We're still testing the uvx configuration. By updating the version beforehand, when we test with uvx on v7.0.0 - it should work. Ideally by the next PR this will be out.
MCP for Unity Server
Model Context Protocol server for Unity Editor integration. Control Unity through natural language using AI assistants like Claude, Cursor, and more.
Maintained by Coplay - This project is not affiliated with Unity Technologies.
💬 Join our community: Discord Server
Required: Install the Unity MCP Plugin to connect Unity Editor with this MCP server.
Installation
Option 1: Using uvx (Recommended)
Run directly from GitHub without installation:
uvx --from git+https://github.com/CoplayDev/unity-mcp@v7.0.0#subdirectory=Server mcp-for-unity
MCP Client Configuration:
{
"mcpServers": {
"UnityMCP": {
"command": "uvx",
"args": [
"--from",
"git+https://github.com/CoplayDev/unity-mcp@v7.0.0#subdirectory=Server",
"mcp-for-unity"
]
}
}
}
Option 2: Using uv (Local Installation)
For local development or custom installations:
# Clone the repository
git clone https://github.com/CoplayDev/unity-mcp.git
cd unity-mcp/Server
# Run with uv
uv run server.py
MCP Client Configuration:
Windows:
{
"mcpServers": {
"UnityMCP": {
"command": "uv",
"args": [
"run",
"--directory",
"C:\\path\\to\\unity-mcp\\Server",
"server.py"
]
}
}
}
macOS/Linux:
{
"mcpServers": {
"UnityMCP": {
"command": "uv",
"args": [
"run",
"--directory",
"/path/to/unity-mcp/Server",
"server.py"
]
}
}
}
Option 3: Using Docker
docker build -t unity-mcp-server .
docker run unity-mcp-server
MCP Client Configuration:
{
"mcpServers": {
"UnityMCP": {
"command": "docker",
"args": ["run", "-i", "unity-mcp-server"]
}
}
}
Configuration
The server connects to Unity Editor automatically when both are running. No additional configuration needed.
Environment Variables:
DISABLE_TELEMETRY=true- Opt out of anonymous usage analyticsLOG_LEVEL=DEBUG- Enable detailed logging (default: INFO)
Example Prompts
Once connected, try these commands in your AI assistant:
- "Create a 3D player controller with WASD movement"
- "Add a rotating cube to the scene with a red material"
- "Create a simple platformer level with obstacles"
- "Generate a shader that creates a holographic effect"
- "List all GameObjects in the current scene"
Documentation
For complete documentation, troubleshooting, and advanced usage:
Requirements
- Python: 3.10 or newer
- Unity Editor: 2021.3 LTS or newer
- uv: Python package manager (Installation Guide)
License
MIT License - See LICENSE