitpoints display better
* Increase Redis maxRetriesPerRequest to 20 (default)
* Completing and skipping waitpoints is working
* Remove the database prisma dev command, since we need to use create only now. Updated docs
* Added skip timeout, reworked the UI
* Tweaked spacing
* Added payload limit to waitpoint token completion from dashboard
* Test idempotency works on wait.for and wait.until
* Moved the worker-actions to /engine/ from /api/
* Moved dev engine endpoints to /engine/ from /api/
* Separate /engine/ rate limiter
* Added parallel wait prevention, it’s working for duration waits but not well for triggerAndWait yet
* WIP post-merge conflicts
* Set taskEventStore column in the new engine
* Remove duplicate keys
* Post-merge fixes
* Fix for span merge layout
* Use executedAt instead of firstAttemptStartedAt
---------
Co-authored-by: Matt Aitken <matt@mattaitken.com>
* Increase the number of active streams from 2 to 5
* WIP parent metadata updates
* Fix noop metadata manager
* Implement run metadata updates from ancestor tasks
* Add changeset
* Add ability to stream into parent and root task runs
* Don't duplicate exporting run metadata types
* Add ability to fetch streams through metadata
* Couple of fixes from CodeRabbit
* Fix metadata tests
* Make sure streams are subscribed in the "background"
* Move the stream subscription stuff to the API client, expose it through `runs.fetchStream`
* Fixed run stream tests
* Fix streaming splits in realtime streams v2
* Add changeset
* Skip all flaky tests 😡
* Improve the way we stream from tasks to the server
* Improve the v1 realtime streams (Redis)
* Turn on the relay realtime stream service
* Improved the relay realtime cleanup
* Fixed consuming realtime runs w/streams after the run is already finished
* Remove some logs
* Update changeset
* Fixed runStream tests