Files
quantconnect--lean/Indicators/CandlestickPatterns/ThreeInside.cs
Michael Handschuh 591f6b2127 Use IBaseData in type constraints
Refactors existing consolidators, indicators, and helper methods to depend on
IBaseData instead of BaseData. These updates also defines an IBaseDataBar to
act as an abstraction point between TradeBar and QuoteBar.
2016-11-09 09:20:16 -05:00

134 lines
5.9 KiB
C#

/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using QuantConnect.Data.Market;
namespace QuantConnect.Indicators.CandlestickPatterns
{
/// <summary>
/// Three Inside Up/Down candlestick pattern
/// </summary>
/// <remarks>
/// Must have:
/// - first candle: long white(black) real body
/// - second candle: short real body totally engulfed by the first
/// - third candle: black(white) candle that closes lower(higher) than the first candle's open
/// The meaning of "short" and "long" is specified with SetCandleSettings
/// The returned value is positive (+1) for the three inside up or negative (-1) for the three inside down;
/// The user should consider that a three inside up is significant when it appears in a downtrend and a three inside
/// down is significant when it appears in an uptrend, while this function does not consider the trend
/// </remarks>
public class ThreeInside : CandlestickPattern
{
private readonly int _bodyLongAveragePeriod;
private readonly int _bodyShortAveragePeriod;
private decimal _bodyLongPeriodTotal;
private decimal _bodyShortPeriodTotal;
/// <summary>
/// Initializes a new instance of the <see cref="ThreeInside"/> class using the specified name.
/// </summary>
/// <param name="name">The name of this indicator</param>
public ThreeInside(string name)
: base(name, Math.Max(CandleSettings.Get(CandleSettingType.BodyShort).AveragePeriod, CandleSettings.Get(CandleSettingType.BodyLong).AveragePeriod) + 2 + 1)
{
_bodyLongAveragePeriod = CandleSettings.Get(CandleSettingType.BodyLong).AveragePeriod;
_bodyShortAveragePeriod = CandleSettings.Get(CandleSettingType.BodyShort).AveragePeriod;
}
/// <summary>
/// Initializes a new instance of the <see cref="ThreeInside"/> class.
/// </summary>
public ThreeInside()
: this("THREEINSIDE")
{
}
/// <summary>
/// Gets a flag indicating when this indicator is ready and fully initialized
/// </summary>
public override bool IsReady
{
get { return Samples >= Period; }
}
/// <summary>
/// Computes the next value of this indicator from the given state
/// </summary>
/// <param name="window">The window of data held in this indicator</param>
/// <param name="input">The input given to the indicator</param>
/// <returns>A new value for this indicator</returns>
protected override decimal ComputeNextValue(IReadOnlyWindow<IBaseDataBar> window, IBaseDataBar input)
{
if (!IsReady)
{
if (Samples >= Period - _bodyLongAveragePeriod - 2 && Samples < Period - 2)
{
_bodyLongPeriodTotal += GetCandleRange(CandleSettingType.BodyLong, input);
}
if (Samples >= Period - _bodyShortAveragePeriod - 1 && Samples < Period - 1)
{
_bodyShortPeriodTotal += GetCandleRange(CandleSettingType.BodyShort, input);
}
return 0m;
}
decimal value;
if (
// 1st: long
GetRealBody(window[2]) > GetCandleAverage(CandleSettingType.BodyLong, _bodyLongPeriodTotal, window[2]) &&
// 2nd: short
GetRealBody(window[1]) <= GetCandleAverage(CandleSettingType.BodyShort, _bodyShortPeriodTotal, window[1]) &&
// engulfed by 1st
Math.Max(window[1].Close, window[1].Open) < Math.Max(window[2].Close, window[2].Open) &&
Math.Min(window[1].Close, window[1].Open) > Math.Min(window[2].Close, window[2].Open) &&
// 3rd: opposite to 1st
((GetCandleColor(window[2]) == CandleColor.White && GetCandleColor(input) == CandleColor.Black && input.Close < window[2].Open) ||
// and closing out
(GetCandleColor(window[2]) == CandleColor.Black && GetCandleColor(input) == CandleColor.White && input.Close > window[2].Open)
)
)
value = -(int)GetCandleColor(window[2]);
else
value = 0m;
// add the current range and subtract the first range: this is done after the pattern recognition
// when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle)
_bodyLongPeriodTotal += GetCandleRange(CandleSettingType.BodyLong, window[2]) -
GetCandleRange(CandleSettingType.BodyLong, window[2 + _bodyLongAveragePeriod]);
_bodyShortPeriodTotal += GetCandleRange(CandleSettingType.BodyShort, window[1]) -
GetCandleRange(CandleSettingType.BodyShort, window[1 + _bodyShortAveragePeriod]);
return value;
}
/// <summary>
/// Resets this indicator to its initial state
/// </summary>
public override void Reset()
{
_bodyLongPeriodTotal = 0;
_bodyShortPeriodTotal = 0;
base.Reset();
}
}
}