New batch trigger system with larger payloads, streaming ingestion,
larger batch sizes, and a fair processing system.
This PR introduces a new `FairQueue` abstraction inspired by our own
`RunQueue` that enables multi-tenant fair queueing with concurrency
limits. The new `BatchQueue` is built on top of the `FairQueue`, and
handles processing Batch triggers in a fair manner with per-environment
concurrency limits defined per-org. Additionally, there is a global
concurrency limit to prevent the BatchQueue system from creating too
many runs too quickly, which can cause downstream issues.
For this new BatchQueue system we have a completely new batch trigger
creation and ingestion system. Previously this was a single endpoint
with a single JSON body that defined details about the batch as well as
all the items in the batch.
We're introducing a two-phase batch trigger ingestion system. In the
first phase, the BatchTaskRun record is created (and possibly rate
limited). The second phase is another endpoint that accepts an NDJSON
body with each line being a single item/run with payload and options.
At ingestion time all items are added to a queue, in order, and then
processed by the BatchQueue system.
## New batch trigger rate limits
This PR implements a new batch trigger specific rate limit, configured
on the `Organization.batchRateLimitConfig` column, and defaults using
these environment variables:
- `BATCH_RATE_LIMIT_REFILL_RATE` defaults to 10
- `BATCH_RATE_LIMIT_REFILL_INTERVAL` the duration interval, defaults to
`"10s"`
- `BATCH_RATE_LIMIT_MAX` defaults to 1200
This rate limiter is scoped to the environment ID and controls how many
runs can be submitted via batch triggers per interval. The SDK handles
the retrying side.
## Batch queue concurrency limits
The new column `Organization.batchQueueConcurrencyConfig` now defines an
org specific `processingConcurrency` value, with a backup of the env var
`BATCH_CONCURRENCY_LIMIT_DEFAULT` which defaults to 10. This controls
how many batch queue items are processed concurrently per environment.
There is also a global rate limit for the batch queue set via the
`BATCH_QUEUE_GLOBAL_RATE_LIMIT` which defaults to being disabled. If
set, the entire batch queue system won't process more than
`BATCH_QUEUE_GLOBAL_RATE_LIMIT` items per second. This allows
controlling the maximum number of runs created per second via batch
triggers.
## Batch trigger settings
- `STREAMING_BATCH_MAX_ITEMS` controls the maximum number of items in a
single batch
- `STREAMING_BATCH_ITEM_MAXIMUM_SIZE` controls the maximum size of each
item in a batch
- `BATCH_CONCURRENCY_DEFAULT_CONCURRENCY` controls the default
environment concurrency
- `BATCH_QUEUE_DRR_QUANTUM` how many credits each environment gets each
round for the DRR scheduler
- `BATCH_QUEUE_MAX_DEFICIT` the maximum deficit for the DRR scheduler
- `BATCH_QUEUE_CONSUMER_COUNT` how many queue consumers to run
- `BATCH_QUEUE_CONSUMER_INTERVAL_MS` how frequently they poll for items
in the queue
### Configuration Recommendations by Use Case
**High-throughput priority (fairness acceptable at 0.98+):**
```env
BATCH_QUEUE_DRR_QUANTUM=25
BATCH_QUEUE_MAX_DEFICIT=100
BATCH_QUEUE_CONSUMER_COUNT=10
BATCH_QUEUE_CONSUMER_INTERVAL_MS=50
BATCH_CONCURRENCY_DEFAULT_CONCURRENCY=25
```
**Strict fairness priority (throughput can be lower):**
```env
BATCH_QUEUE_DRR_QUANTUM=5
BATCH_QUEUE_MAX_DEFICIT=25
BATCH_QUEUE_CONSUMER_COUNT=3
BATCH_QUEUE_CONSUMER_INTERVAL_MS=100
BATCH_CONCURRENCY_DEFAULT_CONCURRENCY=5
```
* Sentry WIP
* Configure sentry for uploading and releasing during the publish webapp step
* Delete source maps after uploading
* Forward logger.error calls to sentry through Logger.onError
* Couple tweaks to the dockerfile
* remove registry proxy
* remove --self-hosted flag
* automatically set network build flag
* update syncEnvVars debug log
* improve switch command
* always display deploy errors if they exist
* fix stuck deploy command after finalize error
* webapp-driven deploys, multi-platform support, lots of fixes
* add worker deployment migration
* rename image platform env var
* only try to sync parent env vars for preview deployments
* add KEEP_TMP_DIRS
