efe9d40b58
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* Move scope storage into its own context key, separately from token info. This allows us to provide scopes seperately in the remote server, where we have scopes before we do the auth. * Skip token extraction if token info already exists in context. This is to avoid redundant token extraction in remote setup where token info may have already been extracted earlier in the request lifecycle. * Check for existing scopes in context before fetching from GitHub API in scope challenge middleware * Return error type for unknown tools in inventory builder and handle it in HTTP handler
412 lines
13 KiB
Go
412 lines
13 KiB
Go
package inventory
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import (
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"context"
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"errors"
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"fmt"
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"maps"
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"slices"
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"strings"
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)
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var (
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// ErrUnknownTools is returned when tools specified via WithTools() are not recognized.
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ErrUnknownTools = errors.New("unknown tools specified in WithTools")
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)
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// ToolFilter is a function that determines if a tool should be included.
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// Returns true if the tool should be included, false to exclude it.
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type ToolFilter func(ctx context.Context, tool *ServerTool) (bool, error)
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// Builder builds a Registry with the specified configuration.
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// Use NewBuilder to create a builder, chain configuration methods,
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// then call Build() to create the final inventory.
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//
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// Example:
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//
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// reg := NewBuilder().
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// SetTools(tools).
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// SetResources(resources).
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// SetPrompts(prompts).
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// WithDeprecatedAliases(aliases).
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// WithReadOnly(true).
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// WithToolsets([]string{"repos", "issues"}).
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// WithFeatureChecker(checker).
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// WithFilter(myFilter).
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// Build()
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type Builder struct {
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tools []ServerTool
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resourceTemplates []ServerResourceTemplate
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prompts []ServerPrompt
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deprecatedAliases map[string]string
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// Configuration options (processed at Build time)
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readOnly bool
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toolsetIDs []string // raw input, processed at Build()
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toolsetIDsIsNil bool // tracks if nil was passed (nil = defaults)
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additionalTools []string // raw input, processed at Build()
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featureChecker FeatureFlagChecker
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filters []ToolFilter // filters to apply to all tools
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generateInstructions bool
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insidersMode bool
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}
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// NewBuilder creates a new Builder.
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func NewBuilder() *Builder {
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return &Builder{
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deprecatedAliases: make(map[string]string),
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toolsetIDsIsNil: true, // default to nil (use defaults)
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}
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}
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// SetTools sets the tools for the inventory. Returns self for chaining.
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func (b *Builder) SetTools(tools []ServerTool) *Builder {
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b.tools = tools
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return b
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}
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// SetResources sets the resource templates for the inventory. Returns self for chaining.
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func (b *Builder) SetResources(resources []ServerResourceTemplate) *Builder {
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b.resourceTemplates = resources
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return b
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}
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// SetPrompts sets the prompts for the inventory. Returns self for chaining.
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func (b *Builder) SetPrompts(prompts []ServerPrompt) *Builder {
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b.prompts = prompts
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return b
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}
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// WithDeprecatedAliases adds deprecated tool name aliases that map to canonical names.
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// Returns self for chaining.
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func (b *Builder) WithDeprecatedAliases(aliases map[string]string) *Builder {
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maps.Copy(b.deprecatedAliases, aliases)
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return b
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}
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// WithReadOnly sets whether only read-only tools should be available.
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// When true, write tools are filtered out. Returns self for chaining.
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func (b *Builder) WithReadOnly(readOnly bool) *Builder {
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b.readOnly = readOnly
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return b
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}
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func (b *Builder) WithServerInstructions() *Builder {
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b.generateInstructions = true
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return b
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}
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// WithToolsets specifies which toolsets should be enabled.
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// Special keywords:
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// - "all": enables all toolsets
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// - "default": expands to toolsets marked with Default: true in their metadata
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//
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// Input strings are trimmed of whitespace and duplicates are removed.
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// Pass nil to use default toolsets. Pass an empty slice to disable all toolsets
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// (useful for dynamic toolsets mode where tools are enabled on demand).
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// Returns self for chaining.
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func (b *Builder) WithToolsets(toolsetIDs []string) *Builder {
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b.toolsetIDs = toolsetIDs
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b.toolsetIDsIsNil = toolsetIDs == nil
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return b
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}
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// WithTools specifies additional tools that bypass toolset filtering.
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// These tools are additive - they will be included even if their toolset is not enabled.
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// Read-only filtering still applies to these tools.
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// Input is cleaned (trimmed, deduplicated) during Build().
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// Deprecated tool aliases are automatically resolved to their canonical names during Build().
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// Returns self for chaining.
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func (b *Builder) WithTools(toolNames []string) *Builder {
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b.additionalTools = toolNames
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return b
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}
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// WithFeatureChecker sets the feature flag checker function.
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// The checker receives a context (for actor extraction) and feature flag name,
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// returns (enabled, error). If error occurs, it will be logged and treated as false.
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// If checker is nil, all feature flag checks return false.
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// Returns self for chaining.
