release: v0.62.1
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Patch release so a tagged build actually contains the fix for the reported fresh-spawn lag. v0.62.0 shipped only the first half. - fix(tui): stop burning 60fps full frames on an animation nobody can see (in v0.62.0): a fresh client ran 63 full renders/sec changing 0 of 7680 cells because the redraw scheduler paced the loop off "this screen wants a donut" while the renderer had dropped it behind a full-screen overlay. - perf(tui): cut the decorative animation's cost on a real session (this release, and the change that actually fixed the symptom): the animation-only partial repaint cloned the whole screen twice per frame (~920k cell copies a second at 60fps to update ~2200 cells), and the decoration ran at 60fps where its cost is linear in frame rate but its smoothness is not. Measured on a real session, before and after: | | before | after | |---|---|---| | keystroke latency p50 | 6.6ms | 1.08ms | | keystroke latency p95 | 13.8ms | 1.21ms | | animation CPU | 0.257 cores | 0.121 cores |
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[[package]]
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name = "jcode"
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version = "0.62.0"
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version = "0.62.1"
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dependencies = [
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"anyhow",
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"async-stream",
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[package]
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name = "jcode"
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version = "0.62.0"
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version = "0.62.1"
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description = "Possibly the greatest coding agent ever built — blazing-fast TUI, multi-model, swarm coordination, 30+ tools"
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edition = "2024"
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autobins = false
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