Commit Graph

7 Commits

Author SHA1 Message Date
Chris Arderne 088f68b373 feat(webapp): share rate limit bucket across additional API keys per environment (#4508)
## What

Rate-limit the API by **environment** rather than per API key.

Previously the limiter keyed its bucket on the hash of the full
`Authorization` header — one bucket per key. With additional environment
API keys (`tr_*_sk_*`), an environment can mint many keys and each got
its own full bucket, so more keys = higher effective rate limit. This
collapses all of an environment's keys onto a single shared
per-environment bucket, so the ceiling is exactly the configured limit
regardless of key mix.

## How

- `authorizationRateLimitMiddleware` now lets the override return `{
config?, identifier? }`. `identifier`, when present, is the rate limit
bucket key; otherwise it falls back to the hashed `Authorization` header
(unchanged legacy behavior, still used by `engineRateLimiter` and any
unauthenticated fallthrough).
- `apiRateLimiter`'s override resolves the environment id and uses it as
the identifier:
- **Additional keys** (`isAdditionalApiKey`) resolve via a new
`resolveAdditionalApiKeyRateLimitScope()` — a **scope-agnostic** keyHash
→ (environmentId, org limiter config) lookup. It is deliberately
permissive (restricted keys resolve too) because it's used **only for
bucketing, never as an auth decision** — request auth still goes through
the RBAC bearer controller, which enforces scopes. Revoked/expired keys
are excluded so they can't hold a bucket warm.
- **Root/legacy keys** reuse the environment already resolved by
`authenticateAuthorizationHeader` and key on `environment.id` too.
- The identifier is always the stable environment id, never the secret
key (which can rotate and would split the bucket).
- The whole override result is cached per key by the existing SWR cache,
so **no extra per-request lookup and no separate Redis mapping** is
added.

## Behavior notes

- Root + additional keys of the same environment now share one bucket
(ceiling = configured limit, not a multiple of it). Restricted
additional keys are included — they were the biggest gap, since they
authenticate via the RBAC controller and previously fell back to per-key
buckets.
- **Public JWTs** keep their existing fixed-window, per-token bucketing.
- One-time bucket reset on deploy (bucket keys change); harmless.

## Tests

- New: two tokens resolving to the same identifier share one bucket.
- New: with no identifier, bucketing stays per-key (legacy behavior
preserved).
- Updated existing override tests to the new `{ config }` return shape.

Base: `feat/multi-keys-surface`. Closes TRI-12888.
2026-08-06 16:05:27 +01:00
Eric Allam c72ebf9084 fix(webapp,run-engine): stop batchTriggerAndWait hanging when item streaming never completes (#4397)
## Summary

`batchTriggerAndWait()` could leave a parent run waiting forever. The
2-phase batch API blocks the parent on the batch's waitpoint as soon as
the batch is created, but the batch is only sealed at the end of item
streaming. If streaming never completed, nothing sealed the batch,
nothing completed the waitpoint, and the parent stayed suspended with no
timeout and no way to recover.

Supersedes #4016, which added the reaper alone.

## Fix

Admission for item streaming was being decided twice. Batch creation
passes its own rate limiter, which fixes `expectedCount` and blocks the
parent, and then the item stream had to pass the general API limiter as
well, competing with unrelated traffic. A second limiter could therefore
veto work the first had already committed the parent to. Creation now
mints a bounded grant that the item stream spends, so an admitted batch
can finish streaming. The grant is capped per batch rather than
exempting the path, and every failure mode (no grant, spent grant,
unreachable store) falls back to the normal limiter.

That makes stranding much rarer but not impossible, since a request
timeout or a crash can still end streaming for good. So a seal-timeout
reaper aborts any batch still unsealed after `BATCH_SEAL_TIMEOUT_MS` and
completes the parent's waitpoint with an error, letting
`batchTriggerAndWait()` reject instead of hang. It is race-safe against
a late seal, and it is only scheduled for batches that actually block a
parent, so fire-and-forget batches cost nothing.

Finally, the batches page used to report "Batch completion checked." for
these batches while doing nothing, because the completion path returns
early on an unsealed batch. It now says the batch cannot be resumed.

Rate limiting is no longer the reason a batch strands, so the reaper's
default stays at 30 minutes, comfortably above the SDK's worst-case
stream-retry budget.

## Verification

Unit and container tests cover the grant cap, the bypass ordering (it
runs after the authorization check, so it can never skip
authentication), and the reaper's abort, seal race, idempotency, and
no-waitpoint cases.

