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github-featured/coplaydev--unity-mcp
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v2.0.1
coplaydev--unity-mcp/UnityMcpBridge
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David Sarno bd6114b436 fix(claude): treat 'already exists' as success; improve IsClaudeConfigured using ExecPath on all OSes
2025-08-12 12:14:48 -07:00
..
Editor
fix(claude): treat 'already exists' as success; improve IsClaudeConfigured using ExecPath on all OSes
2025-08-12 12:14:48 -07:00
Runtime
UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh.
2025-08-07 15:53:53 -07:00
UnityMcpServer~/src
server: centralize reload-aware retries and single-source retry_after_ms via config; increase default retry window (40 x 250ms); preserve structured reloading failures
2025-08-10 22:49:24 -07:00
Editor.meta
restructured project
2025-04-08 06:14:13 -04:00
package.json
chore(package): add .meta files for new helpers and bump version to 2.0.1
2025-08-12 10:34:34 -07:00
package.json.meta
update gitignore
2025-04-08 07:44:46 -04:00
Runtime.meta
Fix: Add missing Runtime assembly and related files
2025-04-10 10:07:20 -07:00
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