Commit Graph

16 Commits

Author SHA1 Message Date
nicktrn 0c71dc74df feat: add node 22 and bun runtime support with version display (#2254)
* update node-22 image

* update bun image

* disable io_uring

* fix fallback bun path

* prevent duplicate warnings

* add runtime and version to deployments

* runtime icons

* fallback to nodejs

* prevent empty table cell menu

* log if local build on deploy

* pass io_uring env var to child

* denormalize runtime and version, display on run details

* add changesets

* disable pr checks for changeset commits..

* add runtime data to deployed bg workers
2025-07-10 16:43:10 +01:00
nicktrn f603725393 Feat: unified deploys for self-hosted and cloud users incl. multi-platform support (#2138)
* remove registry proxy

* remove --self-hosted flag

* automatically set network build flag

* update syncEnvVars debug log

* improve switch command

* always display deploy errors if they exist

* fix stuck deploy command after finalize error

* webapp-driven deploys, multi-platform support, lots of fixes

* add worker deployment migration

* rename image platform env var

* only try to sync parent env vars for preview deployments

* add KEEP_TMP_DIRS

* supervisor: docker api version lock, auth, multi-platform

* set image ref on create, validate digest

* use metadata for digest, fix local multi-platform builds

* print git meta branch before commit

* improve push and load flag handling

* make runs after local builds compatible with load and push

* small improvement for platform overrides

* add image platform to dequeued message

* remove deprecated init request body fields

* fix fail deployment id param

* remove build debug logs

* pass report merge with no tests

* structured run debug logs

* add required env var for tests

* should not be an error log

* add changeset
2025-06-04 15:54:10 +01:00
Matt Aitken 068c024477 Preview branches (#2086)
* Initial preview migrations

* Modified the staging endpoint to create preview environments

* Added isBranchableEnvironment to RuntimeEnvironment

* Staging = yellow Preview = orange

* Changed the env sort order

* Set isBranchableEnvironment correctly. Create preview for new projects

* Very basic branch menu

* Creating branches from the dashboard

* Fix for string icons on project delete page

* Don’t show branch API keys

* WIP on the manage branches page

* RuntimeEnvironment added projectId index

* Only create the parentEnvironmentId column if it doesn’t exist already

* Improved the limit wording

* Add search to the branch list

* contains in both places

* Many style improvements

* Branch dropdown and v4 badge

* Arching/unarchive branches working in the dashboard

* Tidied imports

* Change preview slug from `prev` to `preview`

* Use correct color for side menu preview branch icon

* Upsert the branch and use the shortcode as a unique constraint

* Upserting working with nice messages in the dashboard

* Better errors when upserting branches

* Button shortcut, don’t allow event to propagate

* Better duplicate error message

* Filter out archived branches from the env selector

* Archiving/creating tweaked some more

* Add an archived banner to the app, fixes for archived branches and upsells

* Fixed pagination

* Disable editing schedules, pausing queues, testing tasks

* Don’t allow replaying if the env is archived

* When deploying detect the correct environment

* Get the projectClient when there’s a branch

* createGitMeta function, most code from the vercel CLI repo

* Deploy, getting the correct environment client

* Added git column to WorkerDeployment

* Add GitMeta to core schemas

* Create branch when deploying

* WIP on branch support in the API

* Delete old createTaskRunAttempt fn

* apiAuth remove export from internal functions

* Rename env var to “TRIGGER_PREVIEW_BRANCH”

* Add TRIGGER_PREVIEW_BRANCH to resolved env vars for runs

* First preview deploy and run working

* Set the preview branch in the main SDK

* Added git links to the preview branches table

* Better errors when replaying/testing archived branches

* Don’t dequeue archived environments

* Env var resolution with parent environment

* Hello world default machine small-2x to save my memory

* Fix for more env var functions

* Only return non-archived envs

* Switch to controlled state for the checkboxes

* Uncheck everything when PREVIEW is checked

* WIP on branch UI

* Show the preview branch label on the env vars list

* Fix for overriding env vars

* Adding preview branch env vars working

* Progress on new env vars

* Only allow selecting a single branch

* Layout fix when there are errors

* Set the defaultValue so there are some fields

* Conform fix for team invite page

* Archived environments don’t run scheduled tasks

* Added Git data to deployments

* Added git data to the deployment inspector

* Don’t allow upserting schedules when archived

* Deduplicate and blacklist some env vars

* Fix for wrong conform function being used

* Show a better error if all vars were blacklisted

* Added environment variable search (by key and value)

