## Summary
The dev environment "Get set up" panel used to be a static list of CLI
commands that only disappeared once your tasks registered, so nothing
ever changed after you ran `init` and people assumed it was stuck. It
now tracks real progress: `trigger init` records the project as
initialized, so step 1 checks off, and the panel updates live as the dev
server connects and your tasks register.
It also adds a prominent "Copy AI agent prompt" button, presented as a
clear alternative ("or") to the manual CLI steps, that copies a
ready-to-paste setup prompt pre-filled with your project reference for
Claude Code, Cursor, or any coding agent.
## Notes
- Adds a `Project.initializedAt` column (migration
`20260811065646_add_project_initialized_at`); the CLI `init` command
calls a new project-scoped `POST /api/v1/projects/:ref/init` best-effort
at the end of setup.
- The `init` scaffold now imports from `@trigger.dev/sdk` instead of the
deprecated `/v3` subpath.
## Screenshots
<img width="2400" height="1794" alt="v7-redesigned-card"
src="https://github.com/user-attachments/assets/c2fb4fa1-9484-4700-8bd3-110d66f5a44e"
/>
* Support custom config file names & paths
* Fix entry point paths on windows
* Support custom conditions
Add support for custom conditions (for bundling and running), to support being able to import `ai/rsc` with the “react-server” condition.
- Fixed an issue where symlinking unresolvable externals after rebuilding caused the build to hang
- Fixed an issue with external not working with subpath exports (e.g. “ai” would not match “ai/rsc”)
- Protect better against build extensions breaking builds
* Add changeset
* Fix passing CLI process.env down to the task processes
* Remove unused import
* reviving the e2e CLI tests
* Another attempt at fixing windows
* yet another windows attempt (yawa)
* Output index child stdout and stderr (yawa)
* normalize import paths for windows
* Added some logging (yawa)
* normalize the loader path as well
* Added some logging to figure out why the entry points aren’t being found on windows
* Fix for entry point detection on windows
* Normalize runner import loader path
* Normalize import paths in dev and make sure rewritten build manifest paths are correct on windows as well
* Various cleanup after windows fixes
* Remove the webapp e2e for now
* Add node10 type resolution support for subpath exports (still does not actually import in Node 10 or Browserify/Parcel)
https://github.com/andrewbranch/example-subpath-exports-ts-compat
* init using templates again but downloaded from the repo this time
* Adding init schedule example
* Support for js init
* init now working with js
* Fix issues with links in terminals that don’t support them. Also skip update check of version starts with 0.0.0