2336 Commits

Author SHA1 Message Date
Dmitry Stepanov 3af8c332b7 ability to add hash map key-value pair in inspector
CI / Tests CI (macos-latest, stable) (push) Has been cancelled
CI / Tests CI (ubuntu-latest, stable) (push) Has been cancelled
CI / Tests CI (windows-latest, stable) (push) Has been cancelled
CI / Wasm CI (stable) (push) Has been cancelled
CI / Rustfmt CI (push) Has been cancelled
CI / Clippy CI (push) Has been cancelled
CI / Documentation CI (push) Has been cancelled
CI / Project Template (PC) (push) Has been cancelled
CI / Project Template (Android) (push) Has been cancelled
CI / Project Template (WASM) (push) Has been cancelled
CI / Project Manager (push) Has been cancelled
2026-07-24 23:29:33 +03:00
Dmitry Stepanov 9902d022c6 draft key value selection dialog for hash map editor 2026-07-24 21:10:42 +03:00
Dmitry Stepanov f1c1e6b99d ability to remove hash map entries from inspector
CI / Tests CI (macos-latest, stable) (push) Has been cancelled
CI / Tests CI (ubuntu-latest, stable) (push) Has been cancelled
CI / Tests CI (windows-latest, stable) (push) Has been cancelled
CI / Wasm CI (stable) (push) Has been cancelled
CI / Rustfmt CI (push) Has been cancelled
CI / Clippy CI (push) Has been cancelled
CI / Documentation CI (push) Has been cancelled
CI / Project Template (PC) (push) Has been cancelled
CI / Project Template (Android) (push) Has been cancelled
CI / Project Template (WASM) (push) Has been cancelled
CI / Project Manager (push) Has been cancelled
2026-07-23 22:40:57 +03:00
Dmitry Stepanov 9b0282e236 ability to change hash map key from inspector 2026-07-22 20:33:16 +03:00
Dmitry Stepanov af2a8bf52e basic support for reflection-based inspector commands for hash maps 2026-07-20 23:44:26 +03:00
Dmitry Stepanov 8d815db364 keep previous absm selected in the editor 2026-07-17 22:59:39 +03:00
Dmitry Stepanov 306ac4016d fix trimmed text in blendspace editor 2026-07-11 21:43:41 +03:00
Dmitry Stepanov 326be93c3c removed redundant methods
- simplifies the api a bit
- makes no sense to have these methods in the core crate when they're used on the editor only once
2026-07-11 20:29:35 +03:00
Dmitry Stepanov 88378d0295 fixed current selection highlighting in node selector 2026-07-11 20:28:36 +03:00
Dmitry Stepanov 5112072d1e bump msrv + clippy fixes 2026-07-04 20:54:03 +03:00
Dmitry Stepanov ac706fe65f multiselection for box selection 2026-07-03 16:51:49 +03:00
Dmitry Stepanov 9881a30ab3 fixed box selection for absm canvas
- transitions can now be selected
2026-07-03 16:41:24 +03:00
Dmitry Stepanov d48725b41e box selection for absm canvas 2026-07-02 22:11:19 +03:00
Dmitry Stepanov 80be69622f fixed inability to do actions on multiple selection in absm editor 2026-07-01 23:19:06 +03:00
Dmitry Stepanov 7a8cebb1bd fixed confusing naming 2026-06-30 23:49:07 +03:00
Dmitry Stepanov 006111b291 fixed multiselection for transitions in absm editor 2026-06-30 23:48:48 +03:00
Dmitry Stepanov 7cc8dd5899 added missing property editor 2026-06-29 22:46:11 +03:00
Dmitry Stepanov fc305b3b02 property editors for kcc 2026-06-26 21:47:16 +03:00
Dmitry Stepanov a86184e856 cargo fmt 2026-06-11 12:08:02 +03:00
Dmitry Stepanov 806c3ed297 finished with PartialEq impls 2026-06-11 12:05:30 +03:00
Dmitry Stepanov b0113664fa PartialEq impls + improvements for ui 2026-06-10 20:41:48 +03:00
Dmitry Stepanov b3c1d5586a fixed property revertion 2026-06-01 22:36:48 +03:00
Dmitry Stepanov 2ce1624186 renamed SceneGraphNode trait to NodeWrapper
- `SceneGraphNode` was implemented for types `struct Wrapper(Box<dyn NodeTrait>)`
- calling such types node itself is wrong, because the actual node is stored inside the box
2026-05-31 22:17:31 +03:00
Dmitry Stepanov 7f33a13ff9 merged TypeUuidProvider trait into Reflect 2026-05-28 21:50:17 +03:00
Dmitry Stepanov 1db8a092f1 fixed name column hiding in inspector
- setting name column width is not the correct way, because this property is recursively supplied to the inner inspectors and hides what shouldn't be hidden
2026-05-24 11:48:29 +03:00
Dmitry Stepanov 62501164b0 use inner value of node/widget wrapper in the inspector 2026-05-23 10:47:50 +03:00
Dmitry Stepanov bee807ea17 fixed downcasting for widgets and scene nodes
- removed a bunch of unnecessary casts to &dyn Reflect
2026-05-22 20:31:20 +03:00
Dmitry Stepanov d821684037 fixed is_out_of_sync to recursively check for out of sync 2026-05-21 22:04:23 +03:00
Dmitry Stepanov 8eb7496963 register ui widgets in inspector 2026-05-21 22:03:53 +03:00
Dmitry Stepanov e4c14c9546 register scene nodes in inspector 2026-05-21 21:47:43 +03:00
Dmitry Stepanov 480559e07a refactored Reflect::as_xxx methods to return value itself
- there's no reason anymore to use closures there because proxy structures now supports reflection in normal way
2026-05-21 18:22:39 +03:00
Dmitry Stepanov ec83a5d6e5 refactored Reflect trait to remove unnecessary proxying
- proxying to the inner value overly complicates the implementation and adds a lot overhead
- this is quite dangerous change since it may have subtle side effects, needs to be thoroughly tested
2026-05-19 18:49:17 +03:00
Dmitry Stepanov 93d4920477 renamed methods with confusing naming + docs 2026-05-16 19:31:41 +03:00
Dmitry Stepanov e7f1b1d4d8 cleaned up type info fetching from Reflect + put type info in a struct 2026-05-15 11:32:33 +03:00
Dmitry Stepanov 91f8c360b5 removed Reflect::as_any/as_any_mut
- useless methods because can be replaced via `Reflect::as_reflect` + `as &dyn Reflect` cast
2026-05-13 23:33:13 +03:00
Dmitry Stepanov 8df053acf4 fixed crash when closing a scene with a camera selected on other scene
- fixes #919
2026-05-13 19:11:01 +03:00
Dmitry Stepanov f8c7edb223 fixed animation player fetching in absm editor
- previous impl was using ComponentProvider with a hacky impl that did unsafe transmute on a handle reference type
- new impl is using strong typing without type mangling
2026-05-13 13:12:02 +03:00
Dmitry Stepanov d317a1179f fixed doc comments + fixed misleading docs 2026-05-10 20:06:56 +03:00
Dmitry Stepanov 1c0cf15c50 unified naming for field fetching via reflection
- previous approach with `ComponentProvider` trait was quite misleading, it didn't return a "component" - it simply returned marked fieds
- the new approach is more explicit - method names tells exactly what they do
2026-05-10 18:28:18 +03:00
Dmitry Stepanov c03e4aa7e9 removed ComponentProvider, merged its functionality into Reflect
- chained component fetching isn't supported yet, so it is not one-to-one merge
2026-05-09 19:55:11 +03:00
Dmitry Stepanov 660bcd709a renamed field -> find_field + field_mut -> find_field_mut 2026-05-06 23:49:46 +03:00
CopeFiend 8e9d2573d0 Add UI_FONT_SIZE const in editor (#914)
* Added `UI_FONT_SIZE` const in Editor, prerequisite for font size
settings