* Improved preview branch icon

* Replay now supports branches

* Schedule page render branches properly

* Show the env icon in bottom-left of the test page

* When editing older schedules (that have multi-env) show preview branches correctly

* Fix for incorrect disallowed branch name character

* Extract and improve the directory verification code

* WIP for CLI preview archive command

* Improved the preview branch action buttons

* Redirect to the project if we don’t find a matching env

* Archiving branch via the CLI working

* Fix for archiving branches

* Public access token test task

* JWTs working are with preview branches

* Add branch and git data to the Run ctx

* Updated GitMeta functions to work in CI

* Added pullRequestState

* Archive when deploying if the PR is closed/merged

* Fix for the changesets guide

* Fix for CLI dev bug introduced

* CLI promote now supports preview branches

* Add PR title. Reordered them and added tooltips

* syncEnvVars working with branches

* Added preview branch support to syncVercelEnvVars()

* Detect the branch from Vercel env var (set during build)

* Allow passing a branch in

* Use process.env.VERCEL_TOKEN as well… this used in Vercel CI

* Temp delete

* Improved regenerate api key modal

* Added Accordion component (with styles)

* Redesigned the API keys page

* Revert "Temp delete"

This reverts commit 177b92cd935a6161456bde65d01294e23ecfd47f.

* Changeset

* Fixed docs link

* The new branch panel closes when a branch is created

* Update apps/webapp/app/services/upsertBranch.server.ts

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>

* Removed findUniques from WorkerGroupTokenService

* Made the parentEnvironmentId migrations safe

* Latest lockfile

* Update packages/cli-v3/src/commands/workers/build.ts

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>

* Move isValidGitBranchName to a separate file

* Move the sanitize fn too

* removeBlacklistedVariables moved to a separate file

* Moved deduplicateVariableArray to a separate file…

* Fix broken sanitizeBranchName import

* Another import fix…

* Improved blacklisted error message

* SImplified migration to use `ADD COLUMN IF NOT EXISTS "parentEnvironmentId" TEXT`

---------

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2025-05-28 11:02:56 +01:00
Eric Allam a69621bdcc Allow self-hosted deploys locally by pointing to docker.host.internal on macOS (#2064) 2025-05-16 15:20:48 +01:00
Mendy Landa 21c0dc619e feat: playwright extension (#1764)
* feat: playwright build extension

* feat: add playwright task

* full dep list & added some comments

* fix v3-catalog

* log image size for local builds

* detect playwright version

* add changesets

* add docs

* additional checks

* fix unit test workflow for forks

* use middleware and update docs

* update jsdoc

---------

Co-authored-by: nicktrn <55853254+nicktrn@users.noreply.github.com>
2025-05-13 12:22:01 +01:00
nicktrn 72d98778eb Fix node options and OOM retries (#1897)
* don't hardcode max old space size in deployment images

* flags: treat underscores as hyphens

* append attempt number to runner name if >1

* improve retry spans for oom errors
2025-04-08 13:07:45 +01:00
nicktrn e97704d904 Run Engine 2.0 (WIP) (#1575)
* bump worker version

* Suggested glossary for the RunEngine, TBC

* Removed BatchTaskRun changes from this branch, they were done in main

* Set the BatchTaskRun status to completed when all runs are completed

* When dequeuing respect passed in maxResources

* Ported over the new run props: idempotencyKeyExpiresAt, versions, oneTimeUseToken, maxDurationInSeconds

* Didn’t hit save… the new props when triggering tasks passed through

* Idempotency expiration + waitpoint edge case

* WIP on creating checkpoint, parking for now

* fix worker routes

* upgrade webapp node types to support generic event emitter

* separate event bus handler singleton and run failure alerts

* duration waits

* fix execution snapshot debug spans

* task waits

* fix event bus types

* temporary fix for react hook run handle type

* disable run notifications for now

* convert any typecasts to expect errors to more easily fix later

* fix webapp types after node types upgrade

* updateEnvConcurrencyLimits across marqs and the runqueue

* Pass proper values into the run engine

* RunQueue settings and removed unused rebalancing workers

* Remove rebalancing prop

* Tidied more things up

* Update/remove queue limits for MARQS and RunQueue

* taskQueue/concurrencyLimit changes ported back into the RunEngine

* Reworked completing waitpoints to improve performance and reduce race conditions

