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3 Commits
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20a0ac5055 | chore: fix lint warnings (#4605) | ||
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ee854480fe |
fix(webapp): dashboard agent maintenance moves into the agent project (#4599)
## What & why The dashboard agent's upkeep — retention deletes and the investigation sweep — ran as cron jobs on the webapp's common worker, even though it only touches the agent's own datastore. This moves that upkeep into the agent's Trigger project as scheduled tasks (TRI-13182). ## What's inside **Retention** — `internal-packages/dashboard-agent/src/maintenance.ts`, a daily task (03:00 UTC). Deletes turn evals older than 30 days, hard-deletes chats soft-deleted more than 30 days ago, and purges terminal watches and submission rows older than 7 days. It used to run every 5 minutes; nothing needs a hard delete that fast, so it is daily now, draining in bounded batches and warning if it hits the cap. It retries (3 attempts) because the next run is a day away. It connects with `DASHBOARD_AGENT_DATABASE_URL`, falling back to `DATABASE_URL` like every other task in the package (the deletes are confined to the agent's own Postgres schema), and skips when neither is set. **Investigation sweep** — `src/investigation-sweep.ts`, every 5 minutes, same as before: settles investigation cards stuck `in_progress` (30-minute window, attempt cap, force-abandon note). It keeps the fast cadence because it fixes live state the UI is showing. **What stays in the webapp.** The watch finalize/deliver sweep and batch rearm: they cover a dead agent-side tick chain — a backstop can't live inside the thing it backstops — and they need the main database and the alerts worker. The org-deletion chat purge also stays: deletion must not depend on the agent project being deployed. The removed cron job keeps a cron-less tombstone entry so already-queued items drain cleanly; remove it in a follow-up. **Test plumbing** — the drizzle migration replayer that webapp tests hand-rolled is now exported once from `@internal/dashboard-agent-db/testing`; the moved tests live in the agent package as `src/*.test.ts` against real Postgres. ## Testing Agent package: retention passes (backlog drain, batch cap, no-op guard, chat-delete cascade) and the sweep, on testcontainers Postgres. Webapp: the watch/chat suites, plus a test that a settlement card stops the dashboard spinner. Full typecheck on both. |
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0b750d00dd |
feat(webapp): dashboard agent — Watch (#4525)
Watch is the agent noticing something later: you ask it to tell you when a condition holds, and it answers when it does — or when it can't any more. A watch is a **durable one-shot promise**. The condition is checked on a schedule by deterministic code (no LLM in the checks), the answer lands in the chat once, and then the watch is over. Ten kinds: three on a run, five on a queue, error recurrence, health recovery. ## Stack Stacked on **#4529** (UI), which is stacked on **#4418** (chat, reports, investigate). Merge those first. **#4516** (storybook gallery) sits on top of this branch. ## How to review [**GUIDEBOOK.md**](https://github.com/triggerdotdev/trigger.dev/blob/feat/dashboard-agent-flows-watch/internal-packages/dashboard-agent/GUIDEBOOK.md) on this branch is the behaviour reference — it states the conditions rather than the code, so you can predict what happens without running anything. "The ten watch kinds, and what makes each fire" and "Creating a watch" describe exactly this PR, and the tables there are the spec the code is written against. ## What's inside - **Ten watch kinds**, one deterministic check each (`dashboardAgentWatch*Checks.ts`), with the spec union in `dashboard-agent-contracts/src/watch.ts`. - **Scheduling** — each watch schedules its own next check; due watches of one `(environment, cadence)` group can be checked together in one batch pass, with a sweep as the backstop for expiry, redelivery and retention. - **Delivery** — the in-chat wake and card, an optional email alert (new `DASHBOARD_AGENT_WATCH` alert channel, so it shows on the project's Alerts page with one-click unsubscribe), and an optional investigation when the outcome needs attention. - **Submission ledger** — `watch_submissions`, keyed `(chat_id, client_request_id)`, so a retried card submission replays the recorded outcome instead of creating a second watch. - **Watch token** — a delayed-execution credential accepted only by the watch endpoints, re-checked against the user's live access on every tick. - **Unread work** — the panel polls for wakes that landed while it was closed, so a chat can go unread and light the launcher dot. ## Key decisions **A check result is a 4-way, and only two of them are verdicts.