发布

  • fix: ResidentServer.Dispose kicks pipe listeners to prevent zombie processes

    frostbyte_neo 发布于 2026-04-03 12:50:29 +00:00

    Without this, disposing a ResidentServer (e.g. after SIGKILL or crash)
    leaves WaitForConnectionAsync blocked indefinitely, causing zombie
    processes stuck in UE state that cannot be closed via SendClose.

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