* Improved test robustness

* Down to a single run lock only when a run is totally unblocked and ready to continue

* warm starts, worker notifications, wait fixes

* Fix for Run Engine poll interval env var

* Expect the waitpoint to be completed quickly

* If a run is locked then it’s too late to expire it

* Added VALKEY_ env vars and plugged them into the run engine

* Extracted and updated the guard queue function so it can be used when batching

* Added logging and universal concurrency changes to trigger task v1

* Added notes back in

* Bump @trigger.dev/worker to 3.3.7

* reportInvocationUsage for the runAttemptStarted event

* improve execution snapshot span debug span start times

* Unfriendly IDs

* update lockfile

* Created a shared determineEngineVersion function

* disable unfinished commands

* save new cli config to different location, misc fixes

* add basic engine version check via current deploy

* new run engine will default to node 22 runtime

* block some actions for projects on previous run engine

* fix worker group tests

* fix triggerAndWait test

* one typescript version to rule them all

* redlock type patch

* fix type issues caused by ts-reset

* improve cleanup scripts

* add missing socket.io dep

* fix run notification handler type

* fix worker group test again

* generate prisma client for e2e tests

* remove worker group tests for now

* prevent image pull rate limits during unit tests

* increase timeout for queue concurrency limit test

* generate prisma client for preview release

* same node types everywhere

* Updated engine readme, removed legacy system notes

* use default machine preset from platform package

* worker instances plural in schema

* disable pnpm update notifications

* return worker group details from connect call

* add workers admin route

* fix heartbeat route return type

* move deployment labels to core apps

* refactor run controller env schema

* Add firstAttemptStartedAt to TaskRun

* RunEngine 2.0 batch trigger support (#1581)

* Make it clear when BatchTriggerV2Service is used

* Copy of BatchTriggerV2Service

* WIP batch triggering

* Allow blocking a run with multiple waitpoints at once. Made it atomic

* Removed unused param

* New batch service

* Pass through the parentRunId and resumeParentOnCompletion

* Use the new batch service, and correct trigger task version

* Force V1 engine if using BatchTriggerV2Service, we’ve already done the check at this point

* Removed the $transaction and early exit if nothing changed

* Adedd a simple batch task to the hello world reference catalog

* Fix for batch waits not working

* Added parentRunId in a couple more places

* Removed waitForBatch log

* Added another parentRunId

* Expanded the example to include all the different triggers

* More changes to blocking to support continuing after idempotent completed runs

* Fix for the wrong type when blocking a run

* remove @map

* optimise worker auth query

* add engine version header to core api client requests

* remove unique constraint for default group id

* consolidate migrations

* the first managed worker becomes the global default

* Debug events off by default, added an admin toggle to show them

* worker group name can't be an empty string

* add exec helper to core

* move machine resources to core

* add pre-dequeue callback to determine max resources

* optionally skip dequeue

* bump worker package

* move worker to core

* fix ReadableStream type error

* fix another type issue

* update a few more tsconfigs

* add metadata changes introduced in #1563

* Run Engine 2.0 trigger idempotency (#1613)

* Return isCached from the trigger API endpoint

* Fix for the wrong type when blocking a run

* Render the idempotent run in the inspector

* Event repository for idempotency

* Debug events off by default, added an admin toggle to show them

* triggerAndWait idempotency span

* Some improvements to the reference idempotency task

* Removed the cached tracing from the SDK

* Server-side creating cached span

* Improved idempotency test task

* Create cached task spans in a better way

* Idempotency span support inc batch trigger

* Simplified how the spans are done, using more of the existing code

* Improved the idempotency test task

* Added Waitpoint Batch type, add to TaskRunWaitpoint with order

* Pass batch ids through to the run engine when triggering

* Added batchIndex

* Better batch support in the run engine

* Added settings to batch trigger service, before major overhaul

* Allow the longer run/batch ids in the filters

* Changed how batching works, includes breaking changes in CLI

* Removed batch idempotency because it gets put on the runs instead

* Added `runs` to the batch.retrieve call/API

* Set firstAttemptStartedAt when creating the first attempt

* Do nothing when receiving a BATCH waitpoint

* Some fixes in the new batch trigger service… mostly just passing missing optional params through