* supervisor: docker api version lock, auth, multi-platform
* set image ref on create, validate digest
* use metadata for digest, fix local multi-platform builds
* print git meta branch before commit
* improve push and load flag handling
* make runs after local builds compatible with load and push
* small improvement for platform overrides
* add image platform to dequeued message
* remove deprecated init request body fields
* fix fail deployment id param
* remove build debug logs
* pass report merge with no tests
* structured run debug logs
* add required env var for tests
* should not be an error log
* add changeset
* Delete v2 Stripe routes
* Delete v2 billing/usage pages
* Delete v2 integration pages
* Delete v2 project pages
* Deleted a load of components and services
* Deleted a load more components, presenters and services
* Deleted another 100 files or so…
* Removed old v2 paths
* Removed named icons from form titles
* Removed more string icons
* Delete NamedIcon
* Fixed some type errors
* Delete endpointApi
* Removed v2 from core/sdk
* Post merge fixes
* added explicit return types
* using the new sdk export without v3
* Delete old v2 file
* Added explicit return types because TS was complaining…
* Don’t export RuntimeEnvironmentType from two core files. Was causing TS issue
* Fix for removal of NamedIcon in new route
* Removed strange eslintrc rule
* Use the new redis client
---------
Co-authored-by: James Ritchie <james@trigger.dev>
* re2: fix @trigger.dev/core exports
* re2: WIP env based queue selection algo
* more wip
* WIP
* Get run engine tests to pass
* Adding tests for the fair dequeueing strat in the run engine
* Configure the new queue selection strategy in the webapp and get it all building and typechecks passing
* webapp now uses built packages, building redis-worker, run-engine, database, using better tsconfig setups for tests, moving isomorphic code into core/v3/isomorphic
* Fixed webapp typechecks
* dev now depends on build, fixed supervisor typecheck
* Fixed run engine tests
* Fixed e2e tests
* bump worker version
* Suggested glossary for the RunEngine, TBC
* Removed BatchTaskRun changes from this branch, they were done in main
* Set the BatchTaskRun status to completed when all runs are completed
* When dequeuing respect passed in maxResources
* Ported over the new run props: idempotencyKeyExpiresAt, versions, oneTimeUseToken, maxDurationInSeconds
* Didn’t hit save… the new props when triggering tasks passed through
* Idempotency expiration + waitpoint edge case
* WIP on creating checkpoint, parking for now
* fix worker routes
* upgrade webapp node types to support generic event emitter
* separate event bus handler singleton and run failure alerts
* duration waits
* fix execution snapshot debug spans
* task waits
* fix event bus types
* temporary fix for react hook run handle type
* disable run notifications for now
* convert any typecasts to expect errors to more easily fix later
* fix webapp types after node types upgrade
* updateEnvConcurrencyLimits across marqs and the runqueue
* Pass proper values into the run engine
* RunQueue settings and removed unused rebalancing workers
* Remove rebalancing prop
* Tidied more things up
* Update/remove queue limits for MARQS and RunQueue
* taskQueue/concurrencyLimit changes ported back into the RunEngine
* Reworked completing waitpoints to improve performance and reduce race conditions
* Improved test robustness
* Down to a single run lock only when a run is totally unblocked and ready to continue
* warm starts, worker notifications, wait fixes
* Fix for Run Engine poll interval env var
* Expect the waitpoint to be completed quickly
* If a run is locked then it’s too late to expire it
* Added VALKEY_ env vars and plugged them into the run engine
* Extracted and updated the guard queue function so it can be used when batching
* Added logging and universal concurrency changes to trigger task v1
* Added notes back in
* Bump @trigger.dev/worker to 3.3.7
* reportInvocationUsage for the runAttemptStarted event
* improve execution snapshot span debug span start times
* Unfriendly IDs
* update lockfile
* Created a shared determineEngineVersion function