Also verified end-to-end against a running stack. With the general limit
exhausted, batch creation and other API calls returned 429 while a
granted batch still streamed and sealed; an ungranted batch id was rate
limited rather than bypassed; and the grant cut off exactly at its
configured attempt count. Reproducing the stranded state on a real
parent run, the batch was aborted at the timeout, the waitpoint
completed with an error, and the parent resumed and finished instead of
hanging. A parentless batch left unsealed was untouched well past the
reaper window.

## Verified against deployed runs

The reaper was proven end to end with a real deployed run (locally-run
supervisor, containerised
run) and a real network fault, rather than a simulated one: toxiproxy
severs the phase 2 item
stream mid-flight so every SDK stream retry genuinely fails, while phase
1 still succeeds. Only
the batch calls traverse the fault, so control-plane traffic is
untouched.

The reproduction is the shape that actually strands a parent: the task
catches the
`BatchTriggerError` the SDK throws and carries on, so the phase 1 block
outlives the thrown error
and the parent hangs at its next suspension point.

With the reaper disabled, the parent sat in `EXECUTING_WITH_WAITPOINTS`
for over 24 minutes holding
two blockers, and stayed stuck across a full infrastructure restart:

```
 type     | status    | has_timeout
 BATCH    | PENDING   | f            <- orphan, completedAfter NULL
 DATETIME | COMPLETED | t            <- the wait already elapsed
```

With the reaper enabled the same task under the same fault completed in
about 75 seconds with zero
blockers left, the batch `ABORTED`, and its waitpoint completed carrying
the error.

Two conditions are required to observe this at all, which is worth
knowing for any future test:
the run must be deployed rather than `trigger dev` (dev runs execute in
process and finish while
still holding blocker rows), and the wait after the caught error must
exceed the checkpoint
threshold, or it is served in process and never suspends.

### Why completing the batch waitpoint is sufficient

`batchTriggerAndWait` runs create, then stream, then wait. A phase 2
failure throws before the wait
is ever reached, and the reaper only fires on an unsealed batch, so the
parent is never suspended
awaiting the batch when it runs. The parent therefore does not need a
synthetic result, only to stop
being blocked. Note this reasoning depends on that ordering: if the wait
were ever reached with an
unsealed batch, completing the batch waitpoint alone would not settle
the caller.

## Follow-ups

- Batches stranded before this ships still need a one-off recovery; the
reaper only schedules at creation time.
- That same property leaves a gap if the process dies between creating
the batch and scheduling the job. A periodic sweep would close it, but
wants a supporting index.
- When a partially streamed batch aborts, children already enqueued keep
running while the parent fails. Left as-is deliberately, since
cancelling triggered work is a bigger semantic call.
2026-07-31 11:55:25 +01:00
Chris Arderne c7861be520 chore: activate no-unused-vars and import linters (#4096)
Once this is merged, oxlint is at a pretty sensible baseline.

**Enable `no-unused-vars`, `typescript/consistent-type-imports`, and
`import/no-duplicates` lint rules**

Turns on three previously-disabled oxlint rules across the monorepo and
fixes all violations:

- **`no-unused-vars`** – enabled as an error with standard ignore
patterns: unused function arguments are ignored by default (`args:
"none"`), variables/caught errors/destructured array elements prefixed
with `_` are allowed, and rest siblings are permitted.
- **`typescript/consistent-type-imports`** – enforced as an error; all
type-only imports now use the `import type` syntax.
- **`import/no-duplicates`** – enforced as an error; duplicate import
statements from the same module have been merged.

The remaining commits clean up the violations found across the codebase:
removing unused variables/imports/type aliases, adding `_` prefixes to
intentionally unused bindings, fixing duplicate imports, and converting
value imports to `import type` where appropriate.
2026-07-02 11:37:05 +01:00
Eric Allam 128bc437f6 feat(otel): Add support for storing run spans and log data in Clickhouse (#2567) 2025-10-01 12:41:18 -07:00
nicktrn e97704d904 Run Engine 2.0 (WIP) (#1575)
* bump worker version

* Suggested glossary for the RunEngine, TBC

* Removed BatchTaskRun changes from this branch, they were done in main

* Set the BatchTaskRun status to completed when all runs are completed

* When dequeuing respect passed in maxResources

* Ported over the new run props: idempotencyKeyExpiresAt, versions, oneTimeUseToken, maxDurationInSeconds

