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Merge https://github.com/google/adk-python/pull/5820 ### Link to Issue or Description of Change **1. Link to an existing issue (if applicable):** - Closes: #5819 - Related: #5819 **2. Or, if no issue exists, describe the change:** **Problem:** When running the ADK on Windows, executing a skill script via `_SkillScriptCodeExecutor` fails with a `UnicodeEncodeError` if the skill's resources (references, assets, or scripts) contain non-ASCII characters. The generated wrapper script writes these files without specifying an encoding, causing Windows to fall back to its system locale encoding (e.g., `cp1252`). **Solution:** By explicitly setting `encoding='utf-8'` when `mode == 'w'` in the generated wrapper script, we ensure that text files are correctly written regardless of the system's default locale encoding. Binary assets (`mode == 'wb'`) continue to be handled properly without an encoding argument. Co-authored-by: Xuan Yang <xygoogle@google.com> COPYBARA_INTEGRATE_REVIEW=https://github.com/google/adk-python/pull/5820 from mc-marcocheng:fix/skill-toolset-utf8 eecabb62d28e59dd17839f20846027d596d58551 PiperOrigin-RevId: 933844065