ca5f961b5d
AssetGenJobManager: in-memory submit->poll->download->import state machine driven by EditorApplication.update (asset import does not recompile, so no domain reload mid-job); SessionState snapshots keep status queryable across unrelated reloads. Key read once at submit, held in memory only, never persisted/logged/serialized onto the job. ModelImportPipeline: ModelImporter settings for FBX/OBJ, glTFast-gated GLB with an actionable error, best-effort scale normalize. GenerateModel.cs [McpForUnityTool RequiresPolling] with generate/status/cancel/list_providers using PendingResponse polling contract. 13 EditMode tests (state machine via FakeHttpTransport, handler routing, no-key-leak, import guards). Compiles clean on Unity 2021.3.45f2. Claude-Session: https://claude.ai/code/session_01Tjpb5gYgUe2AUJuRdXr7Lv
9 lines
169 B
Plaintext
9 lines
169 B
Plaintext
fileFormatVersion: 2
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guid: 9ba1214fff954a9498b166afcda0dc4b
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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