* Didn’t hit save… the new props when triggering tasks passed through

* Idempotency expiration + waitpoint edge case

* WIP on creating checkpoint, parking for now

* fix worker routes

* upgrade webapp node types to support generic event emitter

* separate event bus handler singleton and run failure alerts

* duration waits

* fix execution snapshot debug spans

* task waits

* fix event bus types

* temporary fix for react hook run handle type

* disable run notifications for now

* convert any typecasts to expect errors to more easily fix later

* fix webapp types after node types upgrade

* updateEnvConcurrencyLimits across marqs and the runqueue

* Pass proper values into the run engine

* RunQueue settings and removed unused rebalancing workers

* Remove rebalancing prop

* Tidied more things up

* Update/remove queue limits for MARQS and RunQueue

* taskQueue/concurrencyLimit changes ported back into the RunEngine

* Reworked completing waitpoints to improve performance and reduce race conditions

* Improved test robustness

* Down to a single run lock only when a run is totally unblocked and ready to continue

* warm starts, worker notifications, wait fixes

* Fix for Run Engine poll interval env var

* Expect the waitpoint to be completed quickly

* If a run is locked then it’s too late to expire it

* Added VALKEY_ env vars and plugged them into the run engine

* Extracted and updated the guard queue function so it can be used when batching

* Added logging and universal concurrency changes to trigger task v1

* Added notes back in

* Bump @trigger.dev/worker to 3.3.7

* reportInvocationUsage for the runAttemptStarted event

* improve execution snapshot span debug span start times

* Unfriendly IDs

* update lockfile

* Created a shared determineEngineVersion function

* disable unfinished commands

* save new cli config to different location, misc fixes

* add basic engine version check via current deploy

* new run engine will default to node 22 runtime

* block some actions for projects on previous run engine

* fix worker group tests

* fix triggerAndWait test

* one typescript version to rule them all

* redlock type patch

* fix type issues caused by ts-reset

* improve cleanup scripts

* add missing socket.io dep

* fix run notification handler type

* fix worker group test again

* generate prisma client for e2e tests

* remove worker group tests for now

* prevent image pull rate limits during unit tests

* increase timeout for queue concurrency limit test

* generate prisma client for preview release

* same node types everywhere

* Updated engine readme, removed legacy system notes

* use default machine preset from platform package

* worker instances plural in schema

* disable pnpm update notifications

* return worker group details from connect call

* add workers admin route

* fix heartbeat route return type

* move deployment labels to core apps

* refactor run controller env schema

* Add firstAttemptStartedAt to TaskRun

* RunEngine 2.0 batch trigger support (#1581)

* Make it clear when BatchTriggerV2Service is used

* Copy of BatchTriggerV2Service

* WIP batch triggering

* Allow blocking a run with multiple waitpoints at once. Made it atomic

* Removed unused param

* New batch service

* Pass through the parentRunId and resumeParentOnCompletion

* Use the new batch service, and correct trigger task version

* Force V1 engine if using BatchTriggerV2Service, we’ve already done the check at this point

* Removed the $transaction and early exit if nothing changed

* Adedd a simple batch task to the hello world reference catalog

* Fix for batch waits not working

* Added parentRunId in a couple more places

* Removed waitForBatch log

* Added another parentRunId

* Expanded the example to include all the different triggers

* More changes to blocking to support continuing after idempotent completed runs

* Fix for the wrong type when blocking a run

* remove @map

* optimise worker auth query

* add engine version header to core api client requests

* remove unique constraint for default group id

* consolidate migrations

* the first managed worker becomes the global default

* Debug events off by default, added an admin toggle to show them

* worker group name can't be an empty string

* add exec helper to core

* move machine resources to core

* add pre-dequeue callback to determine max resources

* optionally skip dequeue

* bump worker package

* move worker to core

* fix ReadableStream type error

* fix another type issue

* update a few more tsconfigs

* add metadata changes introduced in #1563

* Run Engine 2.0 trigger idempotency (#1613)

* Return isCached from the trigger API endpoint

* Fix for the wrong type when blocking a run

* Render the idempotent run in the inspector

* Event repository for idempotency

* Debug events off by default, added an admin toggle to show them

* triggerAndWait idempotency span

* Some improvements to the reference idempotency task

* Removed the cached tracing from the SDK

* Server-side creating cached span

* Improved idempotency test task

* Create cached task spans in a better way

* Idempotency span support inc batch trigger

* Simplified how the spans are done, using more of the existing code

* Improved the idempotency test task

* Added Waitpoint Batch type, add to TaskRunWaitpoint with order

* Pass batch ids through to the run engine when triggering

* Added batchIndex

* Better batch support in the run engine

* Added settings to batch trigger service, before major overhaul

* Allow the longer run/batch ids in the filters

* Changed how batching works, includes breaking changes in CLI

* Removed batch idempotency because it gets put on the runs instead

* Added `runs` to the batch.retrieve call/API

* Set firstAttemptStartedAt when creating the first attempt

* Do nothing when receiving a BATCH waitpoint

* Some fixes in the new batch trigger service… mostly just passing missing optional params through

