df6f4bec43
* feat(explore): announce dynamic-dispatch boundaries when a flow can't connect statically (#687) When buildFlowFromNamedSymbols can't connect the agent's named symbols, scan the disconnected symbols' bodies (query-time, deterministic, zero graph mutation) for dynamic-dispatch forms — computed member calls, getattr, reflection, typed message buses, runtime-keyed emits, Proxy — and announce the exact site where the static path ends, with candidate runtime targets when a dispatch key is statically visible. The honest alternative to guessing edges: surface the boundary, don't fabricate the bridge. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(agent-eval): ab-new-vs-baseline survives files added since the baseline ref A single multi-file 'git checkout <ref> --' with one unknown pathspec checks out nothing, so the baseline arm silently ran the NEW build. Check out per-file and remove files that don't exist on the baseline. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * docs(playbook): boundary surfacing as the mechanism floor for non-gateable dispatch (#687) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(explore): render a direct synthesized hop between two named symbols (#687) A 2-node chain populates pathIds but renders nothing (Flow needs >=3), and the dynamic-links section skipped its edge as 'already in the main chain' — so a custom EventBus emit→handler connection was invisible. Skip-as-in-chain now applies only when a chain actually renders, and the boundary scan treats short-chain endpoints as connected. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>