Files
Michael Handschuh 591f6b2127 Use IBaseData in type constraints
Refactors existing consolidators, indicators, and helper methods to depend on
IBaseData instead of BaseData. These updates also defines an IBaseDataBar to
act as an abstraction point between TradeBar and QuoteBar.
2016-11-09 09:20:16 -05:00

153 lines
7.6 KiB
C#

/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
using System;
using QuantConnect.Data.Market;
namespace QuantConnect.Indicators.CandlestickPatterns
{
/// <summary>
/// Rising/Falling Three Methods candlestick pattern
/// </summary>
/// <remarks>
/// Must have:
/// - first candle: long white (black) candlestick
/// - then: group of falling(rising) small real body candlesticks(commonly black (white)) that hold within
/// the prior long candle's range: ideally they should be three but two or more than three are ok too
/// - final candle: long white(black) candle that opens above(below) the previous small candle's close
/// and closes above(below) the first long candle's close
/// The meaning of "short" and "long" is specified with SetCandleSettings; here only patterns with 3 small candles
/// are considered;
/// The returned value is positive(+1) or negative(-1)
/// </remarks>
public class RiseFallThreeMethods : CandlestickPattern
{
private readonly int _bodyShortAveragePeriod;
private readonly int _bodyLongAveragePeriod;
private decimal[] _bodyPeriodTotal = new decimal[5];
/// <summary>
/// Initializes a new instance of the <see cref="RiseFallThreeMethods"/> class using the specified name.
/// </summary>
/// <param name="name">The name of this indicator</param>
public RiseFallThreeMethods(string name)
: base(name, Math.Max(CandleSettings.Get(CandleSettingType.BodyShort).AveragePeriod, CandleSettings.Get(CandleSettingType.BodyLong).AveragePeriod) + 4 + 1)
{
_bodyShortAveragePeriod = CandleSettings.Get(CandleSettingType.BodyShort).AveragePeriod;
_bodyLongAveragePeriod = CandleSettings.Get(CandleSettingType.BodyLong).AveragePeriod;
}
/// <summary>
/// Initializes a new instance of the <see cref="RiseFallThreeMethods"/> class.
/// </summary>
public RiseFallThreeMethods()
: this("RISEFALLTHREEMETHODS")
{
}
/// <summary>
/// Gets a flag indicating when this indicator is ready and fully initialized
/// </summary>
public override bool IsReady
{
get { return Samples > Period; }
}
/// <summary>
/// Computes the next value of this indicator from the given state
/// </summary>
/// <param name="window">The window of data held in this indicator</param>
/// <param name="input">The input given to the indicator</param>
/// <returns>A new value for this indicator</returns>
protected override decimal ComputeNextValue(IReadOnlyWindow<IBaseDataBar> window, IBaseDataBar input)
{
if (!IsReady)
{
if (Samples > Period - _bodyShortAveragePeriod)
{
_bodyPeriodTotal[3] += GetCandleRange(CandleSettingType.BodyShort, window[3]);
_bodyPeriodTotal[2] += GetCandleRange(CandleSettingType.BodyShort, window[2]);
_bodyPeriodTotal[1] += GetCandleRange(CandleSettingType.BodyShort, window[1]);
}
if (Samples > Period - _bodyLongAveragePeriod)
{
_bodyPeriodTotal[4] += GetCandleRange(CandleSettingType.BodyLong, window[4]);
_bodyPeriodTotal[0] += GetCandleRange(CandleSettingType.BodyLong, input);
}
return 0m;
}
decimal value;
if (
// 1st long, then 3 small, 5th long
GetRealBody(window[4]) > GetCandleAverage(CandleSettingType.BodyLong, _bodyPeriodTotal[4], window[4]) &&
GetRealBody(window[3]) < GetCandleAverage(CandleSettingType.BodyShort, _bodyPeriodTotal[3], window[3]) &&
GetRealBody(window[2]) < GetCandleAverage(CandleSettingType.BodyShort, _bodyPeriodTotal[2], window[2]) &&
GetRealBody(window[1]) < GetCandleAverage(CandleSettingType.BodyShort, _bodyPeriodTotal[1], window[1]) &&
GetRealBody(input) > GetCandleAverage(CandleSettingType.BodyLong, _bodyPeriodTotal[0], input) &&
// white, 3 black, white || black, 3 white, black
(int)GetCandleColor(window[4]) == -(int)GetCandleColor(window[3]) &&
GetCandleColor(window[3]) == GetCandleColor(window[2]) &&
GetCandleColor(window[2]) == GetCandleColor(window[1]) &&
(int)GetCandleColor(window[1]) == -(int)GetCandleColor(input) &&
// 2nd to 4th hold within 1st: a part of the real body must be within 1st range
Math.Min(window[3].Open, window[3].Close) < window[4].High && Math.Max(window[3].Open, window[3].Close) > window[4].Low &&
Math.Min(window[2].Open, window[2].Close) < window[4].High && Math.Max(window[2].Open, window[2].Close) > window[4].Low &&
Math.Min(window[1].Open, window[1].Close) < window[4].High && Math.Max(window[1].Open, window[1].Close) > window[4].Low &&
// 2nd to 4th are falling (rising)
window[2].Close * (int)GetCandleColor(window[4]) < window[3].Close * (int)GetCandleColor(window[4]) &&
window[1].Close * (int)GetCandleColor(window[4]) < window[2].Close * (int)GetCandleColor(window[4]) &&
// 5th opens above (below) the prior close
input.Open * (int)GetCandleColor(window[4]) > window[1].Close * (int)GetCandleColor(window[4]) &&
// 5th closes above (below) the 1st close
input.Close * (int)GetCandleColor(window[4]) > window[4].Close * (int)GetCandleColor(window[4])
)
value = (int)GetCandleColor(window[4]);
else
value = 0m;
// add the current range and subtract the first range: this is done after the pattern recognition
// when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle)
_bodyPeriodTotal[4] += GetCandleRange(CandleSettingType.BodyLong, window[4]) -
GetCandleRange(CandleSettingType.BodyLong, window[_bodyLongAveragePeriod + 4]);
for (var i = 3; i >= 1; i--)
{
_bodyPeriodTotal[i] += GetCandleRange(CandleSettingType.BodyShort, window[i]) -
GetCandleRange(CandleSettingType.BodyShort, window[i + _bodyShortAveragePeriod]);
}
_bodyPeriodTotal[0] += GetCandleRange(CandleSettingType.BodyLong, input) -
GetCandleRange(CandleSettingType.BodyLong, window[_bodyLongAveragePeriod]);
return value;
}
/// <summary>
/// Resets this indicator to its initial state
/// </summary>
public override void Reset()
{
_bodyPeriodTotal = new decimal[5];
base.Reset();
}
}
}