* Tweaked the idempotency test task for more situations

* Only block with a batch if it’s a batchTriggerAndWait… 🤦‍♂️

* Added another case to the idempotency test task: multiple of the same idempotencyKey in a single batch

* Support for the same run multiple times in the same batch

* Small tweaks

* Make sure to complete batches, even if they’re not andWait ones

* Export RunDuplicateIdempotencyKeyError from the run engine

* Latest lockfile

* Trigger with a machine (old run engine)

* RE2, allow setting machine when triggering

* Fix for new glob patterns

* add max run count to dequeue from version route

* add worker instance name env var and header

* queue consumer pre skip callback

* poll for more runs after final execution errors

* fix dequeue search param schema

* add shortcut to debug switch

* expose run engine timeouts as env vars

* make warm start durations configurable

* add optional status to json reply helper

* fix preSkip hook, add debug logs

* BLOCKED_BY_WAITPOINTS -> SUSPENDED

* exit controller when run suspended

* check if already replied before http reply

* run controller will wait for next run after the current one is suspended

* cancel run button shortcut

* minimal event repository environment type

* fix update metadata call

* run suspension and misc fixes wip

* change debug shortcut to shift + D

* Started work on the Dev supervisor

* Formatting

* Fix for bad imports

* Before rebuilding SSE

* Presence updating from the CLI working via SSE

* add worker notification debug logs

* send run:stop when exiting run phase

* skip current snapshot poll on worker notification

* add more logs and route to submit run debug logs

* add worker and runner ids to snapshots

* improve run notification debug logs

* add workload debug log route

* misc run controller fixes and refactor

* prevent parallel execution of critical functions

* update bun to 1.2.1

* WIP with dev dequeuing

* Method to convert friendlyIds to non-friendly, do nothing with actual ids

* Set the engine on BackgroundWorker, lazily upgrade projects to engine V2

* Runs with ttls were getting immediately expired… oops.

* Pass the Waiting for deploy reason through, so we have it on the execution snapshots

* Fixed the logic for getting the right background worker for a run

* Use the correct ID when dequeuing…

* determineEngineVersion is now fully functional

* Rate limiter ignores the dev endpoints

* Retrieving a batch gives you the runIds

* Set a unique version for the RE2 BatchTaskRun

* add provisional changeset

* The start of dev run execution is working

* First dev run working

* Moved the dev run controller closer to what Nick did with the managed one

* export exec output type

* Heartbeat fix: don’t heartbeat if _isHeartbeating == false

* Dev runs get notifications, some dev bug fixes

* Improved logging or dequeuing

* We need to dequeue runs from the latest version too, for triggerAndWait

* Ported Eric’s validateWorkerManifest with nicer errors

* When flattening an idempotency key if part is undefined, return undefined

* Dev logging fixes

* Remove sigterm listener

* Deprecating workers. Don’t specify a BackgroundWorker when dequeuing an environment

* Deleted some old files. Renamed “managed” to “deploy”

* When a build finishes, always copy the build dir (otherwise the first one gets trampled on by the 2nd)

* Dev master queues should work differently

* Deleting old workers

* Added debounce function to core

* Improvement to canceling

* WIP on debounce canceling on socket disconnection

* Added environment data to execution snapshots

* Dev runs that have stalled get “Canceled” with a reason explaining why

* Show CLI messaged when a connection to the platform is lost/restored

* Fix TriggerTask after merge

* Add trigger task v2 max attempts, replace some findUniques

* Port the new queue logic to the run engine

* More fixes post-merge

* We weren’t setting a `retryConfig` up for the tests… it’s now required

* Start the Redis worker inside the Run Engine… 🤦‍♂️

* Trying to make the testcontainers more reliable

* Added keyPrefix: "engine:”

* Badly placed bracket in trigger task

* Better Redis namespacing

* Fix for expired run not getting removed from the queue

* Don’t create a redis client in the testcontainers, return the redisOptions instead

* Cleanup redis client in the run lock tests

* Fix for the RunQueue not supporting keyPrefix

* Updated more of the RunQueue scripts rebalancing

* Trying to make Redis more robust in the tests…

* Improved test resiliciency more

* Fix for delays (checkpoint check)

