docs(activation): add a deployable Cloudflare Worker reference server (#688)
2个月前
feat(ads): UMP consent, editor monetization UI, on-device stack fixes (#1115) (#1117)
2周前
fix: repo audit batch — shell manifest receiver parity, agent tool fixes, dead i18n resource cleanup, build hygiene (#813)
上个月
perf(build): faster builds, leaner export, less startup and WebView overhead (#774)
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An on-device APK workshop that goes far beyond URL wrapping — it can fork and exec full server runtimes, ship a hardened anti-censorship network stack, sign bundles for Google Play, and run MV3 browser extensions, all without a PC or a remote build server.
English · 简体中文
Screenshots · What's different · Capability overview · What you can build · Quick start · Feature map · Agent · Module market · Docs · Architecture · Build
Most "website to app" tools stop at wrapping a URL in a WebView. WebToApp is closer to a pocket-sized APK workshop, and the hard parts are exactly where it diverges:
apksig — no remote build queue, no PC.A quick scan of what's in the box. Each links to the detailed feature map below.
| Area | Highlights |
|---|---|
| Build targets | Web · HTML · Frontend · WordPress · Node.js · PHP · Python · Go · Image · Video · Gallery · Multi-Web |
| Browser engines | System WebView by default; optional GeckoView (Firefox) runtime |
| Network & anti-censorship | DoH (7 providers), TLS fingerprint spoofing + MITM bridge, ECH, static/PAC/SOCKS5 proxies, CORS bypass |
| Privacy & hardening | 50+ vector browser fingerprint disguise, resource encryption (AES-256-GCM), anti-debug, activation gating |
| Local runtimes | Native Node.js 18.20, PHP 8.4 + Composer 2.10, Python 3.14, official Go 1.26, WordPress 7.x over SQLite |
| Extensions | Built-in modules, userscripts with GM_*, MV3 Chrome extensions, live Chrome Web Store search |
| APK/AAB output | On-device V1/V2/V3 signing, Google Play AAB export with targetSdk rewrite, keystore management |
| Agent | Full-app automation via up to 60 tools: generate, build, export, manage ports/engines/runtimes, clone apps, ad-block rules, config templates, and more; auto-retry on 429/5xx |
| Host languages | 10 UI languages — 中文 · English · العربية · Português · Español · Français · Deutsch · Русский · 日本語 · 한국어 (Arabic RTL) |
| Input | Output | Good for |
|---|---|---|
| Website URL | WebView-based APK | Landing pages, tools, dashboards, docs, internal systems |
| HTML / static front-end | Local file or localhost APK | React, Vue, Vite, static builds. A plain page can omit the internet permission |
| Node.js / PHP / Python / Go | APK with an on-device local server | Small server apps, admin tools, demos, prototypes |
| WordPress | APK running WordPress over local PHP + SQLite | Portable sites, theme/plugin demos, content packages |
| Images / video / galleries | Media-focused APK | Albums, course materials, portfolios, offline viewers |
| Multiple sites | Tab/card/feed/drawer multi-web APK | Link hubs, portals, app collections |
| Installed APK | Rebranded clone or shortcut disguise | Icon/name/package experiments, repackaging research |
Node.js, PHP, Python, Go, WordPress, image, and video stay in the app. Turn them on from About → Advanced features (off by default). Gallery does not need that switch.
From a fresh install to your first signed APK in about a minute:
targetSdk rewritten, and generates the Play metadata — all on-device.The full walkthrough — with the per-type notes and what happens under the hood — lives in the Getting Started guide.
WebToApp has a large number of switches. The sections below group them by use case, kept collapsible so the top of the page stays scannable.
