217 lines
6.6 KiB
C#
217 lines
6.6 KiB
C#
/*
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* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
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* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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/**********************************************************
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* USING NAMESPACES
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**********************************************************/
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using QuantConnect.Interfaces;
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using QuantConnect.Packets;
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namespace QuantConnect.Lean.Engine.RealTime
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{
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/// <summary>
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/// Psuedo realtime event processing for backtesting to simulate realtime events in fast forward.
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/// </summary>
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public class BacktestingRealTimeHandler : IRealTimeHandler
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{
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/********************************************************
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* PRIVATE VARIABLES
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*********************************************************/
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//Threading
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private DateTime _time = new DateTime();
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private bool _exitTriggered = false;
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private bool _isActive = true;
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private AlgorithmNodePacket _job;
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//Events:
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private List<RealTimeEvent> _events;
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//Algorithm and Handlers:
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private IAlgorithm _algorithm;
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/********************************************************
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* PUBLIC PROPERTIES
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*********************************************************/
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/// <summary>
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/// Realtime Moment.
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/// </summary>
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public DateTime Time
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{
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get
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{
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return _time;
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}
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}
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/// <summary>
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/// Events array we scan to trigger realtime events.
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/// </summary>
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public List<RealTimeEvent> Events
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{
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get
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{
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return _events;
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}
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}
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/// <summary>
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/// Flag indicating the hander thread is completely finished and ready to dispose.
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/// </summary>
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public bool IsActive
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{
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get
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{
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return _isActive;
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}
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}
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/********************************************************
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* PUBLIC CONSTRUCTOR
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*********************************************************/
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/// <summary>
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/// Setup the algorithm data, cash, job start end date etc.
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/// </summary>
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public BacktestingRealTimeHandler(IAlgorithm algorithm, AlgorithmNodePacket job)
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{
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//Initialize:
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_algorithm = algorithm;
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_events = new List<RealTimeEvent>();
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_job = job;
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}
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/********************************************************
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* PUBLIC METHODS
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*********************************************************/
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/// <summary>
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/// Setup the events for this date.
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/// </summary>
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/// <param name="date">Date for event</param>
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public void SetupEvents(DateTime date)
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{
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//Clear any existing events:
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ClearEvents();
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//Set up the events:
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//1. Default End of Day Times:
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foreach (var security in _algorithm.Securities.Values)
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{
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//Register Events:
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//Log.Trace("BacktestingRealTimeHandler.SetupEvents(): Adding End of Day: " + security.Exchange.MarketClose.Add(TimeSpan.FromMinutes(-10)));
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//1. Setup End of Day Events:
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AddEvent(new RealTimeEvent(security.Exchange.MarketClose.Add(TimeSpan.FromMinutes(-10)), () =>
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{
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_algorithm.OnEndOfDay();
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_algorithm.OnEndOfDay(security.Symbol);
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//Log.Trace("BacktestingRealTimeHandler: Fired On End Of Day Event(" + security.Symbol + ") for Day( " + _time.ToShortDateString() + ")");
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}));
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}
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}
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/// <summary>
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/// Normally this would run the realtime event monitoring, but since the backtesting is in fastforward he realtime is linked to the backtest clock.
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/// This thread does nothing. Wait until the job is over.
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/// </summary>
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public void Run()
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{
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_isActive = true;
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//Launch Thread: Continue looping until exit triggered:
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while (!_exitTriggered)
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{
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Thread.Sleep(500);
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}
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_isActive = false;
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}
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/// <summary>
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/// Add a new event to our list of events to scan.
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/// </summary>
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/// <param name="newEvent">Event object to montitor daily.</param>
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public void AddEvent(RealTimeEvent newEvent)
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{
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_events.Add(newEvent);
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}
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/// <summary>
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/// Scan the event list with the current market time and see if we need to trigger the callback.
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/// </summary>
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public void ScanEvents()
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{
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for (var i = 0; i < _events.Count; i++)
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{
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_events[i].Scan(_time);
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}
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}
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/// <summary>
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/// Clear any outstanding events.
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/// </summary>
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public void ClearEvents()
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{
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_events.Clear();
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}
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/// <summary>
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/// Reset the events for a new day.
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/// </summary>
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public void ResetEvents()
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{
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for (var i = 0; i < _events.Count; i++)
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{
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_events[i].Reset();
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}
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}
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/// <summary>
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/// Set the time for the realtime event handler.
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/// </summary>
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/// <param name="time">Current time.</param>
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public void SetTime(DateTime time)
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{
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//Check for day reset:
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if (_time.Date != time.Date)
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{
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//Reset all the daily events
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SetupEvents(time.Date);
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ResetEvents();
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}
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//Set the time:
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_time = time;
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//Refresh event processing when time manually set:
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ScanEvents();
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}
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/// <summary>
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/// Stop the real time thread
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/// </summary>
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public void Exit()
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{
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_exitTriggered = true;
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}
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} // End Result Handler Thread:
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} // End Namespace
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