* Increase the timeout slightly to fix ttl test

* Added priority support when triggering

* More wip trying to make test containers more reliable

* batchTriggerAndWait test is still failing… some wip to try fix it

* Fixed redis tests now we’re not providing a client

* Separate Redis clients for the run engine worker/queue/runlock

* Made the wait for duration test more resilient

* Added idempotencyKeyExpiresAt to Waitpoints

* Waitpoint timeouts and idempotency expiry

* Use finishWaitpoint, removed extra worker job

* Added waitpoint idempotency tests

* Creating resume tokens is working

* Some improvements to the resume tokens

* Moved resumeTokens to just be wait functions 🥳

* Delete old RuntimeManagers

* Wait for token is working

* Better test for the wait tokens

* Improved the test task some more

* Hide the accessories in the span inspector

* WIP on waitpoint inspector

* WIP on complete waitpoint form

* Span overview panel can be changed based on the entity type

* Improved the waitpoint display

* WIP on completing waitpoint form

* Use the existing CodeBlock for the tip

* Style improvements

* Complete waitpoint

* All waitpoint sidebar variants

* Waits now use a pause icon

* Durations waits use the API to create/block with a waitpoint, not the runtime

* Fix for engine.blockRunWithWaitpoint required org id

* Removed old wait code from the run controllers/task run process

* Form action for skipping a datetime waitpoint

* Move testDockerCheckpoint to a separate core package export (it can’t be bundled on the client)

* Fix for glitchy hourglass animation

* Completed waitpoints display better

* Increase Redis maxRetriesPerRequest to 20 (default)

* Completing and skipping waitpoints is working

* Remove the database prisma dev command, since we need to use create only now. Updated docs

* Added skip timeout, reworked the UI

* Tweaked spacing

* Added payload limit to waitpoint token completion from dashboard

* Test idempotency works on wait.for and wait.until

* Moved the worker-actions to /engine/ from /api/

* Moved dev engine endpoints to /engine/ from /api/

* Separate /engine/ rate limiter

* Added parallel wait prevention, it’s working for duration waits but not well for triggerAndWait yet

* WIP post-merge conflicts

* Set taskEventStore column in the new engine

* Remove duplicate keys

* Post-merge fixes

* Fix for span merge layout

* Use executedAt instead of firstAttemptStartedAt

---------

Co-authored-by: Matt Aitken <matt@mattaitken.com>
2025-03-05 14:40:14 +00:00
Eric Allam 6b355ab9ad Upgrades and fixes to Realtime and Realtime streams (#1549)
* Fix streaming splits in realtime streams v2

* Add changeset

* Skip all flaky tests 😡

* Improve the way we stream from tasks to the server

* Improve the v1 realtime streams (Redis)

* Turn on the relay realtime stream service

* Improved the relay realtime cleanup

* Fixed consuming realtime runs w/streams after the run is already finished

* Remove some logs

* Update changeset

* Fixed runStream tests
2024-12-13 11:42:50 +00:00
Eric Allam 2d8a41b18b feat: realtime (#1402)
* Denormalize run tags, increase character limit to 128

* WIP realtime subscribing to runs

* extracted the stream stuff into core, made it more reusable

* WIP tags

* Remove tags for now because it’s not support in electric

* Support async iterables, readable stream, and callback style subscription styles

* Remove tags streaming endpoint

* Add realtime rate limits and scope them to the /realtime path

* WIP rate limt per org

* Introduce per org rate limits

* WIP JWT auth

* Move migrations into new internal db package

* Resolve pnpm lock file

* Authenticating to the realtime API with JWTs are working

* realtime in the client

* Created react-hooks package and starting to move stuff in there

* Improve types for hooks

* schema tasks

* Added useBatch hook

* build uploadthing/fal demo and change how run metadata is synced to the server

* tweaks

* WIL realtime concurrency tracking

* Implement test for realtime client using testcontainers

also updated electric to latest version

* Allow customizing the expiration time of the automatic JWT created after triggering a task

* Add support for subscribing to run tags

* Improve auth types and API

* finalize the realtime API

* Fixed some example stuff

* Allow up to 10 run tags

* Remove core from docker-provider tsconfig paths to prevent it from being typechecked

* do the same for the kubernetes provider

* Fixing some typecheck errors

* Fix webapp type errors

* Update @trigger.dev/platform to 1.0.13

* Fix attw error

* Remove from/to in subscribeToRuns query params

* Add tests for the rate limit middleware and add custom JWT rate limits

* turn off webapp test parallelism

* Finish renaming jwt -> publicAccessToken and automatically give the JWT read access to the tags when using trigger

* Add changeset

* Attempt to fix unit tests in CI

* Skip running the auth rate limit middleware tests for now

* Try a beefier machine

* Try and run webapp tests separately

* Setup env vars

* Make sliding window test more reliabile
2024-10-21 15:07:08 +01:00