PrivateNetworkNativeBridgeAdapter without the full Native Bridge surface.:nodejs OS process via a native node_launcher wrapper loading libnode.so; supports custom native .node extensions.pmmp/PHP-Binaries, downloaded once on first use, with Composer 2.10.x and custom native extensions (zend_extension, .so)..pypackages, custom native extensions supported; binary names are versioned so future bumps do not hard-code paths..tar.gz from dl.google.com, USTC mirror for CN), on-device go build / go mod / go run, vendor/ offline builds, static serving, and the native go_exec_loader wrapper; DNS and CA trust go through the same local JVM bridge used by PHP.sqlite-database-integration), with theme and plugin import..user.js with a GM_* bridge (storage, requests, styles, menu commands) and promise-based GM.* APIs gated by script grants. View Code opens the built-in editor, including a script stored as a file.chrome.* polyfills for runtime, storage, tabs, scripting, and declarative network-request parsing.WTA1: gzip + Base64) and QR sharing via ZXing.window.print() and blob/data-URL PDFs to the Android print framework / PDF export (with an onPageStarted re-inject fallback so late navigations stay hooked).versionName, versionCode, icon, label, architecture target, and export format. A transparent icon gets a white adaptive plate by default, or a solid color you pick, or a transparent plate. An opaque icon keeps its edge color.targetSdk rewritten to the Play-required level (currently 36) and protobuf metadata generated locally; cancellable mid-build. Available for every app type except the server-runtime ones and encrypted builds — see which apps can be published.META-INF/<name>.SF / .RSA.node_modules, .git, and the full shell runtime stay out.url(), srcset, @import, path rewriting, same-domain limits, depth limits, and size limits; parallel streaming worker pool with main-thread progress callbacks.WebToApp ships a built-in AI agent (open from ⋮ → Agent) that can operate the entire app through natural-language conversation. Instead of tapping through menus, you describe what you want and the Agent executes it via a tool-calling loop backed by any LLM you configure in AI Settings — Chat Completions, Anthropic Messages, or OpenAI Responses endpoints, plus Google Gemini and Ollama / LM Studio / VLLM locals.
How it works:
tool_calls.Up to 60 built-in tools, grouped by domain (55 base + 2 plan mode + 3 imagery; the imagery tools load only with an image-capable model):
| Domain | Examples |
|---|---|
| Files | Read, Write, Edit, Delete, List, Glob, Grep project files |
| Apps | List, Get, Create, Update app configurations |
| Config templates | List, save, apply, delete, export, and import a common-config JSON file |
| App lifecycle | Build APK/AAB, Export, Share, Create shortcut, Duplicate, Delete, Move to category |
| Ports & engines | Scan/kill ports, check/select/delete browser engines (WebView, GeckoView) |
| Runtimes | Status, install, and cache-clear for Node.js, PHP, Python, Go, WordPress, Linux env |
| Ad-block | Rule counts, import/remove/enable/disable hosts subscriptions |
| Stats & health | Usage statistics, URL health checks |
| App modifier | List installed apps, clone/rebrand, batch import, export templates |
| Build env & compliance | Initialize Linux build env, install components, Google Play policy checks |
| Modules | List, create, update extension modules |
| Interaction | Ask user questions (multi-select), plan mode (propose → approve → execute), todo tracking |
WebToApp has a GitHub-backed plugin market for community HTML/CSS/JS plugins. The catalog is just files in this repository, so contributions use a normal pull-request flow.
modules/
├── registry.json # app-facing catalog
├── submissions.json # CI-generated PR / contributor metadata
├── README.md # contributor guide
└── <plugin-folder>/ # each plugin (plugin.json + main.js + …)
The app fetches both registry.json and submissions.json and only shows plugins present in both, keeping the in-app catalog aligned with actually-merged PRs. The submissions file also records every contributor per plugin, so the catalog shows stacked avatars and a contributors leaderboard. Catalog files and plugin icons route through a global mirror first, with raw.githubusercontent.com and jsDelivr as automatic fallbacks, so the store loads fast everywhere (including mainland China).
modules/, update registry.json, and open a PR.The high-level architecture lives here; the canonical submission rules, field schemas, reviewer checklist, and CI validation details live in modules/README.md.
The community market carries only JS/CSS extension modules. Browser extensions (MV3) are no longer a community catalog — instead the Browser Extensions tab searches the Chrome Web Store live: type a keyword, browse results, and install on demand through the existing CRX pipeline. Live search requires a network that can reach Google.