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func (b *Builder) WithFeatureChecker(checker FeatureFlagChecker) *Builder {
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b.featureChecker = checker
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return b
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}
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// WithFilter adds a filter function that will be applied to all tools.
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// Multiple filters can be added and are evaluated in order.
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// If any filter returns false or an error, the tool is excluded.
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// Returns self for chaining.
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func (b *Builder) WithFilter(filter ToolFilter) *Builder {
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b.filters = append(b.filters, filter)
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return b
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}
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// WithInsidersMode enables or disables insiders mode features.
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// When insiders mode is disabled (default), UI metadata is removed from tools
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// so clients won't attempt to load UI resources.
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// Returns self for chaining.
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func (b *Builder) WithInsidersMode(enabled bool) *Builder {
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b.insidersMode = enabled
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return b
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}
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// cleanTools trims whitespace and removes duplicates from tool names.
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// Empty strings after trimming are excluded.
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func cleanTools(tools []string) []string {
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seen := make(map[string]bool)
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var cleaned []string
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for _, name := range tools {
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trimmed := strings.TrimSpace(name)
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if trimmed == "" {
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continue
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}
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if !seen[trimmed] {
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seen[trimmed] = true
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cleaned = append(cleaned, trimmed)
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}
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}
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return cleaned
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}
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// Build creates the final Inventory with all configuration applied.
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// This processes toolset filtering, tool name resolution, and sets up
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// the inventory for use. The returned Inventory is ready for use with
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// AvailableTools(), RegisterAll(), etc.
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//
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// Build returns an error if any tools specified via WithTools() are not recognized
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// (i.e., they don't exist in the tool set and are not deprecated aliases).
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// This ensures invalid tool configurations fail fast at build time.
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func (b *Builder) Build() (*Inventory, error) {
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// When insiders mode is disabled, strip insiders-only features from tools
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tools := b.tools
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if !b.insidersMode {
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tools = stripInsidersFeatures(b.tools)
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}
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r := &Inventory{
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tools: tools,
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resourceTemplates: b.resourceTemplates,
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prompts: b.prompts,
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deprecatedAliases: b.deprecatedAliases,
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readOnly: b.readOnly,
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featureChecker: b.featureChecker,
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filters: b.filters,
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}
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// Process toolsets and pre-compute metadata in a single pass
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r.enabledToolsets, r.unrecognizedToolsets, r.toolsetIDs, r.toolsetIDSet, r.defaultToolsetIDs, r.toolsetDescriptions = b.processToolsets()
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// Build set of valid tool names for validation
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validToolNames := make(map[string]bool, len(tools))
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for i := range tools {
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validToolNames[tools[i].Tool.Name] = true
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}
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// Process additional tools (clean, resolve aliases, and track unrecognized)
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if len(b.additionalTools) > 0 {
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cleanedTools := cleanTools(b.additionalTools)
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r.additionalTools = make(map[string]bool, len(cleanedTools))
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var unrecognizedTools []string
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for _, name := range cleanedTools {
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// Always include the original name - this handles the case where
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// the tool exists but is controlled by a feature flag that's OFF.
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r.additionalTools[name] = true
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// Also include the canonical name if this is a deprecated alias.
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// This handles the case where the feature flag is ON and only
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// the new consolidated tool is available.
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if canonical, isAlias := b.deprecatedAliases[name]; isAlias {
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r.additionalTools[canonical] = true
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} else if !validToolNames[name] {
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// Not a valid tool and not a deprecated alias - track as unrecognized
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unrecognizedTools = append(unrecognizedTools, name)
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}
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}
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// Error out if there are unrecognized tools
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if len(unrecognizedTools) > 0 {
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return nil, fmt.Errorf("%w: %s", ErrUnknownTools, strings.Join(unrecognizedTools, ", "))
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}
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}
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if b.generateInstructions {
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r.instructions = generateInstructions(r)
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}
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return r, nil
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}
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// processToolsets processes the toolsetIDs configuration and returns:
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// - enabledToolsets map (nil means all enabled)
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// - unrecognizedToolsets list for warnings
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// - allToolsetIDs sorted list of all toolset IDs
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// - toolsetIDSet map for O(1) HasToolset lookup
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// - defaultToolsetIDs sorted list of default toolset IDs
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// - toolsetDescriptions map of toolset ID to description
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func (b *Builder) processToolsets() (map[ToolsetID]bool, []string, []ToolsetID, map[ToolsetID]bool, []ToolsetID, map[ToolsetID]string) {
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// Single pass: collect all toolset metadata together
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validIDs := make(map[ToolsetID]bool)
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defaultIDs := make(map[ToolsetID]bool)
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descriptions := make(map[ToolsetID]string)
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for i := range b.tools {
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t := &b.tools[i]
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validIDs[t.Toolset.ID] = true
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if t.Toolset.Default {
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defaultIDs[t.Toolset.ID] = true
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}
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if t.Toolset.Description != "" {
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descriptions[t.Toolset.ID] = t.Toolset.Description
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}
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}
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for i := range b.resourceTemplates {
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r := &b.resourceTemplates[i]