* disable unfinished commands
* save new cli config to different location, misc fixes
* add basic engine version check via current deploy
* new run engine will default to node 22 runtime
* block some actions for projects on previous run engine
* fix worker group tests
* fix triggerAndWait test
* one typescript version to rule them all
* redlock type patch
* fix type issues caused by ts-reset
* improve cleanup scripts
* add missing socket.io dep
* fix run notification handler type
* fix worker group test again
* generate prisma client for e2e tests
* remove worker group tests for now
* prevent image pull rate limits during unit tests
* increase timeout for queue concurrency limit test
* generate prisma client for preview release
* same node types everywhere
* Updated engine readme, removed legacy system notes
* use default machine preset from platform package
* worker instances plural in schema
* disable pnpm update notifications
* return worker group details from connect call
* add workers admin route
* fix heartbeat route return type
* move deployment labels to core apps
* refactor run controller env schema
* Add firstAttemptStartedAt to TaskRun
* RunEngine 2.0 batch trigger support (#1581)
* Make it clear when BatchTriggerV2Service is used
* Copy of BatchTriggerV2Service
* WIP batch triggering
* Allow blocking a run with multiple waitpoints at once. Made it atomic
* Removed unused param
* New batch service
* Pass through the parentRunId and resumeParentOnCompletion
* Use the new batch service, and correct trigger task version
* Force V1 engine if using BatchTriggerV2Service, we’ve already done the check at this point
* Removed the $transaction and early exit if nothing changed
* Adedd a simple batch task to the hello world reference catalog
* Fix for batch waits not working
* Added parentRunId in a couple more places
* Removed waitForBatch log
* Added another parentRunId
* Expanded the example to include all the different triggers
* More changes to blocking to support continuing after idempotent completed runs
* Fix for the wrong type when blocking a run
* remove @map
* optimise worker auth query
* add engine version header to core api client requests
* remove unique constraint for default group id
* consolidate migrations
* the first managed worker becomes the global default
* Debug events off by default, added an admin toggle to show them
* worker group name can't be an empty string
* add exec helper to core
* move machine resources to core
* add pre-dequeue callback to determine max resources
* optionally skip dequeue
* bump worker package
* move worker to core
* fix ReadableStream type error
* fix another type issue
* update a few more tsconfigs
* add metadata changes introduced in #1563
* Run Engine 2.0 trigger idempotency (#1613)
* Return isCached from the trigger API endpoint
* Fix for the wrong type when blocking a run
* Render the idempotent run in the inspector
* Event repository for idempotency
* Debug events off by default, added an admin toggle to show them
* triggerAndWait idempotency span
* Some improvements to the reference idempotency task
* Removed the cached tracing from the SDK
* Server-side creating cached span
* Improved idempotency test task
* Create cached task spans in a better way
* Idempotency span support inc batch trigger
* Simplified how the spans are done, using more of the existing code
* Improved the idempotency test task
* Added Waitpoint Batch type, add to TaskRunWaitpoint with order
* Pass batch ids through to the run engine when triggering
* Added batchIndex
* Better batch support in the run engine
* Added settings to batch trigger service, before major overhaul
* Allow the longer run/batch ids in the filters
* Changed how batching works, includes breaking changes in CLI
* Removed batch idempotency because it gets put on the runs instead
* Added `runs` to the batch.retrieve call/API
* Set firstAttemptStartedAt when creating the first attempt
* Do nothing when receiving a BATCH waitpoint
* Some fixes in the new batch trigger service… mostly just passing missing optional params through
* Tweaked the idempotency test task for more situations
* Only block with a batch if it’s a batchTriggerAndWait… 🤦♂️