The official documentation site is published at shiaho777.github.io/web-to-app, in English and 简体中文:
| Section | URL | Covers |
|---|---|---|
| Guide | /guide/introduction | Getting started, main screen, app types, per-app actions and common config, FAQ |
| Developer | /developer/ | Architecture, export pipeline, shell sync, config drift, i18n, change recipes |
| Extensions | /extensions/ | JS/CSS modules, userscripts, Chrome MV3, API reference, publishing |
| 简体中文 | /zh/ | Full Chinese mirror of every page above |
| Privacy | /privacy | Privacy policy for the builder app. Apps you build need their own |
| Path | Role |
|---|---|
app/ |
Full builder host: editor UI, export pipeline, runtimes, preview |
shell/ |
Runtime template — code synced from app/, built into webview_shell.apk |
clone-host/ |
Host-side APK clone / identity-reshape support library |
modules/ |
Module Market catalog (registry.json + per-module folders) |
docs/ |
VitePress documentation site source (EN + ZH) |
scripts/ |
Build helpers and CI gates (config drift, shell strings, bundles) |
sample-bundles/ |
Heavy sample dependency packs fetched on demand |
app (the full builder and host), shell (the runtime host embedded into generated APKs), and clone-host (host code for app cloning — compiled to a classes.jar, converted to DEX via d8, and bundled as an asset for AppCloner).app and synchronized into shell, so shared WebView/runtime behavior has one source of truth (core/shell, core/webview, core/engine, core/extension, ui/shell, etc.).apksig. A separate encrypted build path (EncryptedApkBuilder) offers resource encryption, shelling, and integrity checks.targetSdk = 28 deliberately (via the shell template) — it is what lets them fork+exec native runtimes (Node.js, PHP, Python, Go, WordPress) from app storage, a capability URL-wrapper tools lack. The host app itself targets 36 (antivirus engines flag low-targetSdk builds as legacy malware); SELinux W^X at that level blocks host-side preview of the exec-based runtimes, which degrade with an explicit message — Node.js preview (JNI) and every exported app are unaffected. This does not limit Play distribution. For Play the AAB exporter separately rewrites targetSdk to the Play-required level (currently 36), so every app type publishes normally except the five server-runtime ones and any build with resource encryption enabled — only the server-runtime types are tied to APK distribution, because the required target level would break their fork+exec runtimes. WebView-only app types (Web/HTML/Frontend/Gallery/Media/MultiWeb) can also opt to raise the standalone APK's targetSdk (34/35/36) from the APK export section..so + omni.ja) are downloaded on first use rather than bundled into the base APK; the GeckoView API classes come from a gradle dependency, while the heavy native artifacts are fetched on demand.WebApp (data/model/WebApp.kt) and its *Config classes — the single source of truth for all feature settings, carried through a full packaging passthrough chain into the generated APK.okhttp-dnsoverhttpscom.android.tools.build:apksig 8.3.0 for APK signingprotobuf-javalite 3.25.5 for AAB metadatanode_launcher and go_exec_loaderSee app/build.gradle.kts for the complete dependency list.
Requirements: Android Studio Hedgehog or newer, JDK 17. The Gradle wrapper pins Gradle 9.4.1.
git clone https://github.com/shiaho777/web-to-app.git
cd web-to-app
./gradlew assembleDebug
Two distribution flavors exist, sharing all code and build rules:
| Flavor | applicationId |
Use |
|---|---|---|
standard |
com.webtoapp |
GitHub / sideloaded releases |
gplay |
shiaho.webtoapp |
Google Play (com.webtoapp is already registered there by another party) |
./gradlew assembleStandardRelease # signed release APK
./gradlew bundleGplayRelease # Play-ready signed AAB
./gradlew :app:assembleStandardRelease -Pfdroid=true
# unsigned F-Droid APK (no Firebase, Google Sign-In, or AdMob)
For signed GitHub/Play releases, configure signing through local.properties and app/build.gradle.kts. The F-Droid flavor leaves the APK unsigned. See F-Droid.
| Lane | What you do | Guide |
|---|---|---|
modules/ |
Publish a community module to the in-app market | modules/README.md |
| Issues | Report a bug or request a feature | GitHub Issues |
| Code | Fix a bug or build a feature in the Android client | CONTRIBUTING.md |
AGENTS.md |
Authoritative guide for AI coding agents and deep contributors (architecture, shell sync, export pipeline, config drift, packaging constraints) | AGENTS.md |
Developed by shiaho.
| Platform | Link |
|---|---|
| GitHub | github.com/shiaho777/web-to-app |
| Telegram | t.me/webtoapp777 |
| X (Twitter) | @shiaho777 |
| Bilibili | b23.tv/8mGDo2N |
| QQ Group | 1041130206 |
Advanced features such as device disguise are intended for technical demonstration and must only be used with informed user consent.
daoxe.com — AI API relay for personal use.
Open source · Built for Android power users · Star to support the project