* Added `fn set_style()` for FormattedText

* Fixes clippy warning

* Add WidgetMessage:Style handling to TextBox

---------

Co-authored-by: CopeFiend <copefiend@noreply.codeberg.org>
2026-04-30 22:17:20 +03:00
Dmitry Stepanov ba5eeae42e improved logging of errors in inspector context menu 2026-04-28 21:46:28 +03:00
Dmitry Stepanov 60d8b2d9eb cargo fmt 2026-04-25 00:03:53 +03:00
Dmitry Stepanov f3befeef86 fixed clippy warnings 2026-04-22 23:49:45 +03:00
Dmitry Stepanov 48e41572ef improved editor stats window to show loaded asset count 2026-04-20 22:12:17 +03:00
Dmitry Stepanov fe51f6b463 correctly end stderr + stdout capturing processes on force-stopping game
- this bug led to increasing cpu usage when killing running game process via "stop" red button in the editor
2026-04-20 00:06:37 +03:00
Dmitry Stepanov 4a0602ab25 bump version for the future release
- helps to catch bug reports from the "nightly" version of the engine
2026-03-30 20:50:58 +03:00
Dmitry Stepanov 9e9e2d7032 1.0.1 + changelog 2026-03-28 09:39:38 +03:00
Dmitry Stepanov 6e54d5c1c2 prevent crash when moving a scene node 2026-03-19 23:21:36 +03:00