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quantconnect--lean/Common/Commands/FileCommandQueueHandler.cs
T
Martin-Molinero 3fea14485f
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Address reviews
- Address reviews, refactor command interfaces and classes
2022-07-28 12:35:50 -03:00

126 lines
4.5 KiB
C#

/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.IO;
using Newtonsoft.Json;
using QuantConnect.Logging;
using QuantConnect.Configuration;
using System.Collections.Generic;
namespace QuantConnect.Commands
{
/// <summary>
/// Represents a command queue handler that sources it's commands from
/// a file on the local disk
/// </summary>
public class FileCommandQueueHandler : BaseCommandHandler
{
private readonly string _commandJsonFilePath;
private readonly Queue<ICommand> _commands = new Queue<ICommand>();
/// <summary>
/// Initializes a new instance of the <see cref="FileCommandQueueHandler"/> class
/// using the 'command-json-file' configuration value for the command json file
/// </summary>
public FileCommandQueueHandler()
: this(Config.Get("command-json-file", "command.json"))
{
}
/// <summary>
/// Initializes a new instance of the <see cref="FileCommandQueueHandler"/> class
/// </summary>
/// <param name="commandJsonFilePath">The file path to the commands json file</param>
public FileCommandQueueHandler(string commandJsonFilePath)
{
_commandJsonFilePath = commandJsonFilePath;
}
/// <summary>
/// Gets the next command in the queue
/// </summary>
/// <returns>The next command in the queue, if present, null if no commands present</returns>
protected override IEnumerable<ICommand> GetCommands()
{
if (File.Exists(_commandJsonFilePath))
{
// update the queue by reading the command file
ReadCommandFile();
}
while (_commands.Count != 0)
{
yield return _commands.Dequeue();
}
}
/// <summary>
/// Acknowledge a command that has been executed
/// </summary>
/// <param name="command">The command that was executed</param>
/// <param name="commandResultPacket">The result</param>
protected override void Acknowledge(ICommand command, CommandResultPacket commandResultPacket)
{
if (string.IsNullOrEmpty(command.Id))
{
Log.Error($"FileCommandQueueHandler.Acknowledge(): command Id is null or empty, will skip writting result file");
return;
}
File.WriteAllText($"command-result-{command.Id}.json", JsonConvert.SerializeObject(commandResultPacket));
}
/// <summary>
/// Reads the commnd file on disk and populates the queue with the commands
/// </summary>
private void ReadCommandFile()
{
object deserialized;
try
{
if (!File.Exists(_commandJsonFilePath)) return;
var contents = File.ReadAllText(_commandJsonFilePath);
deserialized = JsonConvert.DeserializeObject(contents, new JsonSerializerSettings { TypeNameHandling = TypeNameHandling.All });
}
catch (Exception err)
{
Log.Error(err);
deserialized = null;
}
// remove the file when we're done reading it
File.Delete(_commandJsonFilePath);
// try it as an enumerable
var enumerable = deserialized as IEnumerable<ICommand>;
if (enumerable != null)
{
foreach (var command in enumerable)
{
_commands.Enqueue(command);
}
return;
}
// try it as a single command
var item = deserialized as ICommand;
if (item != null)
{
_commands.Enqueue(item);
}
}
}
}