Files
Colby Mchenry df6f4bec43 feat(explore): dynamic-dispatch boundary surfacing — announce where a flow ends instead of guessing edges (#687) (#835)
* feat(explore): announce dynamic-dispatch boundaries when a flow can't connect statically (#687)

When buildFlowFromNamedSymbols can't connect the agent's named symbols, scan
the disconnected symbols' bodies (query-time, deterministic, zero graph
mutation) for dynamic-dispatch forms — computed member calls, getattr,
reflection, typed message buses, runtime-keyed emits, Proxy — and announce
the exact site where the static path ends, with candidate runtime targets
when a dispatch key is statically visible. The honest alternative to
guessing edges: surface the boundary, don't fabricate the bridge.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(agent-eval): ab-new-vs-baseline survives files added since the baseline ref

A single multi-file 'git checkout <ref> --' with one unknown pathspec checks
out nothing, so the baseline arm silently ran the NEW build. Check out
per-file and remove files that don't exist on the baseline.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* docs(playbook): boundary surfacing as the mechanism floor for non-gateable dispatch (#687)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(explore): render a direct synthesized hop between two named symbols (#687)

A 2-node chain populates pathIds but renders nothing (Flow needs >=3), and
the dynamic-links section skipped its edge as 'already in the main chain' —
so a custom EventBus emit→handler connection was invisible. Skip-as-in-chain
now applies only when a chain actually renders, and the boundary scan treats
short-chain endpoints as connected.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

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Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 11:26:33 -05:00
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