* Added another case to the idempotency test task: multiple of the same idempotencyKey in a single batch
* Support for the same run multiple times in the same batch
* Small tweaks
* Make sure to complete batches, even if they’re not andWait ones
* Export RunDuplicateIdempotencyKeyError from the run engine
* Latest lockfile
* Trigger with a machine (old run engine)
* RE2, allow setting machine when triggering
* Fix for new glob patterns
* add max run count to dequeue from version route
* add worker instance name env var and header
* queue consumer pre skip callback
* poll for more runs after final execution errors
* fix dequeue search param schema
* add shortcut to debug switch
* expose run engine timeouts as env vars
* make warm start durations configurable
* add optional status to json reply helper
* fix preSkip hook, add debug logs
* BLOCKED_BY_WAITPOINTS -> SUSPENDED
* exit controller when run suspended
* check if already replied before http reply
* run controller will wait for next run after the current one is suspended
* cancel run button shortcut
* minimal event repository environment type
* fix update metadata call
* run suspension and misc fixes wip
* change debug shortcut to shift + D
* Started work on the Dev supervisor
* Formatting
* Fix for bad imports
* Before rebuilding SSE
* Presence updating from the CLI working via SSE
* add worker notification debug logs
* send run:stop when exiting run phase
* skip current snapshot poll on worker notification
* add more logs and route to submit run debug logs
* add worker and runner ids to snapshots
* improve run notification debug logs
* add workload debug log route
* misc run controller fixes and refactor
* prevent parallel execution of critical functions
* update bun to 1.2.1
* WIP with dev dequeuing
* Method to convert friendlyIds to non-friendly, do nothing with actual ids
* Set the engine on BackgroundWorker, lazily upgrade projects to engine V2
* Runs with ttls were getting immediately expired… oops.
* Pass the Waiting for deploy reason through, so we have it on the execution snapshots
* Fixed the logic for getting the right background worker for a run
* Use the correct ID when dequeuing…
* determineEngineVersion is now fully functional
* Rate limiter ignores the dev endpoints
* Retrieving a batch gives you the runIds
* Set a unique version for the RE2 BatchTaskRun
* add provisional changeset
* The start of dev run execution is working
* First dev run working
* Moved the dev run controller closer to what Nick did with the managed one
* export exec output type
* Heartbeat fix: don’t heartbeat if _isHeartbeating == false
* Dev runs get notifications, some dev bug fixes
* Improved logging or dequeuing
* We need to dequeue runs from the latest version too, for triggerAndWait
* Ported Eric’s validateWorkerManifest with nicer errors
* When flattening an idempotency key if part is undefined, return undefined
* Dev logging fixes
* Remove sigterm listener
* Deprecating workers. Don’t specify a BackgroundWorker when dequeuing an environment
* Deleted some old files. Renamed “managed” to “deploy”
* When a build finishes, always copy the build dir (otherwise the first one gets trampled on by the 2nd)
* Dev master queues should work differently
* Deleting old workers
* Added debounce function to core
* Improvement to canceling
* WIP on debounce canceling on socket disconnection
* Added environment data to execution snapshots
* Dev runs that have stalled get “Canceled” with a reason explaining why
* Show CLI messaged when a connection to the platform is lost/restored
* Fix TriggerTask after merge
* Add trigger task v2 max attempts, replace some findUniques
* Port the new queue logic to the run engine
* More fixes post-merge
* We weren’t setting a `retryConfig` up for the tests… it’s now required
* Start the Redis worker inside the Run Engine… 🤦♂️
* Trying to make the testcontainers more reliable
* Added keyPrefix: "engine:”
* Badly placed bracket in trigger task
* Better Redis namespacing
* Fix for expired run not getting removed from the queue
* Don’t create a redis client in the testcontainers, return the redisOptions instead
