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39 lines
1.9 KiB
TypeScript
39 lines
1.9 KiB
TypeScript
import { EnvScript } from 'next-runtime-env'
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/**
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* `NEXT_PUBLIC_*` values, captured once when this module is first loaded - i.e.
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* at server start on the hosted deployment, where a build's env never changes
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* between requests. Filter matches `next-runtime-env`'s own `getPublicEnv()`
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* exactly.
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*
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* These are deliberately NOT the values Next inlines into the client bundle:
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* the image is built with placeholder `NEXT_PUBLIC_*` values and the real ones
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* are supplied to the container at start, so `window.__ENV` is the only source
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* of truth in the browser.
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*/
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const HOSTED_PUBLIC_ENV = Object.fromEntries(
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Object.entries(process.env).filter(([key]) => /^NEXT_PUBLIC_/i.test(key))
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)
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/**
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* Static equivalent of `next-runtime-env`'s `<PublicEnvScript>` for the hosted
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* deployment. It renders the library's own `<EnvScript>`, so the emitted markup
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* and its `beforeInteractive` loading strategy are identical to the self-hosted
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* path - only the env read differs. `<PublicEnvScript>` additionally calls
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* `unstable_noStore()`, which opts the entire app into dynamic rendering; that
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* only pays off for self-hosted Docker images that re-inject env per deploy
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* without a rebuild, so hosted reads the env once here and stays static.
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*
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* `beforeInteractive` is load-bearing, not an optimization. A plain `<script>`
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* rendered from the root layout lands at the end of `<head>`, after the ~40
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* `<script async>` chunk tags Next emits at the top of the document; an `async`
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* script runs as soon as its fetch resolves, so on a warm cache a Next chunk
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* can execute - and hydration can begin - before the parser reaches the env
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* tag, leaving `window.__ENV` undefined for the first render.
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* `beforeInteractive` instead queues the script into `self.__next_s`, which
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* Next's `appBootstrap` drains to completion before calling `hydrate()`.
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*/
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export function PublicEnvScript() {
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return <EnvScript env={HOSTED_PUBLIC_ENV} />
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}
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