** `satisfied` / `terminal_unsatisfied` are answers; `pending` and `unavailable` are not. Any exception inside any check is caught in one place and becomes `unavailable` with an unverified observation — a check that failed is never evidence. **A completed window is an answer, and whether it is good or bad news is declared per kind, never inferred.** There is a table for that in the guidebook: `run_failed` completing its window is *good* news ("hasn't failed"), `backlog_drain` completing it is not. One rule overrides the table: a window that completed on an unverified observation is neutral and says only that the watch ended without a confirmed answer. **An unreadable source is never a negative answer** — and, because investigations only open on `attention`, it never starts one either. **Identity is `(chat, project, environment)` plus the condition,** enforced by a partial unique index over active rows (`watches_chat_active_identity_key`), not by the read-then-insert check. Cadence, window, note and `ticks` are deliberately not part of it. Two different chats may watch the same thing — a watch is a promise to a chat. **The server resolves the target's name, whatever the model calls it.** The model can't tell a task queue (`task/<id>`) from a custom queue, so both spellings are tried and the stored one wins — and the rewrite happens **before** identity and before the row is written, so the identity, the checks, the link and the wording all see one spelling. **Freshness fences.** Depth falls back from the live counter to the newest 60 s ClickHouse bucket, which only counts as current within 60 s of now. A non-current reading at or below the *quiet line* is refused as `unavailable` rather than believed, so a stale empty bucket is never read as "drained". The stall streak is the one piece of carried state: it lives in the previous check's facts and *freezes* on an unreadable reading rather than breaking. **Chain reliability.** There is no shared cron — each watch (or batch group) schedules its own next tick, so the failure mode to review is the chain dying. A failed batch check is caught, the next tick is scheduled anyway and the run resolves rather than failing, so the chain survives a check that couldn't run; the sweep re-arms groups and finalizes anything still active past its deadline, even when delivery isn't configured. Wake redelivery is id-deduped rather than conditional, because the sweep can't know whether the user was already told. Access is re-authorized on **every** check against the primary — replica lag would extend access the user has already lost. **Wording lives in one place.** `watch-wording.ts` is read by the card, banner, toast, email and the agent's own narration, and the numbers come from the frozen observation rather than a fresh read, so a retry produces the same sentence. Replay reproduces the **recorded** decision instead of deciding again — the transcript is append-once, so a second decision would contradict it forever. **Cancellation is the ending without an answer** — no resolution, no wake. One exception, decided during testing: a watch the *user* cancelled leaves a single neutral transcript line ("Stopped watching …"), keyed off the watch id so a retry can't repeat it. The other four reasons stay silent. **Email is opt-in and only a fired watch emails.** An expiry is narrated in the chat and nowhere else. Both gates (agent access, a configured email transport) are checked at subscribe time *and* again at delivery, and the subscription outcome is frozen on the ledger row so a retry replays it. Neither gate is a plan check. **One watch offer per turn.** The prompt and the renderer guard this independently — if the turn already proposed a watch card, the action button is dropped, because the card is the better affordance. Two eval cases pin the prompt side: exactly one offer with the line last and the button after it, and zero offers when the rendered card already carries one — deterministic assertions, over a real-model run. ## Testing Unit tests (vitest, testcontainers, no mocks) under `apps/webapp/test/dashboardAgentWatch*.test.ts` and `internal-packages/dashboard-agent/src/watch-*.test.ts` cover the invariants above: the 4-way check results and the freshness fences, identity/dedup and the submission ledger, queue-name resolution, the batch chain surviving a failed check, sweep boundaries and alert-once, tenancy and the watch token's scope, and the wording snapshot. The load-bearing ones were verified by control-breaking the guard first and checking the test goes red. Live-tested end to end against a local stack, following the guidebook: all ten watch kinds firing and expiring, cancellation, the email pair (a fired watch mails, an expired one does not), and watch recovery from a health report. |