* Tweaked the idempotency test task for more situations

* Only block with a batch if it’s a batchTriggerAndWait… 🤦‍♂️

* Added another case to the idempotency test task: multiple of the same idempotencyKey in a single batch

* Support for the same run multiple times in the same batch

* Small tweaks

* Make sure to complete batches, even if they’re not andWait ones

* Export RunDuplicateIdempotencyKeyError from the run engine

* Latest lockfile

* Trigger with a machine (old run engine)

* RE2, allow setting machine when triggering

* Fix for new glob patterns

* add max run count to dequeue from version route

* add worker instance name env var and header

* queue consumer pre skip callback

* poll for more runs after final execution errors

* fix dequeue search param schema

* add shortcut to debug switch

* expose run engine timeouts as env vars

* make warm start durations configurable

* add optional status to json reply helper

* fix preSkip hook, add debug logs

* BLOCKED_BY_WAITPOINTS -> SUSPENDED

* exit controller when run suspended

* check if already replied before http reply

* run controller will wait for next run after the current one is suspended

* cancel run button shortcut

* minimal event repository environment type

* fix update metadata call

* run suspension and misc fixes wip

* change debug shortcut to shift + D

* Started work on the Dev supervisor

* Formatting

* Fix for bad imports

* Before rebuilding SSE

* Presence updating from the CLI working via SSE

* add worker notification debug logs

* send run:stop when exiting run phase

* skip current snapshot poll on worker notification

* add more logs and route to submit run debug logs

* add worker and runner ids to snapshots

* improve run notification debug logs

* add workload debug log route

* misc run controller fixes and refactor

* prevent parallel execution of critical functions

* update bun to 1.2.1

* WIP with dev dequeuing

* Method to convert friendlyIds to non-friendly, do nothing with actual ids

* Set the engine on BackgroundWorker, lazily upgrade projects to engine V2

* Runs with ttls were getting immediately expired… oops.

* Pass the Waiting for deploy reason through, so we have it on the execution snapshots

* Fixed the logic for getting the right background worker for a run

* Use the correct ID when dequeuing…

* determineEngineVersion is now fully functional

* Rate limiter ignores the dev endpoints

* Retrieving a batch gives you the runIds

* Set a unique version for the RE2 BatchTaskRun

* add provisional changeset

* The start of dev run execution is working

* First dev run working

* Moved the dev run controller closer to what Nick did with the managed one

* export exec output type

* Heartbeat fix: don’t heartbeat if _isHeartbeating == false

* Dev runs get notifications, some dev bug fixes

* Improved logging or dequeuing

* We need to dequeue runs from the latest version too, for triggerAndWait

* Ported Eric’s validateWorkerManifest with nicer errors

* When flattening an idempotency key if part is undefined, return undefined

* Dev logging fixes

* Remove sigterm listener

* Deprecating workers. Don’t specify a BackgroundWorker when dequeuing an environment

* Deleted some old files. Renamed “managed” to “deploy”

* When a build finishes, always copy the build dir (otherwise the first one gets trampled on by the 2nd)

* Dev master queues should work differently

* Deleting old workers

* Added debounce function to core

* Improvement to canceling

* WIP on debounce canceling on socket disconnection

* Added environment data to execution snapshots

* Dev runs that have stalled get “Canceled” with a reason explaining why

* Show CLI messaged when a connection to the platform is lost/restored

* Fix TriggerTask after merge

* Add trigger task v2 max attempts, replace some findUniques

* Port the new queue logic to the run engine

* More fixes post-merge

* We weren’t setting a `retryConfig` up for the tests… it’s now required

* Start the Redis worker inside the Run Engine… 🤦‍♂️

* Trying to make the testcontainers more reliable

* Added keyPrefix: "engine:”