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validIDs[r.Toolset.ID] = true
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if r.Toolset.Default {
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defaultIDs[r.Toolset.ID] = true
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}
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if r.Toolset.Description != "" {
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descriptions[r.Toolset.ID] = r.Toolset.Description
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}
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}
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for i := range b.prompts {
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p := &b.prompts[i]
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validIDs[p.Toolset.ID] = true
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if p.Toolset.Default {
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defaultIDs[p.Toolset.ID] = true
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}
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if p.Toolset.Description != "" {
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descriptions[p.Toolset.ID] = p.Toolset.Description
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}
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}
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// Build sorted slices from the collected maps
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allToolsetIDs := make([]ToolsetID, 0, len(validIDs))
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for id := range validIDs {
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allToolsetIDs = append(allToolsetIDs, id)
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}
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slices.Sort(allToolsetIDs)
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defaultToolsetIDList := make([]ToolsetID, 0, len(defaultIDs))
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for id := range defaultIDs {
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defaultToolsetIDList = append(defaultToolsetIDList, id)
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}
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slices.Sort(defaultToolsetIDList)
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toolsetIDs := b.toolsetIDs
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// Check for "all" keyword - enables all toolsets
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for _, id := range toolsetIDs {
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if strings.TrimSpace(id) == "all" {
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return nil, nil, allToolsetIDs, validIDs, defaultToolsetIDList, descriptions // nil means all enabled
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}
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}
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// nil means use defaults, empty slice means no toolsets
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if b.toolsetIDsIsNil {
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toolsetIDs = []string{"default"}
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}
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// Expand "default" keyword, trim whitespace, collect other IDs, and track unrecognized
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seen := make(map[ToolsetID]bool)
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expanded := make([]ToolsetID, 0, len(toolsetIDs))
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var unrecognized []string
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for _, id := range toolsetIDs {
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trimmed := strings.TrimSpace(id)
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if trimmed == "" {
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continue
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}
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if trimmed == "default" {
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for _, defaultID := range defaultToolsetIDList {
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if !seen[defaultID] {
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seen[defaultID] = true
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expanded = append(expanded, defaultID)
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}
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}
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} else {
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tsID := ToolsetID(trimmed)
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if !seen[tsID] {
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seen[tsID] = true
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expanded = append(expanded, tsID)
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// Track if this toolset doesn't exist
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if !validIDs[tsID] {
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unrecognized = append(unrecognized, trimmed)
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}
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}
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}
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}
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if len(expanded) == 0 {
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return make(map[ToolsetID]bool), unrecognized, allToolsetIDs, validIDs, defaultToolsetIDList, descriptions
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}
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enabledToolsets := make(map[ToolsetID]bool, len(expanded))
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for _, id := range expanded {
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enabledToolsets[id] = true
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}
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return enabledToolsets, unrecognized, allToolsetIDs, validIDs, defaultToolsetIDList, descriptions
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}
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// insidersOnlyMetaKeys lists the Meta keys that are only available in insiders mode.
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// Add new experimental feature keys here to have them automatically stripped
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// when insiders mode is disabled.
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var insidersOnlyMetaKeys = []string{
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"ui", // MCP Apps UI metadata
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}
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// stripInsidersFeatures removes insiders-only features from tools.
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// This includes removing tools marked with InsidersOnly and stripping
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// Meta keys listed in insidersOnlyMetaKeys from remaining tools.
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func stripInsidersFeatures(tools []ServerTool) []ServerTool {
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result := make([]ServerTool, 0, len(tools))
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for _, tool := range tools {
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// Skip tools marked as insiders-only
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if tool.InsidersOnly {
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continue
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}
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if stripped := stripInsidersMetaFromTool(tool); stripped != nil {
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result = append(result, *stripped)
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} else {
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result = append(result, tool)
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}
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}
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return result
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}
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// stripInsidersMetaFromTool removes insiders-only Meta keys from a single tool.
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// Returns a modified copy if changes were made, nil otherwise.
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func stripInsidersMetaFromTool(tool ServerTool) *ServerTool {
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if tool.Tool.Meta == nil {
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return nil
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}
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// Check if any insiders-only keys exist
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hasInsidersKeys := false
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for _, key := range insidersOnlyMetaKeys {
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if tool.Tool.Meta[key] != nil {
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hasInsidersKeys = true
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break
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}
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}
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if !hasInsidersKeys {
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return nil
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}
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// Make a shallow copy and remove insiders-only keys
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toolCopy := tool
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newMeta := make(map[string]any, len(tool.Tool.Meta))
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for k, v := range tool.Tool.Meta {
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if !slices.Contains(insidersOnlyMetaKeys, k) {
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newMeta[k] = v
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}
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}
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if len(newMeta) == 0 {
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toolCopy.Tool.Meta = nil
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} else {
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toolCopy.Tool.Meta = newMeta
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}
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return &toolCopy
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}
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