591f6b2127
Refactors existing consolidators, indicators, and helper methods to depend on IBaseData instead of BaseData. These updates also defines an IBaseDataBar to act as an abstraction point between TradeBar and QuoteBar.
160 lines
6.8 KiB
C#
160 lines
6.8 KiB
C#
/*
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* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
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* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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using System;
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using QuantConnect.Data.Market;
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namespace QuantConnect.Indicators.CandlestickPatterns
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{
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/// <summary>
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/// Evening Star candlestick pattern
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/// </summary>
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/// <remarks>
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/// Must have:
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/// - first candle: long white real body
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/// - second candle: star(short real body gapping up)
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/// - third candle: black real body that moves well within the first candle's real body
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/// The meaning of "short" and "long" is specified with SetCandleSettings
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/// The meaning of "moves well within" is specified with penetration and "moves" should mean the real body should
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/// not be short ("short" is specified with SetCandleSettings) - Greg Morris wants it to be long, someone else want
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/// it to be relatively long
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/// The returned value is negative(-1): evening star is always bearish;
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/// The user should consider that an evening star is significant when it appears in an uptrend,
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/// while this function does not consider the trend
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/// </remarks>
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public class EveningStar : CandlestickPattern
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{
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private readonly decimal _penetration;
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private readonly int _bodyLongAveragePeriod;
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private readonly int _bodyShortAveragePeriod;
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private decimal _bodyLongPeriodTotal;
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private decimal _bodyShortPeriodTotal;
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private decimal _bodyShortPeriodTotal2;
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/// <summary>
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/// Initializes a new instance of the <see cref="EveningStar"/> class using the specified name.
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/// </summary>
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/// <param name="name">The name of this indicator</param>
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/// <param name="penetration">Percentage of penetration of a candle within another candle</param>
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public EveningStar(string name, decimal penetration = 0.3m)
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: base(name, Math.Max(CandleSettings.Get(CandleSettingType.BodyShort).AveragePeriod, CandleSettings.Get(CandleSettingType.BodyLong).AveragePeriod) + 2 + 1)
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{
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_penetration = penetration;
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_bodyLongAveragePeriod = CandleSettings.Get(CandleSettingType.BodyLong).AveragePeriod;
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_bodyShortAveragePeriod = CandleSettings.Get(CandleSettingType.BodyShort).AveragePeriod;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="EveningStar"/> class.
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/// </summary>
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/// <param name="penetration">Percentage of penetration of a candle within another candle</param>
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public EveningStar(decimal penetration)
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: this("EVENINGSTAR", penetration)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="EveningStar"/> class.
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/// </summary>
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public EveningStar()
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: this("EVENINGSTAR")
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{
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}
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/// <summary>
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/// Gets a flag indicating when this indicator is ready and fully initialized
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/// </summary>
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public override bool IsReady
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{
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get { return Samples >= Period; }
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}
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/// <summary>
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/// Computes the next value of this indicator from the given state
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/// </summary>
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/// <param name="window">The window of data held in this indicator</param>
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/// <param name="input">The input given to the indicator</param>
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/// <returns>A new value for this indicator</returns>
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protected override decimal ComputeNextValue(IReadOnlyWindow<IBaseDataBar> window, IBaseDataBar input)
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{
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if (!IsReady)
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{
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if (Samples >= Period - _bodyLongAveragePeriod - 2 && Samples < Period - 2)
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{
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_bodyLongPeriodTotal += GetCandleRange(CandleSettingType.BodyLong, input);
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}
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if (Samples >= Period - _bodyShortAveragePeriod && Samples < Period)
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{
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_bodyShortPeriodTotal += GetCandleRange(CandleSettingType.BodyShort, window[1]);
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_bodyShortPeriodTotal2 += GetCandleRange(CandleSettingType.BodyShort, input);
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}
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return 0m;
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}
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decimal value;
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if (
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// 1st: long
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GetRealBody(window[2]) > GetCandleAverage(CandleSettingType.BodyLong, _bodyLongPeriodTotal, window[2]) &&
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// white
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GetCandleColor(window[2]) == CandleColor.White &&
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// 2nd: short
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GetRealBody(window[1]) <= GetCandleAverage(CandleSettingType.BodyShort, _bodyShortPeriodTotal, window[1]) &&
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// gapping up
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GetRealBodyGapUp(window[1], window[2]) &&
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// 3rd: longer than short
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GetRealBody(input) > GetCandleAverage(CandleSettingType.BodyShort, _bodyShortPeriodTotal2, input) &&
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// black real body
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GetCandleColor(input) == CandleColor.Black &&
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// closing well within 1st rb
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input.Close < window[2].Close - GetRealBody(window[2]) * _penetration
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)
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value = -1m;
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else
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value = 0m;
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// add the current range and subtract the first range: this is done after the pattern recognition
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// when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle)
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_bodyLongPeriodTotal += GetCandleRange(CandleSettingType.BodyLong, window[2]) -
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GetCandleRange(CandleSettingType.BodyLong, window[_bodyLongAveragePeriod + 2]);
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_bodyShortPeriodTotal += GetCandleRange(CandleSettingType.BodyShort, window[1]) -
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GetCandleRange(CandleSettingType.BodyShort, window[_bodyShortAveragePeriod + 1]);
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_bodyShortPeriodTotal2 += GetCandleRange(CandleSettingType.BodyShort, input) -
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GetCandleRange(CandleSettingType.BodyShort, window[_bodyShortAveragePeriod]);
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return value;
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}
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/// <summary>
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/// Resets this indicator to its initial state
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/// </summary>
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public override void Reset()
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{
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_bodyLongPeriodTotal = 0;
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_bodyShortPeriodTotal = 0;
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_bodyShortPeriodTotal2 = 0;
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base.Reset();
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}
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}
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}
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