* Cleanup redis client in the run lock tests
* Fix for the RunQueue not supporting keyPrefix
* Updated more of the RunQueue scripts rebalancing
* Trying to make Redis more robust in the tests…
* Improved test resiliciency more
* Fix for delays (checkpoint check)
* Increase the timeout slightly to fix ttl test
* Added priority support when triggering
* More wip trying to make test containers more reliable
* batchTriggerAndWait test is still failing… some wip to try fix it
* Fixed redis tests now we’re not providing a client
* Separate Redis clients for the run engine worker/queue/runlock
* Made the wait for duration test more resilient
* Added idempotencyKeyExpiresAt to Waitpoints
* Waitpoint timeouts and idempotency expiry
* Use finishWaitpoint, removed extra worker job
* Added waitpoint idempotency tests
* Creating resume tokens is working
* Some improvements to the resume tokens
* Moved resumeTokens to just be wait functions 🥳
* Delete old RuntimeManagers
* Wait for token is working
* Better test for the wait tokens
* Improved the test task some more
* Hide the accessories in the span inspector
* WIP on waitpoint inspector
* WIP on complete waitpoint form
* Span overview panel can be changed based on the entity type
* Improved the waitpoint display
* WIP on completing waitpoint form
* Use the existing CodeBlock for the tip
* Style improvements
* Complete waitpoint
* All waitpoint sidebar variants
* Waits now use a pause icon
* Durations waits use the API to create/block with a waitpoint, not the runtime
* Fix for engine.blockRunWithWaitpoint required org id
* Removed old wait code from the run controllers/task run process
* Form action for skipping a datetime waitpoint
* Move testDockerCheckpoint to a separate core package export (it can’t be bundled on the client)
* Fix for glitchy hourglass animation
* Completed waitpoints display better
* Increase Redis maxRetriesPerRequest to 20 (default)
* Completing and skipping waitpoints is working
* Remove the database prisma dev command, since we need to use create only now. Updated docs
* Added skip timeout, reworked the UI
* Tweaked spacing
* Added payload limit to waitpoint token completion from dashboard
* Test idempotency works on wait.for and wait.until
* Moved the worker-actions to /engine/ from /api/
* Moved dev engine endpoints to /engine/ from /api/
* Separate /engine/ rate limiter
* Added parallel wait prevention, it’s working for duration waits but not well for triggerAndWait yet
* WIP post-merge conflicts
* Set taskEventStore column in the new engine
* Remove duplicate keys
* Post-merge fixes
* Fix for span merge layout
* Use executedAt instead of firstAttemptStartedAt
---------
Co-authored-by: Matt Aitken <matt@mattaitken.com>
* v3: cancel subtasks when parent task runs are cancelled
* v3: recover from server rate limiting errors in a more reliable way
- Changing from sliding window to token bucket in the API rate limiter, to help smooth out traffic
- Adding spans to the API Client core & SDK functions
- Added waiting spans when retrying in the API Client
- Retrying in the API Client now respects the x-ratelimit-reset
- Retrying ApiError’s in tasks now respects the x-ratelimit-reset
- Added AbortTaskRunError that when thrown will stop retries
- Added idempotency keys SDK functions and automatically injecting the run ID when inside a task
- Added the ability to configure ApiRequestOptions (retries only for now) globally and on specific calls
- Implement the maxAttempts TaskRunOption (it wasn’t doing anything before)
* Adding some docs about the request options
* Fix type error
* Remove context propagation through graphile jobs
* Remove logger
* only select a subset of task run columns
* limit columns selected in batchTrigger as well
* added idempotency doc
* allow scoped idempotency keys, and fixed an issue with the unique index on BatchTaskRun and TaskRun
* Removed old cancel task run children code
* v3: Dynamically import superjson and fix some bundling issues
* Added changeset
* Better error handling in the registry proxy and catch uncaught exceptions and unhandled promise rejections instead of crashing the server
* Await the prettyPrintPackage
* Adding a changeset for v3
