Commit Graph

2 Commits

Author SHA1 Message Date
Stefano Raggi d407307566 Add IObjectStore interface with LocalObjectStore implementation
This commit is squashed from iterative development:

- More consistent method naming
- Storage root path updated to be absolute and include algorithm name
- Storage root path created only if object store is actually used
- Implemented XML save/load
- Added missing unit tests
- Replaced Log.Trace with Log.Error calls
- Added the object store name logging in Engine.Main
- Read storage root from config
- Create algorithm storage root folder in Initialize
- Remove empty folder in Dispose
- Added null checks in all methods
- Added missing XML parameter docs
- make Initialize and Dispose virtual
- make AlgorithmStorageRoot protected

The IObjectStore abstraction provides algorithms with a persistent
storage mechanism. While the algorithm is running, data is maintained
in memory as a dictionary of raw bytes (string -> byte[]). This ensures
we avoid any reference type shenanigans. Periodically, the data in the
object store is persisted and additionally, when the algorithm shuts
down, the object store's data will again be persisted. This ensures that
when the algorithm starts up again, it will have access to any state
that has been saved into the object store.

A great use case for IObjectStore is saving a compute heavy model.
For example, computing the weights of a deep neural network is very
CPU intensive, but after the weights are computed, evaluation is fairly
quick. An initial backtest can be used to solved for the network's weights
and then subsequent backtests or even in live mode, the weights will be
available to the algorithm provided they were saved into the object store.

Also, some libraries require a file path to load model data. The object
store provides a `GetFilePath(key)` method which will copy the data for
the provided key to the disk and return that path so the library can load
the model data.
2019-12-17 22:21:11 -05:00
Martin Molinero a26b3542bb Address reviews
- `ISetupHandler.Setup()` will now receive a parameters object
- Removing `SetupHandlerHelper` and adding new `BaseSetupHandler`
2018-12-19 16:15:28 -03:00