* Badly placed bracket in trigger task

* Better Redis namespacing

* Fix for expired run not getting removed from the queue

* Don’t create a redis client in the testcontainers, return the redisOptions instead

* Cleanup redis client in the run lock tests

* Fix for the RunQueue not supporting keyPrefix

* Updated more of the RunQueue scripts rebalancing

* Trying to make Redis more robust in the tests…

* Improved test resiliciency more

* Fix for delays (checkpoint check)

* Increase the timeout slightly to fix ttl test

* Added priority support when triggering

* More wip trying to make test containers more reliable

* batchTriggerAndWait test is still failing… some wip to try fix it

* Fixed redis tests now we’re not providing a client

* Separate Redis clients for the run engine worker/queue/runlock

* Made the wait for duration test more resilient

* Added idempotencyKeyExpiresAt to Waitpoints

* Waitpoint timeouts and idempotency expiry

* Use finishWaitpoint, removed extra worker job

* Added waitpoint idempotency tests

* Creating resume tokens is working

* Some improvements to the resume tokens

* Moved resumeTokens to just be wait functions 🥳

* Delete old RuntimeManagers

* Wait for token is working

* Better test for the wait tokens

* Improved the test task some more

* Hide the accessories in the span inspector

* WIP on waitpoint inspector

* WIP on complete waitpoint form

* Span overview panel can be changed based on the entity type

* Improved the waitpoint display

* WIP on completing waitpoint form

* Use the existing CodeBlock for the tip

* Style improvements

* Complete waitpoint

* All waitpoint sidebar variants

* Waits now use a pause icon

* Durations waits use the API to create/block with a waitpoint, not the runtime

* Fix for engine.blockRunWithWaitpoint required org id

* Removed old wait code from the run controllers/task run process

* Form action for skipping a datetime waitpoint

* Move testDockerCheckpoint to a separate core package export (it can’t be bundled on the client)

* Fix for glitchy hourglass animation

* Completed waitpoints display better

* Increase Redis maxRetriesPerRequest to 20 (default)

* Completing and skipping waitpoints is working

* Remove the database prisma dev command, since we need to use create only now. Updated docs

* Added skip timeout, reworked the UI

* Tweaked spacing

* Added payload limit to waitpoint token completion from dashboard

* Test idempotency works on wait.for and wait.until

* Moved the worker-actions to /engine/ from /api/

* Moved dev engine endpoints to /engine/ from /api/

* Separate /engine/ rate limiter

* Added parallel wait prevention, it’s working for duration waits but not well for triggerAndWait yet

* WIP post-merge conflicts

* Set taskEventStore column in the new engine

* Remove duplicate keys

* Post-merge fixes

* Fix for span merge layout

* Use executedAt instead of firstAttemptStartedAt

---------

Co-authored-by: Matt Aitken <matt@mattaitken.com>
2025-03-05 14:40:14 +00:00
Eric Allam 53e6d478ed Fix deploy timeout issues (#1661)
* deploy v2 streaming WIP

* finalize deployment now SSE and won't timeout

* handle zodfetchSSE connection errors

* Create tender-cycles-melt.md
2025-02-04 12:44:14 +00:00
Eric Allam f6eeaa1001 Fix broken cloud deploys by using depot ephemeral registry, skip the registry proxy (#1637) 2025-01-24 17:22:35 +00:00
Eric Allam c31700ae5f Fix issue with lost built trigger.dev files after prisma generate (#1429)
* Fix issue with lost built trigger.dev files after prisma generate on deploy

* Add changeset
2024-10-24 10:43:26 +01:00
nicktrn feb4fcdac6 Fix bun runtime by downgrading to 1.1.24 (#1409)
* pin bun to 1.1.24 and use slim image

* add changeset

* add warning about bun version to docs
2024-10-14 18:00:10 +01:00
nicktrn 4b0f677774 Prettier errors and related improvements (#1387)
* improve get attempt payload logging

* only log checkpoint readiness timeouts, don't crash the run

* improve coordinator errors

* add links export to core

* remove unused deploy error utilities

* update cli errors and use new links from core

* log remaining failure reasons

* also parse execute errors in deployed worker

* add signal to unexpected exit messages

* start displaying prettier internal errors

* improve unexpected exit error parsing

* better errors for crashes

* fix unexpected error parsing for dev runs

* changeset

* parse graceful exit timeouts
2024-10-09 12:12:47 +01:00
nicktrn a69e04f03a Include push output in logs for self-hosted deploys (#1382)
* include push output in logs

