Files
Asim Aslam 3e885308a0 lint: clear the golangci-lint backlog and enforce a blocking lint in CI (#2995)
Fixes #2988. Brings 'golangci-lint run ./...' to zero issues (was ~373):

- errcheck: explicitly ignore fire-and-forget calls with '_ =' (and a small
  errcheck.exclude-functions list for response writes — json Encoder.Encode,
  http ResponseWriter.Write, fmt.Fprint*); genuine cases handled.
- unused: remove dead code (unexported decls and dead test helpers) and the
  imports they orphaned.
- staticcheck: ST1005 error strings, ST1016 receiver names, S1000/S1017/S1019/
  S1023 simplifications, SA4004/SA4006/SA4010 dead code, SA1021 net.IP.Equal,
  SA6002 (store *[]byte in sync.Pool).
- govet: fix a context leak (lostcancel) in internal/util/mdns and move
  t.Fatal/Fatalf out of goroutines (testinggoroutine) in tests.
- ineffassign, unconvert: mechanical fixes.

CI: the Lint workflow now runs a blocking full-tree 'golangci-lint run' on
pushes and PRs (dropped only-new-issues now that the tree is clean).

Verified: go build, go vet, test compilation, and unit tests for the
behaviourally-touched packages all pass.


Claude-Session: https://claude.ai/code/session_01CmdEY7pYmV5zzwCjNJ4ykL

Co-authored-by: Claude <noreply@anthropic.com>
2026-06-22 18:51:30 +01:00

153 lines
3.4 KiB
Go

package logger
import (
"fmt"
"log/slog"
"os"
)
type Level int8
const (
// TraceLevel level. Designates finer-grained informational events than the Debug.
TraceLevel Level = iota - 2
// DebugLevel level. Usually only enabled when debugging. Very verbose logging.
DebugLevel
// InfoLevel is the default logging priority.
// General operational entries about what's going on inside the application.
InfoLevel
// WarnLevel level. Non-critical entries that deserve eyes.
WarnLevel
// ErrorLevel level. Logs. Used for errors that should definitely be noted.
ErrorLevel
// FatalLevel level. Logs and then calls `logger.Exit(1)`. highest level of severity.
FatalLevel
)
func (l Level) String() string {
switch l {
case TraceLevel:
return "trace"
case DebugLevel:
return "debug"
case InfoLevel:
return "info"
case WarnLevel:
return "warn"
case ErrorLevel:
return "error"
case FatalLevel:
return "fatal"
}
return ""
}
// Enabled returns true if the given level is at or above this level.
func (l Level) Enabled(lvl Level) bool {
return lvl >= l
}
// ToSlog converts our Level to slog.Level.
func (l Level) ToSlog() slog.Level {
const (
traceLevelOffset = 4
fatalLevelOffset = 4
)
switch l {
case TraceLevel:
return slog.LevelDebug - traceLevelOffset // Lower than Debug
case DebugLevel:
return slog.LevelDebug
case InfoLevel:
return slog.LevelInfo
case WarnLevel:
return slog.LevelWarn
case ErrorLevel:
return slog.LevelError
case FatalLevel:
return slog.LevelError + fatalLevelOffset // Higher than Error
default:
return slog.LevelInfo
}
}
// GetLevel converts a level string into a logger Level value.
// returns an error if the input string does not match known values.
func GetLevel(levelStr string) (Level, error) {
switch levelStr {
case TraceLevel.String():
return TraceLevel, nil
case DebugLevel.String():
return DebugLevel, nil
case InfoLevel.String():
return InfoLevel, nil
case WarnLevel.String():
return WarnLevel, nil
case ErrorLevel.String():
return ErrorLevel, nil
case FatalLevel.String():
return FatalLevel, nil
}
return InfoLevel, fmt.Errorf("unknown Level String: '%s', defaulting to InfoLevel", levelStr)
}
func Info(args ...interface{}) {
DefaultLogger.Log(InfoLevel, args...)
}
func Infof(template string, args ...interface{}) {
DefaultLogger.Logf(InfoLevel, template, args...)
}
func Trace(args ...interface{}) {
DefaultLogger.Log(TraceLevel, args...)
}
func Tracef(template string, args ...interface{}) {
DefaultLogger.Logf(TraceLevel, template, args...)
}
func Debug(args ...interface{}) {
DefaultLogger.Log(DebugLevel, args...)
}
func Debugf(template string, args ...interface{}) {
DefaultLogger.Logf(DebugLevel, template, args...)
}
func Warn(args ...interface{}) {
DefaultLogger.Log(WarnLevel, args...)
}
func Warnf(template string, args ...interface{}) {
DefaultLogger.Logf(WarnLevel, template, args...)
}
func Error(args ...interface{}) {
DefaultLogger.Log(ErrorLevel, args...)
}
func Errorf(template string, args ...interface{}) {
DefaultLogger.Logf(ErrorLevel, template, args...)
}
func Fatal(args ...interface{}) {
DefaultLogger.Log(FatalLevel, args...)
os.Exit(1)
}
func Fatalf(template string, args ...interface{}) {
DefaultLogger.Logf(FatalLevel, template, args...)
os.Exit(1)
}
// Returns true if the given level is at or lower the current logger level.
func V(lvl Level, log Logger) bool {
l := DefaultLogger
if log != nil {
l = log
}
return l.Options().Level <= lvl
}