* Add a version field to @trigger.dev/core-apps package.json
* Build trigger.dev when doing a prerelease
* bundle @trigger.dev/core-apps with trigger.dev cli
* Fix the init command config template
* Don’t use * for the @trigger.dev/core dep version specifier
* strip workspace: from the package version before installing it
* Added dependenciesToBundle config option to bundle ESM only packages
* Added logging around resolving dependency paths
* Try again
* Resolve dependencies based on the project dir first
* flip the bundled default
* Adding some logs around dev task completion notifications
* Adding some additional logs
* Add more logs
* Write out the log using process.stdout
* Store pending completion notifications and resume them when awaited (fixes race condition)
* Cleanup some of the logs
* Copy over the postinstall step from the projects package.json
* Add support for including additional files when deploying (e.g. prisma schema)
* Don’t run scripts when resolving deps
* copy all the files just in case anything is needed in postinstall
* Remove duplicate option
* Use the tag when outputting the dev command
* Remove the postinstall script
* add the trigger dir to the config if the default is not chosen
* Remove the “hud” display in the dev command
* trigger file names with dashes now work
* Better file watching in dev
* Much better duplicate ID experience now
* Much better “Project not found” error
* Export the handleError function types from sdk
* Add support for configuring instrumentation
* Upgrade and unify @opentelemetry/* packages (and remove storybook from the webapp)
* Fix typescript error in react package
* Upgrade react types in webapp
* Allow span icons to be determined based on the span name (e.g. prisma:)
* Ignore built-in env vars when checking for env vars, and allow continuing the deployment even if missing env vars were detected
* Improve the retry.fetch default behavior and option structure
* Fixed typescript errors with packages/email react types
* Update the retry.fetch docs
* Trying to use the @upstash/ratelimit package with ioredis…
* WIP using the redis package instead
* Revert the action back
* Removed redis
* Started refactoring
* SQS setting for the poll interval. Set the default queue reading to be slower
* API rate limiter as Express middleware
* Organise imports
* Fixed spelling mistake “limitter”
* No authorization header response is problem+json
* WIP proxy/deploy
* WIP, registry proxy in express working
* A couple of notes, preparing for indexing
* Move the changes to prod-worker into the new file
* Deploy command working with indexing and runs (docker provider only for now)
* Removed ts-expect-error directive
* Fixed build command
* Initial commit (by create-cloudflare CLI)
* Changed the prettier rules
* Started writing Readme and got dev working
* Validate the request, parse the event and respond with the correct format
* Use ulidx instead of ulid in core
* Removed some boilerplate and use new function for sendEvent
* Removed old ulid package
* When handling a webhook, it’s not an error if the HTTP endpoint environment isn’t found
* If the env vars aren’t set, log the request and pass it through
* Pass requests through. Setup the env vars
* Flipped the API key detection because we can enforce that it’s the shape of a private API key
* Progress with sendEvent proxy
* Events are being put on the SQS queue
* The SQS event queue is working
* Make sure there’s a timestamp before enqueuing the evnet
* Log the sqs_event, not API key
* Added a bit more detail to the readme
* Improved the Cloudflare logs
* We don’t need the global.window hack for AWS, just globalThis
* Removed commented out wrangler.toml values
* Reworked the proxy to make it easier to add more endpoints
* Use json utility to send Responses
* Start work on proxying bulk events
* Setup project-wide prettier
* Remove old workspace file
* Remove old debugging directives
* New top-level .prettierignore
* Updated Prettier config settings
* Contrubuting guide: Fix for some bad code blocks
* Added more ignores
* Improved the format script command
* printWidth set to 100
* Formatted entire repo (pnpm run format)