* changeset
2024-10-05 14:18:58 +01:00
Eric Allam b4be736555 prismaExtension fixes for #1325 and #1327 2024-09-19 15:21:03 +01:00
nicktrn 8d1e41693a v3: self-hosting support for latest packages (#1319)
* display --profile flag after init if used

* add containerfile debug logs

* log all indexing errors in case of connection issues

* specify dockerfile syntax version

* add network flag for self-hosting

* move all self-hosting tags to latest

* add self-hosting update section

* manual setup subsection

* registry flag implies push

* add changeset
2024-09-18 17:07:47 +01:00
Eric Allam f9ec66c562 v3: new build system (#1265)
* upgrade @opentelemetry packages to the latest versions

* remove v2 only packages, will be moved to a dedicated repo

* remove more v2 code and run pnpm install

* use the npm yalt package in the webapp

* convert @trigger.dev/core to tshy

* Switch from jest to vitest in @trigger.dev/core

* Fixed core test

* move core-backend code into core subpath export

* convert @trigger.dev/sdk to tshy

* Removed hono

* move core-apps to core/v3/apps, remove core-apps, start converting cli-v3

* Fix up some of the commands

* cli now building and loadable

* using package-json-from-dist to get package version now in core and cli

* dev command WIP

* cleaned up some repetition and structure of the entry point stuff

* bringing back the background worker stuff

* Indexing of the v3 catalog

* getting closer to executing dev runs...

* centralize dev logging using event emitter

* Move indexing to it’s own entry point, simplify code

* dev runs working

* Get instrumentation to work with openai

* debugging achieved internally

* provide worker files as part of the worker creation on the server

* support for cjs and esm javascript

* Fixed timeout

* worker manifest now has the config path

* auto-upgrade config to non-deprecated alternatives

* Adding package preview release

* deployment WIP

* improve the syncEnvVars output and adapt resolveEnvVars

* WIP bun runtime

* WIP bun support

* seed tasks with the machine preset if listed in the config

* deploy run executions WIP, extracted TaskRunProcess into 1 place

* deployed tasks running and executing 🎉

* support for waits and better flushing & process cleanup

* Fixed the heartbeating

* Better warning messages

* Improve and unify the indexing between dev and deploy

* Support for external deps that need node-gyp to build

* build extensions can now install custom packages and run instructions in the image. Also prisma extension now works and also works with multiple schema files

* Add back in the main/types/module to sdk

* dev no longer is Ink/React, grace period for disconnections in dev

* Fix the changeset config

* More changeset fixes

* Remove config packages

* More changeset fixes

* Fixed typescript issues (needed to revert back to zod 3.22.3

* Fix pr_checks workflow

* Remove the prepare script

* Fixed tests and package versions

* Remove cli test script

* Remove packages from tailwind watch paths

* Add repo to public packages

* Just commit the generated files and do the building at dev time

* Try and get pkg.pr.new working

* Try again

* Fix emitDecoratorMetadata importing named export from typescript

* config file backwards compat with export const config

* Fixed issue where import errors weren’t coming through

* p-retry is a prod dep

* typescript needs to be a prod dependency for emitDecoratorMetadata

* Add better debug logging to help track down import-in-the-middle bug

* An external is only considered resolvable if it resolves to the same path as the collected external

* Fix runtime checks to allow >=18.20

* Move extensions to a new build package

* Fixed building packages in dockerfile

* Remove the e2e test from publish workflow for now

* Don’t treat pkg.pr.new versions has needing upgrading

* making sure config handleError works, and discovered path aliases don’t work in config files

* Strip empty string env vars so they accidentally override real values

* Couple of things

* Update version to use preview instead of beta

* Hopefully fix re-attempts with >30s delay

* Match socket emit messages to current latest in main

* Initial guide

* Go back to beta

* Go back to the preview, and update guide to use pr preview tags

* Go back to beta

---------

Co-authored-by: Matt Aitken <matt@mattaitken.com>
2024-08-23 13:10:15 +01:00