Files
T
2015-01-12 12:03:33 -03:00

249 lines
9.8 KiB
C#

/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**********************************************************
* USING NAMESPACES
**********************************************************/
using System;
using System.Threading;
using System.Text;
using System.Collections;
using System.Diagnostics;
namespace QuantConnect.Logging
{
/********************************************************
* CLASS DEFINITIONS
*********************************************************/
/// <summary>
/// Logging management class.
/// </summary>
public class Log
{
/********************************************************
* CLASS VARIABLES
*********************************************************/
private static string _lastTraceText = "";
private static string _lastErrorText = "";
private const string _dateFormat = "yyyyMMdd HH:mm:ss";
private static bool _debuggingEnabled = false;
private static int _level = 1;
/********************************************************
* CLASS PROPERTIES
*********************************************************/
/// <summary>
/// Global flag whether to enable debugging logging:
/// </summary>
public static bool DebuggingEnabled
{
get
{
return _debuggingEnabled;
}
set
{
_debuggingEnabled = value;
}
}
/// <summary>
/// Set the minimum message level:
/// </summary>
public static int DebuggingLevel
{
get
{
return _level;
}
set
{
_level = value;
}
}
/********************************************************
* CLASS METHODS
*********************************************************/
/// <summary>
/// Log error
/// </summary>
/// <param name="error">String Error</param>
/// <param name="overrideMessageFloodProtection">Force sending a message, overriding the "do not flood" directive</param>
public static void Error(string error, bool overrideMessageFloodProtection = false)
{
try
{
if (error == _lastErrorText && !overrideMessageFloodProtection) return;
Console.WriteLine(DateTime.Now.ToString(_dateFormat) + " ERROR:: " + error);
_lastErrorText = error; //Stop message flooding filling diskspace.
//Log to system log:
//Only run logger on Linux, this conditional copied from OS.IsLinux and then inverted
var platform = (int)Environment.OSVersion.Platform;
if (platform != 4 && platform != 6 && platform != 128) return;
try
{
var cExecutable = new ProcessStartInfo
{
FileName = "logger",
UseShellExecute = true,
RedirectStandardOutput = false,
Arguments = "'" + error + "'",
};
//Don't wait for exit:
Process.Start(cExecutable);
}
catch (Exception err)
{
Console.WriteLine("Log.SystemLog(): Error with system log: " + err.Message);
}
}
catch (Exception err)
{
Console.WriteLine("Log.Error(): Error writing error: " + err.Message);
}
}
/// <summary>
/// Log trace
/// </summary>
public static void Trace(string traceText, bool overrideMessageFloodProtection = false)
{
try
{
if (traceText == _lastTraceText && !overrideMessageFloodProtection) return;
Console.WriteLine(DateTime.Now.ToString(_dateFormat) + " Trace:: " + traceText);
_lastTraceText = traceText;
}
catch (Exception err)
{
Console.WriteLine("Log.Trace(): Error writing trace: " +err.Message);
}
}
/// <summary>
/// Output to the console, and sleep the thread for a little period to monitor the results.
/// </summary>
/// <param name="text"></param>
/// <param name="level">debug level</param>
/// <param name="delay"></param>
public static void Debug(string text, int level = 1, int delay = 0)
{
if (!_debuggingEnabled || level < _level) return;
Console.WriteLine(DateTime.Now.ToString(_dateFormat) + " DEBUGGING :: " + text);
Thread.Sleep(delay);
}
/// <summary>
/// C# Equivalent of Print_r in PHP:
/// </summary>
/// <param name="obj"></param>
/// <param name="recursion"></param>
/// <returns></returns>
public static string VarDump(object obj, int recursion = 0)
{
var result = new StringBuilder();
// Protect the method against endless recursion
if (recursion < 5)
{
// Determine object type
var t = obj.GetType();
// Get array with properties for this object
var properties = t.GetProperties();
foreach (var property in properties)
{
try
{
// Get the property value
var value = property.GetValue(obj, null);
// Create indenting string to put in front of properties of a deeper level
// We'll need this when we display the property name and value
var indent = String.Empty;
var spaces = "| ";
var trail = "|...";
if (recursion > 0)
{
indent = new StringBuilder(trail).Insert(0, spaces, recursion - 1).ToString();
}
if (value != null)
{
// If the value is a string, add quotation marks
var displayValue = value.ToString();
if (value is string) displayValue = String.Concat('"', displayValue, '"');
// Add property name and value to return string
result.AppendFormat("{0}{1} = {2}\n", indent, property.Name, displayValue);
try
{
if (!(value is ICollection))
{
// Call var_dump() again to list child properties
// This throws an exception if the current property value
// is of an unsupported type (eg. it has not properties)
result.Append(VarDump(value, recursion + 1));
}
else
{
// 2009-07-29: added support for collections
// The value is a collection (eg. it's an arraylist or generic list)
// so loop through its elements and dump their properties
var elementCount = 0;
foreach (var element in ((ICollection)value))
{
var elementName = String.Format("{0}[{1}]", property.Name, elementCount);
indent = new StringBuilder(trail).Insert(0, spaces, recursion).ToString();
// Display the collection element name and type
result.AppendFormat("{0}{1} = {2}\n", indent, elementName, element.ToString());
// Display the child properties
result.Append(VarDump(element, recursion + 2));
elementCount++;
}
result.Append(VarDump(value, recursion + 1));
}
} catch { }
}
else
{
// Add empty (null) property to return string
result.AppendFormat("{0}{1} = {2}\n", indent, property.Name, "null");
}
}
catch
{
// Some properties will throw an exception on property.GetValue()
// I don't know exactly why this happens, so for now i will ignore them...
}
}
}
return result.ToString();
}
}
}